mirror of https://github.com/encounter/SDL.git
Added microsecond timestamp to sensor values for PS4 and PS5 controllers using the HIDAPI driver
This commit is contained in:
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@ -474,6 +474,7 @@ typedef struct SDL_ControllerSensorEvent
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SDL_JoystickID which; /**< The joystick instance id */
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Sint32 sensor; /**< The type of the sensor, one of the values of ::SDL_SensorType */
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float data[3]; /**< Up to 3 values from the sensor, as defined in SDL_sensor.h */
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Uint64 timestamp_us; /**< The timestamp of the sensor reading in microseconds, if the hardware provides this information. */
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} SDL_ControllerSensorEvent;
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/**
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@ -565,6 +566,7 @@ typedef struct SDL_SensorEvent
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Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
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Sint32 which; /**< The instance ID of the sensor */
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float data[6]; /**< Up to 6 values from the sensor - additional values can be queried using SDL_SensorGetData() */
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Uint64 timestamp_us; /**< The timestamp of the sensor reading in microseconds, if the hardware provides this information. */
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} SDL_SensorEvent;
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/**
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@ -895,6 +895,23 @@ extern DECLSPEC float SDLCALL SDL_GameControllerGetSensorDataRate(SDL_GameContro
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*/
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extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorData(SDL_GameController *gamecontroller, SDL_SensorType type, float *data, int num_values);
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/**
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* Get the current state of a game controller sensor with the timestamp of the last update.
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*
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* The number of values and interpretation of the data is sensor dependent.
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* See SDL_sensor.h for the details for each type of sensor.
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*
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* \param gamecontroller The controller to query
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* \param type The type of sensor to query
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* \param timestamp A pointer filled with the timestamp in microseconds of the current sensor reading if available, or 0 if not
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* \param data A pointer filled with the current sensor state
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* \param num_values The number of values to write to data
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* \return 0 or -1 if an error occurred.
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*
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* \since This function is available since SDL 2.26.0.
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*/
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extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorDataWithTimestamp(SDL_GameController *gamecontroller, SDL_SensorType type, Uint64 *timestamp, float *data, int num_values);
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/**
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* Start a rumble effect on a game controller.
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*
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@ -267,7 +267,22 @@ extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetInstanceID(SDL_Sensor *sensor)
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor * sensor, float *data, int num_values);
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extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor *sensor, float *data, int num_values);
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/**
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* Get the current state of an opened sensor with the timestamp of the last update.
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*
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* The number of values and interpretation of the data is sensor dependent.
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*
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* \param sensor The SDL_Sensor object to query
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* \param timestamp A pointer filled with the timestamp in microseconds of the current sensor reading if available, or 0 if not
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* \param data A pointer filled with the current sensor state
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* \param num_values The number of values to write to data
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* \returns 0 or -1 if an error occurred.
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC int SDLCALL SDL_SensorGetDataWithTimestamp(SDL_Sensor *sensor, Uint64 *timestamp, float *data, int num_values);
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/**
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* Close a sensor previously opened with SDL_SensorOpen().
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@ -276,7 +291,7 @@ extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor * sensor, float *data,
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*
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* \since This function is available since SDL 2.0.9.
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*/
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extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor * sensor);
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extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor *sensor);
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/**
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* Update the current state of the open sensors.
