Initial rebase of xerpi's port

This commit is contained in:
Ivan Epifanov
2020-11-02 18:09:43 +03:00
committed by Sam Lantinga
parent bd06538778
commit 2d64e37e41
36 changed files with 2940 additions and 0 deletions

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@@ -428,6 +428,7 @@ extern VideoBootStrap PND_bootstrap;
extern VideoBootStrap UIKIT_bootstrap;
extern VideoBootStrap Android_bootstrap;
extern VideoBootStrap PSP_bootstrap;
extern VideoBootStrap VITA_bootstrap;
extern VideoBootStrap RPI_bootstrap;
extern VideoBootStrap KMSDRM_bootstrap;
extern VideoBootStrap KMSDRM_LEGACY_bootstrap;

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@@ -94,6 +94,9 @@ static VideoBootStrap *bootstrap[] = {
#if SDL_VIDEO_DRIVER_PSP
&PSP_bootstrap,
#endif
#if SDL_VIDEO_DRIVER_VITA
&VITA_bootstrap,
#endif
#if SDL_VIDEO_DRIVER_KMSDRM
&KMSDRM_bootstrap,
#endif

221
src/video/vita/SDL_vitagl.c Normal file
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@@ -0,0 +1,221 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_VITA
#include <stdlib.h>
#include <string.h>
#include "SDL_error.h"
#include "SDL_vitavideo.h"
#include "SDL_vitagl_c.h"
/*****************************************************************************/
/* SDL OpenGL/OpenGL ES functions */
/*****************************************************************************/
#define EGLCHK(stmt) \
do { \
EGLint err; \
\
stmt; \
err = eglGetError(); \
if (err != EGL_SUCCESS) { \
SDL_SetError("EGL error %d", err); \
return 0; \
} \
} while (0)
int
VITA_GL_LoadLibrary(_THIS, const char *path)
{
pibInit(PIB_SHACCCG);
return 0;
}
void *
VITA_GL_GetProcAddress(_THIS, const char *proc)
{
return eglGetProcAddress(proc);
}
void
VITA_GL_UnloadLibrary(_THIS)
{
eglTerminate(_this->gl_data->display);
}
static EGLint width = 960;
static EGLint height = 544;
SDL_GLContext
VITA_GL_CreateContext(_THIS, SDL_Window * window)
{
SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
EGLint attribs[32];
EGLDisplay display;
EGLContext context;
EGLSurface surface;
EGLConfig config;
EGLint num_configs;
int i;
/* EGL init taken from glutCreateWindow() in VITAGL's glut.c. */
EGLCHK(display = eglGetDisplay(0));
EGLCHK(eglInitialize(display, NULL, NULL));
wdata->uses_gles = SDL_TRUE;
window->flags |= SDL_WINDOW_FULLSCREEN;
EGLCHK(eglBindAPI(EGL_OPENGL_ES_API));
/* Setup the config based on SDL's current values. */
i = 0;
attribs[i++] = EGL_RED_SIZE;
attribs[i++] = 8;//_this->gl_config.red_size;
attribs[i++] = EGL_GREEN_SIZE;
attribs[i++] = 8;//_this->gl_config.green_size;
attribs[i++] = EGL_BLUE_SIZE;
attribs[i++] = 8;//_this->gl_config.blue_size;
attribs[i++] = EGL_DEPTH_SIZE;
attribs[i++] = 32;//_this->gl_config.depth_size;
// if (_this->gl_config.alpha_size)
{
attribs[i++] = EGL_ALPHA_SIZE;
attribs[i++] = 8;//_this->gl_config.alpha_size;
}
if (_this->gl_config.stencil_size)
{
attribs[i++] = EGL_STENCIL_SIZE;
attribs[i++] = _this->gl_config.stencil_size;
}
attribs[i++] = EGL_SURFACE_TYPE;
attribs[i++] = 5;
attribs[i++] = EGL_RENDERABLE_TYPE;
attribs[i++] = EGL_OPENGL_ES2_BIT;
attribs[i++] = EGL_NONE;
EGLCHK(eglChooseConfig(display, attribs, &config, 1, &num_configs));
if (num_configs == 0)
{
SDL_SetError("No valid EGL configs for requested mode");
return 0;
}
const EGLint contextAttribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
EGLCHK(surface = eglCreateWindowSurface(display, config, VITA_WINDOW_960X544, NULL));