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@ -863,3 +863,5 @@
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++'_SDL_SetPrimarySelectionText'.'SDL2.dll'.'SDL_SetPrimarySelectionText'
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++'_SDL_GetPrimarySelectionText'.'SDL2.dll'.'SDL_GetPrimarySelectionText'
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++'_SDL_HasPrimarySelectionText'.'SDL2.dll'.'SDL_HasPrimarySelectionText'
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++'_SDL_GameControllerGetSensorDataWithTimestamp'.'SDL2.dll'.'SDL_GameControllerGetSensorDataWithTimestamp'
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++'_SDL_SensorGetDataWithTimestamp'.'SDL2.dll'.'SDL_SensorGetDataWithTimestamp'
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@ -889,3 +889,5 @@
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#define SDL_SetPrimarySelectionText SDL_SetPrimarySelectionText_REAL
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#define SDL_GetPrimarySelectionText SDL_GetPrimarySelectionText_REAL
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#define SDL_HasPrimarySelectionText SDL_HasPrimarySelectionText_REAL
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#define SDL_GameControllerGetSensorDataWithTimestamp SDL_GameControllerGetSensorDataWithTimestamp_REAL
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#define SDL_SensorGetDataWithTimestamp SDL_SensorGetDataWithTimestamp_REAL
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@ -972,3 +972,5 @@ SDL_DYNAPI_PROC(void,SDL_GetJoystickGUIDInfo,(SDL_JoystickGUID a, Uint16 *b, Uin
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SDL_DYNAPI_PROC(int,SDL_SetPrimarySelectionText,(const char *a),(a),return)
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SDL_DYNAPI_PROC(char*,SDL_GetPrimarySelectionText,(void),(),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_HasPrimarySelectionText,(void),(),return)
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SDL_DYNAPI_PROC(int,SDL_GameControllerGetSensorDataWithTimestamp,(SDL_GameController *a, SDL_SensorType b, Uint64 *c, float *d, int e),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(int,SDL_SensorGetDataWithTimestamp,(SDL_Sensor *a, Uint64 *b, float *c, int d),(a,b,c,d),return)
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@ -2440,6 +2440,15 @@ SDL_GameControllerGetSensorDataRate(SDL_GameController *gamecontroller, SDL_Sens
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*/
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int
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SDL_GameControllerGetSensorData(SDL_GameController *gamecontroller, SDL_SensorType type, float *data, int num_values)
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{
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return SDL_GameControllerGetSensorDataWithTimestamp(gamecontroller, type, NULL, data, num_values);
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}
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/*
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* Get the current state of a game controller sensor.
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*/
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int
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SDL_GameControllerGetSensorDataWithTimestamp(SDL_GameController *gamecontroller, SDL_SensorType type, Uint64 *timestamp, float *data, int num_values)
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{
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SDL_Joystick *joystick = SDL_GameControllerGetJoystick(gamecontroller);
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int i;
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@ -2454,6 +2463,9 @@ SDL_GameControllerGetSensorData(SDL_GameController *gamecontroller, SDL_SensorTy
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if (sensor->type == type) {
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num_values = SDL_min(num_values, SDL_arraysize(sensor->data));
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SDL_memcpy(data, sensor->data, num_values*sizeof(*data));
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if (timestamp) {
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*timestamp = sensor->timestamp_us;
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}
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return 0;
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}
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}
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@ -2983,7 +2983,7 @@ int SDL_PrivateJoystickTouchpad(SDL_Joystick *joystick, int touchpad, int finger
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return posted;
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}
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int SDL_PrivateJoystickSensor(SDL_Joystick *joystick, SDL_SensorType type, const float *data, int num_values)
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int SDL_PrivateJoystickSensor(SDL_Joystick *joystick, SDL_SensorType type, Uint64 timestamp_us, const float *data, int num_values)
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{
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int i;
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int posted = 0;
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@ -3004,6 +3004,7 @@ int SDL_PrivateJoystickSensor(SDL_Joystick *joystick, SDL_SensorType type, const
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/* Update internal sensor state */
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SDL_memcpy(sensor->data, data, num_values*sizeof(*data));
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sensor->timestamp_us = timestamp_us;
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/* Post the event, if desired */
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#if !SDL_EVENTS_DISABLED
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@ -3015,6 +3016,7 @@ int SDL_PrivateJoystickSensor(SDL_Joystick *joystick, SDL_SensorType type, const
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num_values = SDL_min(num_values, SDL_arraysize(event.csensor.data));
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SDL_memset(event.csensor.data, 0, sizeof(event.csensor.data));
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SDL_memcpy(event.csensor.data, data, num_values*sizeof(*data));
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event.csensor.timestamp_us = timestamp_us;
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posted = SDL_PushEvent(&event) == 1;
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}
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#endif /* !SDL_EVENTS_DISABLED */
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@ -160,7 +160,7 @@ extern int SDL_PrivateJoystickButton(SDL_Joystick *joystick,
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extern int SDL_PrivateJoystickTouchpad(SDL_Joystick *joystick,
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int touchpad, int finger, Uint8 state, float x, float y, float pressure);
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extern int SDL_PrivateJoystickSensor(SDL_Joystick *joystick,