EGLCHK(context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs));
EGLCHK(eglMakeCurrent(display, surface, surface, context));
EGLCHK(eglQuerySurface(display, surface, EGL_WIDTH, &width));
EGLCHK(eglQuerySurface(display, surface, EGL_HEIGHT, &height));
_this->gl_data->display = display;
_this->gl_data->context = context;
_this->gl_data->surface = surface;
return context;
}
int
VITA_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
{
if (!eglMakeCurrent(_this->gl_data->display, _this->gl_data->surface,
_this->gl_data->surface, _this->gl_data->context))
{
return SDL_SetError("Unable to make EGL context current");
}
return 0;
}
int
VITA_GL_SetSwapInterval(_THIS, int interval)
{
EGLBoolean status;
status = eglSwapInterval(_this->gl_data->display, interval);
if (status == EGL_TRUE) {
/* Return success to upper level */
_this->gl_data->swapinterval = interval;
return 0;
}
/* Failed to set swap interval */
return SDL_SetError("Unable to set the EGL swap interval");
}
int
VITA_GL_GetSwapInterval(_THIS)
{
return _this->gl_data->swapinterval;
}
int
VITA_GL_SwapWindow(_THIS, SDL_Window * window)
{
if (!eglSwapBuffers(_this->gl_data->display, _this->gl_data->surface)) {
return SDL_SetError("eglSwapBuffers() failed");
}
return 0;
}
void
VITA_GL_DeleteContext(_THIS, SDL_GLContext context)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
EGLBoolean status;
if (phdata->egl_initialized != SDL_TRUE) {
SDL_SetError("VITA: GLES initialization failed, no OpenGL ES support");
return;
}
/* Check if OpenGL ES connection has been initialized */
if (_this->gl_data->display != EGL_NO_DISPLAY) {
if (context != EGL_NO_CONTEXT) {
status = eglDestroyContext(_this->gl_data->display, context);
if (status != EGL_TRUE) {
/* Error during OpenGL ES context destroying */
SDL_SetError("VITA: OpenGL ES context destroy error");
return;
}
}
}
return;
}
#endif /* SDL_VIDEO_DRIVER_VITA */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -0,0 +1,56 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_vitagl_c_h_
#define SDL_vitagl_c_h_
#include <pib.h>
#include <EGL/egl.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "SDL_vitavideo.h"
typedef struct SDL_GLDriverData {
EGLDisplay display;
EGLContext context;
EGLSurface surface;
uint32_t swapinterval;
}SDL_GLDriverData;
extern void * VITA_GL_GetProcAddress(_THIS, const char *proc);
extern int VITA_GL_MakeCurrent(_THIS,SDL_Window * window, SDL_GLContext context);
extern void VITA_GL_SwapBuffers(_THIS);
extern int VITA_GL_SwapWindow(_THIS, SDL_Window * window);
extern SDL_GLContext VITA_GL_CreateContext(_THIS, SDL_Window * window);
extern int VITA_GL_LoadLibrary(_THIS, const char *path);
extern void VITA_GL_UnloadLibrary(_THIS);
extern int VITA_GL_SetSwapInterval(_THIS, int interval);
extern int VITA_GL_GetSwapInterval(_THIS);
#endif /* SDL_vitagl_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -0,0 +1,198 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_VITA
#include <psp2/kernel/processmgr.h>
#include <psp2/ctrl.h>
#include <psp2/hid.h>
#include "SDL_events.h"
#include "SDL_log.h"
#include "SDL_vitavideo.h"
#include "SDL_vitakeyboard.h"
#include "../../events/SDL_keyboard_c.h"
SceHidKeyboardReport k_reports[SCE_HID_MAX_REPORT];
int keyboard_hid_handle = 0;
Uint8 prev_keys[6] = {0};
Uint8 prev_modifiers = 0;
Uint8 locks = 0;
Uint8 lock_key_down = 0;
void
VITA_InitKeyboard(void)