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SDL_SensorType type, const float *data, int num_values);
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SDL_SensorType type, Uint64 timestamp_us, const float *data, int num_values);
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extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick *joystick,
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SDL_JoystickPowerLevel ePowerLevel);
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@ -64,6 +64,7 @@ typedef struct _SDL_JoystickSensorInfo
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SDL_bool enabled;
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float rate;
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float data[3]; /* If this needs to expand, update SDL_ControllerSensorEvent */
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Uint64 timestamp_us;
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} SDL_JoystickSensorInfo;
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struct _SDL_Joystick
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@ -487,7 +487,7 @@ HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context
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sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42]));
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sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46]));
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sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44]));
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SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, sensor_data, SDL_arraysize(sensor_data));
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SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, 0, sensor_data, SDL_arraysize(sensor_data));
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}
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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@ -84,23 +84,24 @@ typedef struct
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Uint8 ucLeftJoystickY;
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Uint8 ucRightJoystickX;
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Uint8 ucRightJoystickY;
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Uint8 rgucButtonsHatAndCounter[ 3 ];
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Uint8 rgucButtonsHatAndCounter[3];
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Uint8 ucTriggerLeft;
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Uint8 ucTriggerRight;
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Uint8 _rgucPad0[ 3 ];
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Uint8 rgucTimestamp[2];
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Uint8 _rgucPad0[1];
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Uint8 rgucGyroX[2];
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Uint8 rgucGyroY[2];
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Uint8 rgucGyroZ[2];
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Uint8 rgucAccelX[2];
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Uint8 rgucAccelY[2];
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Uint8 rgucAccelZ[2];
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Uint8 _rgucPad1[ 5 ];
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Uint8 _rgucPad1[5];
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Uint8 ucBatteryLevel;
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Uint8 _rgucPad2[ 4 ];
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Uint8 _rgucPad2[4];
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Uint8 ucTouchpadCounter1;
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Uint8 rgucTouchpadData1[ 3 ];
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Uint8 rgucTouchpadData1[3];
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Uint8 ucTouchpadCounter2;
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Uint8 rgucTouchpadData2[ 3 ];
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Uint8 rgucTouchpadData2[3];
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} PS4StatePacket_t;
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typedef struct
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Uint8 led_red;
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Uint8 led_green;
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Uint8 led_blue;
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Uint16 last_timestamp;
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Uint64 timestamp;
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PS4StatePacket_t last_state;
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} SDL_DriverPS4_Context;
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HIDAPI_DriverPS4_LoadCalibrationData(device);
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}
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ctx->report_sensors = enabled;
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ctx->timestamp = 0;
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return 0;
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}
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}
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if (ctx->report_sensors) {
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Uint16 timestamp;
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Uint64 timestamp_us;
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float data[3];
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timestamp = LOAD16(packet->rgucTimestamp[0], packet->rgucTimestamp[1]);
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if (ctx->timestamp) {
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Uint16 delta;
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if (ctx->last_timestamp > timestamp) {
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delta = (SDL_MAX_UINT16 - ctx->last_timestamp + timestamp + 1);
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} else {
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delta = (timestamp - ctx->last_timestamp);
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}
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ctx->timestamp += delta;
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} else {
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ctx->timestamp = timestamp;
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}
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ctx->last_timestamp = timestamp;
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/* Sensor timestamp is in 5.33us units */
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timestamp_us = (ctx->timestamp * 16) / 3;
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data[0] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 0, LOAD16(packet->rgucGyroX[0], packet->rgucGyroX[1]));
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data[1] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 1, LOAD16(packet->rgucGyroY[0], packet->rgucGyroY[1]));
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data[2] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 2, LOAD16(packet->rgucGyroZ[0], packet->rgucGyroZ[1]));
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SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, data, 3);
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SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, timestamp_us, data, 3);
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data[0] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 3, LOAD16(packet->rgucAccelX[0], packet->rgucAccelX[1]));
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data[1] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 4, LOAD16(packet->rgucAccelY[0], packet->rgucAccelY[1]));
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data[2] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 5, LOAD16(packet->rgucAccelZ[0], packet->rgucAccelZ[1]));
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SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, data, 3);
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SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, timestamp_us, data, 3);
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}
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SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
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Uint8 rgucAccelX[2]; /* 21 */
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Uint8 rgucAccelY[2]; /* 23 */
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Uint8 rgucAccelZ[2]; /* 25 */
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Uint8 rgucSensorTimestamp[4]; /* 27 - 32 bit little endian */
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} PS5StatePacketCommon_t;
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Uint8 rgucAccelX[2]; /* 21 */
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Uint8 rgucAccelY[2]; /* 23 */
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Uint8 rgucAccelZ[2]; /* 25 */
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Uint8 rgucTimer1[4]; /* 27 - 32 bit little endian */
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Uint8 ucBatteryTemp; /* 31 */
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Uint8 rgucSensorTimestamp[4]; /* 27 - 32 bit little endian */
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Uint8 ucSensorTemp; /* 31 */
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Uint8 ucTouchpadCounter1; /* 32 - high bit clear + counter */
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Uint8 rgucTouchpadData1[3]; /* 33 - X/Y, 12 bits per axis */
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Uint8 ucTouchpadCounter2; /* 36 - high bit clear + counter */
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Uint8 rgucAccelX[2]; /* 21 */
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Uint8 rgucAccelY[2]; /* 23 */
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Uint8 rgucAccelZ[2]; /* 25 */
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Uint8 rgucUnknown1[4]; /* 27 */
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Uint8 rgucSensorTimestamp[4]; /* 27 - 32 bit little endian */
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Uint8 ucTouchpadCounter1; /* 31 - high bit clear + counter */
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Uint8 rgucTouchpadData1[3]; /* 32 - X/Y, 12 bits per axis */
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Uint8 ucTouchpadCounter2; /* 35 - high bit clear + counter */
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Uint8 led_green;
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Uint8 led_blue;
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EDS5LEDResetState led_reset_state;
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Uint32 last_timestamp;
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Uint64 timestamp;
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union
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{
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PS5SimpleStatePacket_t simple;
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SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
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SDL_bool led_reset_complete = SDL_FALSE;
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if (ctx->use_alternate_report) {
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/* We don't know how to check the timer, just assume it's complete for now */
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led_reset_complete = SDL_TRUE;
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} else {
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const PS5StatePacket_t *packet = &ctx->last_state.full_state;
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if (ctx->sensors_supported) {
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const PS5StatePacketCommon_t *packet = &ctx->last_state.state;
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/* Check the timer to make sure the Bluetooth connection LED animation is complete */
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const Uint32 connection_complete = 10200000;
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Uint32 timer = ((Uint32)packet->rgucTimer1[0] << 0) |
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((Uint32)packet->rgucTimer1[1] << 8) |
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((Uint32)packet->rgucTimer1[2] << 16) |
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((Uint32)packet->rgucTimer1[3] << 24);
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if (SDL_TICKS_PASSED(timer, connection_complete)) {
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Uint32 timestamp = LOAD32(packet->rgucSensorTimestamp[0],
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packet->rgucSensorTimestamp[1],
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packet->rgucSensorTimestamp[2],
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packet->rgucSensorTimestamp[3]);
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if (SDL_TICKS_PASSED(timestamp, connection_complete)) {
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led_reset_complete = SDL_TRUE;
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}
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} else {
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/* We don't know how to check the timer, just assume it's complete for now */
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led_reset_complete = SDL_TRUE;
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}
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if (led_reset_complete) {
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@ -759,8 +762,14 @@ HIDAPI_DriverPS5_SetEnhancedMode(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
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ctx->report_touchpad = SDL_TRUE;
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}
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if (ctx->sensors_supported) {
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 250.0f);
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 250.0f);
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if (device->is_bluetooth) {
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/* Bluetooth sensor update rate appears to be 1000 Hz */