{
sceHidKeyboardEnumerate(&keyboard_hid_handle, 1);
}
void
VITA_PollKeyboard(void)
{
// We skip polling keyboard if no window is created
if (Vita_Window == NULL)
return;
if (keyboard_hid_handle > 0)
{
int numReports = sceHidKeyboardRead(keyboard_hid_handle, (SceHidKeyboardReport**)&k_reports, SCE_HID_MAX_REPORT);
if (numReports < 0) {
keyboard_hid_handle = 0;
}
else if (numReports) {
// Numlock and Capslock state changes only on a SDL_PRESSED event
// The k_report only reports the state of the LED
if (k_reports[numReports - 1].modifiers[1] & 0x1) {
if (!(locks & 0x1)) {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
locks |= 0x1;
}
}
else {
if (locks & 0x1) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
locks &= ~0x1;
}
}
if (k_reports[numReports - 1].modifiers[1] & 0x2) {
if (!(locks & 0x2)) {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
locks |= 0x2;
}
}
else {
if (locks & 0x2) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
locks &= ~0x2;
}
}
if (k_reports[numReports - 1].modifiers[1] & 0x4) {
if (!(locks & 0x4)) {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_SCROLLLOCK);
locks |= 0x4;
}
}
else {
if (locks & 0x4) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_SCROLLLOCK);
locks &= ~0x4;
}
}
Uint8 changed_modifiers = k_reports[numReports - 1].modifiers[0] ^ prev_modifiers;
if (changed_modifiers & 0x01) {
if (prev_modifiers & 0x01) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LCTRL);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LCTRL);
}
}
if (changed_modifiers & 0x02) {
if (prev_modifiers & 0x02) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
}
}
if (changed_modifiers & 0x04) {
if (prev_modifiers & 0x04) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LALT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LALT);
}
}
if (changed_modifiers & 0x08) {
if (prev_modifiers & 0x08) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LGUI);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LGUI);
}
}
if (changed_modifiers & 0x10) {
if (prev_modifiers & 0x10) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RCTRL);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RCTRL);
}
}
if (changed_modifiers & 0x20) {
if (prev_modifiers & 0x20) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RSHIFT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RSHIFT);
}
}
if (changed_modifiers & 0x40) {
if (prev_modifiers & 0x40) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RALT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RALT);
}
}
if (changed_modifiers & 0x80) {
if (prev_modifiers & 0x80) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RGUI);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RGUI);
}
}
prev_modifiers = k_reports[numReports - 1].modifiers[0];
for (int i = 0; i < 6; i++) {
int keyCode = k_reports[numReports - 1].keycodes[i];
if (keyCode != prev_keys[i]) {
if (prev_keys[i]) {
SDL_SendKeyboardKey(SDL_RELEASED, prev_keys[i]);
}
if (keyCode) {
SDL_SendKeyboardKey(SDL_PRESSED, keyCode);
}
prev_keys[i] = keyCode;
}
}
}
}
}
#endif /* SDL_VIDEO_DRIVER_VITA */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -0,0 +1,33 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_vitakeyboard_h
#define _SDL_vitakeyboard_h
#include "../../SDL_internal.h"
/* Keyboard functions */
extern void VITA_InitKeyboard(void);
extern void VITA_PollKeyboard(void);