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 1000.0f);
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 1000.0f);
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} else {
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 250.0f);
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 250.0f);
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}
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}
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/* Switch into enhanced report mode */
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@ -989,6 +998,7 @@ HIDAPI_DriverPS5_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joysti
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HIDAPI_DriverPS5_LoadCalibrationData(device);
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}
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ctx->report_sensors = enabled;
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ctx->timestamp = 0;
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return 0;
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}
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@ -1180,17 +1190,40 @@ HIDAPI_DriverPS5_HandleStatePacketCommon(SDL_Joystick *joystick, SDL_hid_device
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
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if (ctx->report_sensors) {
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Uint32 timestamp;
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Uint64 timestamp_us;
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float data[3];
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timestamp = LOAD32(packet->rgucSensorTimestamp[0],
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packet->rgucSensorTimestamp[1],
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packet->rgucSensorTimestamp[2],
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packet->rgucSensorTimestamp[3]);
|
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if (ctx->timestamp) {
|
||||
Uint32 delta;
|
||||
|
||||
if (ctx->last_timestamp > timestamp) {
|
||||
delta = (SDL_MAX_UINT32 - ctx->last_timestamp + timestamp + 1);
|
||||
} else {
|
||||
delta = (timestamp - ctx->last_timestamp);
|
||||
}
|
||||
ctx->timestamp += delta;
|
||||
} else {
|
||||
ctx->timestamp = timestamp;
|
||||
}
|
||||
ctx->last_timestamp = timestamp;
|
||||
|
||||
/* Sensor timestamp is in 0.33us units */
|
||||
timestamp_us = ctx->timestamp / 3;
|
||||
|
||||
data[0] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 0, LOAD16(packet->rgucGyroX[0], packet->rgucGyroX[1]));
|
||||
data[1] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 1, LOAD16(packet->rgucGyroY[0], packet->rgucGyroY[1]));
|
||||
data[2] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 2, LOAD16(packet->rgucGyroZ[0], packet->rgucGyroZ[1]));
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, data, 3);
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, timestamp_us, data, 3);
|
||||
|
||||
data[0] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 3, LOAD16(packet->rgucAccelX[0], packet->rgucAccelX[1]));
|
||||
data[1] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 4, LOAD16(packet->rgucAccelY[0], packet->rgucAccelY[1]));
|
||||
data[2] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 5, LOAD16(packet->rgucAccelZ[0], packet->rgucAccelZ[1]));
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, data, 3);
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, timestamp_us, data, 3);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1241,12 +1241,12 @@ HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device)
|
|||
values[0] = (ctx->m_state.sGyroX / 32768.0f) * (2000.0f * (M_PI / 180.0f));
|
||||
values[1] = (ctx->m_state.sGyroZ / 32768.0f) * (2000.0f * (M_PI / 180.0f));
|
||||
values[2] = (ctx->m_state.sGyroY / 32768.0f) * (2000.0f * (M_PI / 180.0f));
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, values, 3);
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, 0, values, 3);
|
||||
|
||||
values[0] = (ctx->m_state.sAccelX / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY;
|
||||
values[1] = (ctx->m_state.sAccelZ / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY;
|
||||
values[2] = (-ctx->m_state.sAccelY / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY;
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, values, 3);
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, 0, values, 3);
|
||||
}
|
||||
|
||||
ctx->m_last_state = ctx->m_state;
|
||||
|
|
|
@ -1797,7 +1797,7 @@ static void SendSensorUpdate(SDL_Joystick *joystick, SDL_DriverSwitch_Context *c
|
|||
data[0] = -tmp;
|
||||
}
|
||||
|
||||
SDL_PrivateJoystickSensor(joystick, type, data, 3);
|
||||
SDL_PrivateJoystickSensor(joystick, type, 0, data, 3);
|
||||
}
|
||||
|
||||
static void HandleCombinedControllerStateL(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
|
||||
|
|
|
@ -1151,7 +1151,7 @@ static void HandleNunchuckButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *j
|
|||
values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
||||
values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
||||
values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL_L, values, 3);
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL_L, 0, values, 3);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1191,7 +1191,7 @@ static void HandleMotionPlusData(SDL_DriverWii_Context *ctx, SDL_Joystick *joyst
|
|||
values[0] = -((float)z / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
|
||||
values[1] = ((float)x / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
|
||||
values[2] = ((float)y / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, values, 3);
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, 0, values, 3);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1212,7 +1212,7 @@ static void HandleWiiRemoteAccelData(SDL_DriverWii_Context *ctx, SDL_Joystick *j
|
|||
values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
||||
values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
||||
values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, values, 3);
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, 0, values, 3);
|
||||
}
|
||||
|
||||
static void HandleButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, WiiButtonData *data)
|
||||
|
|
|
@ -1064,14 +1064,14 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick)
|
|||
data[0] = rate.x;
|
||||
data[1] = rate.z;
|
||||
data[2] = -rate.y;
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, data, 3);
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, 0, data, 3);
|
||||
}
|
||||
if (motion.hasGravityAndUserAcceleration) {
|
||||
GCAcceleration accel = motion.acceleration;
|
||||
data[0] = -accel.x * SDL_STANDARD_GRAVITY;
|
||||
data[1] = -accel.y * SDL_STANDARD_GRAVITY;
|
||||
data[2] = -accel.z * SDL_STANDARD_GRAVITY;
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, data, 3);
|
||||
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, 0, data, 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -307,7 +307,7 @@ SDL_SensorFromInstanceID(SDL_SensorID instance_id)
|
|||
* Checks to make sure the sensor is valid.
|
||||
*/
|
||||
static int
|
||||
SDL_PrivateSensorValid(SDL_Sensor * sensor)
|
||||
SDL_PrivateSensorValid(SDL_Sensor *sensor)
|
||||
{
|
||||
int valid;
|
||||
|
||||
|
@ -325,7 +325,7 @@ SDL_PrivateSensorValid(SDL_Sensor * sensor)
|
|||
* Get the friendly name of this sensor
|
||||
*/
|
||||
const char *
|
||||
SDL_SensorGetName(SDL_Sensor * sensor)
|
||||
SDL_SensorGetName(SDL_Sensor *sensor)
|
||||
{
|
||||
if (!SDL_PrivateSensorValid(sensor)) {
|
||||
return NULL;
|
||||
|
@ -338,7 +338,7 @@ SDL_SensorGetName(SDL_Sensor * sensor)
|
|||
* Get the type of this sensor
|
||||
*/
|
||||
SDL_SensorType
|
||||
SDL_SensorGetType(SDL_Sensor * sensor)
|
||||
SDL_SensorGetType(SDL_Sensor *sensor)
|
||||
{
|
||||
if (!SDL_PrivateSensorValid(sensor)) {
|
||||
return SDL_SENSOR_INVALID;
|
||||
|
@ -351,7 +351,7 @@ SDL_SensorGetType(SDL_Sensor * sensor)
|
|||
* Get the platform dependent type of this sensor
|
||||
*/
|
||||
int
|
||||
SDL_SensorGetNonPortableType(SDL_Sensor * sensor)
|
||||
SDL_SensorGetNonPortableType(SDL_Sensor *sensor)
|
||||
{
|
||||
if (!SDL_PrivateSensorValid(sensor)) {
|
||||
return -1;
|
||||
|
@ -364,7 +364,7 @@ SDL_SensorGetNonPortableType(SDL_Sensor * sensor)
|
|||
* Get the instance id for this opened sensor
|
||||
*/
|
||||
SDL_SensorID
|
||||
SDL_SensorGetInstanceID(SDL_Sensor * sensor)
|
||||
SDL_SensorGetInstanceID(SDL_Sensor *sensor)
|
||||
{
|
||||
if (!SDL_PrivateSensorValid(sensor)) {
|
||||
return -1;
|
||||
|
@ -377,7 +377,16 @@ SDL_SensorGetInstanceID(SDL_Sensor * sensor)
|
|||
* Get the current state of this sensor
|
||||
*/
|
||||
int
|
||||
SDL_SensorGetData(SDL_Sensor * sensor, float *data, int num_values)
|
||||
SDL_SensorGetData(SDL_Sensor *sensor, float *data, int num_values)
|
||||
{
|
||||
return SDL_SensorGetDataWithTimestamp(sensor, NULL, data, num_values);
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the current state of this sensor
|
||||
*/
|
||||
int
|
||||
SDL_SensorGetDataWithTimestamp(SDL_Sensor *sensor, Uint64 *timestamp, float *data, int num_values)
|
||||
{
|
||||
if (!SDL_PrivateSensorValid(sensor)) {
|
||||
return -1;
|
||||
|
@ -385,6 +394,9 @@ SDL_SensorGetData(SDL_Sensor * sensor, float *data, int num_values)
|
|||
|
||||
num_values = SDL_min(num_values, SDL_arraysize(sensor->data));
|
||||
SDL_memcpy(data, sensor->data, num_values*sizeof(*data));
|
||||
if (timestamp) {
|
||||
*timestamp = sensor->timestamp_us;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -392,7 +404,7 @@ SDL_SensorGetData(SDL_Sensor * sensor, float *data, int num_values)
|
|||
* Close a sensor previously opened with SDL_SensorOpen()
|
||||
*/
|
||||
void
|
||||
SDL_SensorClose(SDL_Sensor * sensor)
|
||||
SDL_SensorClose(SDL_Sensor *sensor)
|
||||
{
|
||||
SDL_Sensor *sensorlist;
|
||||
SDL_Sensor *sensorlistprev;
|
||||
|
@ -478,7 +490,7 @@ SDL_SensorQuit(void)
|
|||
/* These are global for SDL_syssensor.c and SDL_events.c */
|
||||
|
||||
int
|
||||
SDL_PrivateSensorUpdate(SDL_Sensor *sensor, float *data, int num_values)
|
||||
SDL_PrivateSensorUpdate(SDL_Sensor *sensor, Uint64 timestamp_us, float *data, int num_values)
|
||||
{
|
||||
int posted;
|
||||
|
||||
|
@ -487,6 +499,7 @@ SDL_PrivateSensorUpdate(SDL_Sensor *sensor, float *data, int num_values)
|
|||
/* Update internal sensor state */
|
||||
num_values = SDL_min(num_values, SDL_arraysize(sensor->data));
|
||||
SDL_memcpy(sensor->data, data, num_values*sizeof(*data));
|
||||
sensor->timestamp_us = timestamp_us;
|
||||
|
||||
/* Post the event, if desired */
|
||||
posted = 0;
|
||||
|
@ -498,6 +511,7 @@ SDL_PrivateSensorUpdate(SDL_Sensor *sensor, float *data, int num_values)
|
|||
num_values = SDL_min(num_values, SDL_arraysize(event.sensor.data));
|
||||
SDL_memset(event.sensor.data, 0, sizeof(event.sensor.data));
|
||||
SDL_memcpy(event.sensor.data, data, num_values*sizeof(*data));
|
||||
event.sensor.timestamp_us = timestamp_us;
|
||||
posted = SDL_PushEvent(&event) == 1;
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
|
|
@ -37,7 +37,7 @@ extern int SDL_SensorInit(void);
|
|||
extern void SDL_SensorQuit(void);
|
||||
|
||||
/* Internal event queueing functions */
|
||||
extern int SDL_PrivateSensorUpdate(SDL_Sensor *sensor, float *data, int num_values);
|
||||
extern int SDL_PrivateSensorUpdate(SDL_Sensor *sensor, Uint64 timestamp_us, float *data, int num_values);
|
||||
|
||||
#endif /* SDL_sensor_c_h_ */
|
||||
|
||||
|
|
|
@ -37,6 +37,7 @@ struct _SDL_Sensor
|
|||
SDL_SensorType type; /* Type of the sensor */
|
||||
int non_portable_type; /* Platform dependent type of the sensor */
|
||||
|
||||
Uint64 timestamp_us; /* The timestamp of the last sensor update */
|
||||
float data[16]; /* The current state of the sensor */
|
||||
|
||||
struct _SDL_SensorDriver *driver;
|
||||
|
|
|
@ -174,7 +174,7 @@ SDL_ANDROID_SensorUpdate(SDL_Sensor *sensor)
|
|||
if (ALooper_pollAll(0, NULL, &events, (void**)&source) == LOOPER_ID_USER) {
|
||||
SDL_zero(event);
|
||||
while (ASensorEventQueue_getEvents(sensor->hwdata->eventqueue, &event, 1) > 0) {
|
||||
SDL_PrivateSensorUpdate(sensor, event.data, SDL_arraysize(event.data));
|
||||
SDL_PrivateSensorUpdate(sensor, 0, event.data, SDL_arraysize(event.data));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -162,7 +162,7 @@ SDL_COREMOTION_SensorUpdate(SDL_Sensor *sensor)
|
|||
data[1] = -acceleration.y * SDL_STANDARD_GRAVITY;
|
||||
data[2] = -acceleration.z * SDL_STANDARD_GRAVITY;
|
||||
if (SDL_memcmp(data, sensor->hwdata->data, sizeof(data)) != 0) {
|
||||
SDL_PrivateSensorUpdate(sensor, data, SDL_arraysize(data));
|
||||
SDL_PrivateSensorUpdate(sensor, 0, data, SDL_arraysize(data));
|
||||
SDL_memcpy(sensor->hwdata->data, data, sizeof(data));
|
||||
}
|
||||
}
|
||||
|
@ -178,7 +178,7 @@ SDL_COREMOTION_SensorUpdate(SDL_Sensor *sensor)
|
|||
data[1] = rotationRate.y;
|
||||
data[2] = rotationRate.z;
|
||||
if (SDL_memcmp(data, sensor->hwdata->data, sizeof(data)) != 0) {
|
||||
SDL_PrivateSensorUpdate(sensor, data, SDL_arraysize(data));
|
||||
SDL_PrivateSensorUpdate(sensor, 0, data, SDL_arraysize(data));
|
||||
SDL_memcpy(sensor->hwdata->data, data, sizeof(data));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -154,7 +154,24 @@ SDL_VITA_SensorUpdate(SDL_Sensor *sensor)
|
|||
{
|
||||
if (sensor->hwdata->counter < motionState[i].counter)
|
||||
{
|
||||
unsigned int timestamp = motionState[i].timestamp;
|
||||
|
||||
sensor->hwdata->counter = motionState[i].counter;
|
||||
|
||||
if (sensor->hwdata->timestamp_us) {
|
||||
unsigned int delta;
|
||||
if (sensor->hwdata->last_timestamp > timestamp) {
|
||||
SDL_COMPILE_TIME_ASSERT(sizeof(timestamp) == sizeof(Uint32));
|
||||
delta = (SDL_MAX_UINT32 - sensor->hwdata->last_timestamp + timestamp + 1);
|
||||
} else {
|
||||
delta = (timestamp - sensor->hwdata->last_timestamp);
|
||||
}
|
||||
sensor->hwdata->timestamp_us += delta;
|
||||
} else {
|
||||
sensor->hwdata->timestamp_us = timestamp;
|
||||
}
|
||||
sensor->hwdata->last_timestamp = timestamp;
|
||||
|
||||
switch (sensor->type)
|
||||
{
|
||||
case SDL_SENSOR_ACCEL:
|
||||
|
@ -163,10 +180,7 @@ SDL_VITA_SensorUpdate(SDL_Sensor *sensor)
|
|||
data[0] = motionState[i].accelerometer.x * SDL_STANDARD_GRAVITY;
|
||||
data[1] = motionState[i].accelerometer.y * SDL_STANDARD_GRAVITY;
|
||||
data[2] = motionState[i].accelerometer.z * SDL_STANDARD_GRAVITY;
|
||||
if (SDL_memcmp(data, sensor->hwdata->data, sizeof(data)) != 0) {
|
||||
SDL_PrivateSensorUpdate(sensor, data, SDL_arraysize(data));
|
||||
SDL_memcpy(sensor->hwdata->data, data, sizeof(data));
|
||||
}
|
||||
SDL_PrivateSensorUpdate(sensor, sensor->hwdata->timestamp_us, data, SDL_arraysize(data));
|
||||
}
|
||||
break;
|
||||
case SDL_SENSOR_GYRO:
|
||||
|
@ -175,10 +189,7 @@ SDL_VITA_SensorUpdate(SDL_Sensor *sensor)
|
|||
data[0] = motionState[i].gyro.x;
|
||||
data[1] = motionState[i].gyro.y;
|
||||
data[2] = motionState[i].gyro.z;
|
||||
if (SDL_memcmp(data, sensor->hwdata->data, sizeof(data)) != 0) {
|
||||
SDL_PrivateSensorUpdate(sensor, data, SDL_arraysize(data));
|
||||
SDL_memcpy(sensor->hwdata->data, data, sizeof(data));
|
||||
}
|
||||
SDL_PrivateSensorUpdate(sensor, sensor->hwdata->timestamp_us, data, SDL_arraysize(data));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
|
|
@ -23,8 +23,9 @@
|
|||
/* The private structure used to keep track of a sensor */
|
||||
struct sensor_hwdata
|
||||
{
|
||||
float data[3];
|
||||
Uint32 counter;
|
||||
unsigned int last_timestamp;
|
||||
Uint64 timestamp_us;
|
||||
};
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
|
@ -171,7 +171,7 @@ static HRESULT STDMETHODCALLTYPE ISensorEventsVtbl_OnDataUpdated(ISensorEvents *
|
|||
values[0] = (float)valueX.dblVal * SDL_STANDARD_GRAVITY;
|
||||
values[1] = (float)valueY.dblVal * SDL_STANDARD_GRAVITY;
|
||||
values[2] = (float)valueZ.dblVal * SDL_STANDARD_GRAVITY;
|
||||
SDL_PrivateSensorUpdate(SDL_sensors[i].sensor_opened, values, 3);
|
||||
SDL_PrivateSensorUpdate(SDL_sensors[i].sensor_opened, 0, values, 3);
|
||||
}
|
||||
break;
|
||||
case SDL_SENSOR_GYRO:
|
||||
|
@ -186,7 +186,7 @@ static HRESULT STDMETHODCALLTYPE ISensorEventsVtbl_OnDataUpdated(ISensorEvents *
|
|||
values[0] = (float)valueX.dblVal * DEGREES_TO_RADIANS;
|
||||
values[1] = (float)valueY.dblVal * DEGREES_TO_RADIANS;
|
||||
values[2] = (float)valueZ.dblVal * DEGREES_TO_RADIANS;
|
||||
SDL_PrivateSensorUpdate(SDL_sensors[i].sensor_opened, values, 3);
|
||||
SDL_PrivateSensorUpdate(SDL_sensors[i].sensor_opened, 0, values, 3);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
|
|
@ -592,12 +592,13 @@ loop(void *arg)
|
|||
#define VERBOSE_SENSORS
|
||||
#ifdef VERBOSE_SENSORS
|
||||
case SDL_CONTROLLERSENSORUPDATE:
|
||||
SDL_Log("Controller %d sensor %s: %.2f, %.2f, %.2f\n",
|
||||
SDL_Log("Controller %d sensor %s: %.2f, %.2f, %.2f (%"SDL_PRIu64")\n",
|
||||
event.csensor.which,
|
||||
GetSensorName((SDL_SensorType)event.csensor.sensor),
|
||||
event.csensor.data[0],
|
||||
event.csensor.data[1],
|
||||
event.csensor.data[2]);
|
||||
event.csensor.data[2],
|
||||
event.csensor.timestamp_us);
|
||||
break;
|
||||
#endif /* VERBOSE_SENSORS */
|
||||
|
||||
|
|
Loading…
Reference in New Issue