#endif /* _SDL_vitakeyboard_h */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -0,0 +1,94 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_VITA
#include <psp2/kernel/processmgr.h>
#include <psp2/ctrl.h>
#include <psp2/hid.h>
#include "SDL_events.h"
#include "SDL_log.h"
#include "SDL_mouse.h"
#include "SDL_vitavideo.h"
#include "SDL_vitamouse_c.h"
#include "../../events/SDL_mouse_c.h"
SceHidMouseReport m_reports[SCE_HID_MAX_REPORT];
int mouse_hid_handle = 0;
Uint8 prev_buttons = 0;
void
VITA_InitMouse(void)
{
sceHidMouseEnumerate(&mouse_hid_handle, 1);
}
void
VITA_PollMouse(void)
{
// We skip polling mouse if no window is created
if (Vita_Window == NULL)
return;
if (mouse_hid_handle > 0)
{
int numReports = sceHidMouseRead(mouse_hid_handle, (SceHidMouseReport**)&m_reports, SCE_HID_MAX_REPORT);
if (numReports > 0)
{
for (int i = 0; i <= numReports - 1; i++)
{
Uint8 changed_buttons = m_reports[i].buttons ^ prev_buttons;
if (changed_buttons & 0x1) {
if (prev_buttons & 0x1)
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_LEFT);
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_LEFT);
}
if (changed_buttons & 0x2) {
if (prev_buttons & 0x2)
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_RIGHT);
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_RIGHT);
}
if (changed_buttons & 0x4) {
if (prev_buttons & 0x4)
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_MIDDLE);
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_MIDDLE);
}
prev_buttons = m_reports[i].buttons;
if (m_reports[i].rel_x || m_reports[i].rel_y)
{
SDL_SendMouseMotion(Vita_Window, 0, 1, m_reports[i].rel_x, m_reports[i].rel_y);
}
}
}
}
}
#endif /* SDL_VIDEO_DRIVER_VITA */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -0,0 +1,33 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_vitamouse_h
#define _SDL_vitamouse_h
#include "../../SDL_internal.h"
/* mouse functions */
extern void VITA_InitMouse(void);
extern void VITA_PollMouse(void);
#endif /* _SDL_vitamouse_h */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -0,0 +1,179 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_VITA
#include <psp2/kernel/processmgr.h>
#include <psp2/touch.h>
#include "SDL_events.h"
#include "SDL_log.h"
#include "SDL_vitavideo.h"
#include "SDL_vitatouch.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_touch_c.h"
SceTouchData touch_old[SCE_TOUCH_PORT_MAX_NUM];
SceTouchData touch[SCE_TOUCH_PORT_MAX_NUM];
SceTouchPanelInfo panelinfo[SCE_TOUCH_PORT_MAX_NUM];
float aAWidth[SCE_TOUCH_PORT_MAX_NUM];
float aAHeight[SCE_TOUCH_PORT_MAX_NUM];
float dispWidth[SCE_TOUCH_PORT_MAX_NUM];
float dispHeight[SCE_TOUCH_PORT_MAX_NUM];
float forcerange[SCE_TOUCH_PORT_MAX_NUM];
void
VITA_InitTouch(void)
{
sceTouchSetSamplingState(SCE_TOUCH_PORT_FRONT, SCE_TOUCH_SAMPLING_STATE_START);
sceTouchSetSamplingState(SCE_TOUCH_PORT_BACK, SCE_TOUCH_SAMPLING_STATE_START);
sceTouchEnableTouchForce(SCE_TOUCH_PORT_FRONT);
sceTouchEnableTouchForce(SCE_TOUCH_PORT_BACK);
SceTouchPanelInfo panelinfo[SCE_TOUCH_PORT_MAX_NUM];
for(int port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
sceTouchGetPanelInfo(port, &panelinfo[port]);
aAWidth[port] = (float)(panelinfo[port].maxAaX - panelinfo[port].minAaX);
aAHeight[port] = (float)(panelinfo[port].maxAaY - panelinfo[port].minAaY);
dispWidth[port] = (float)(panelinfo[port].maxDispX - panelinfo[port].minDispX);
dispHeight[port] = (float)(panelinfo[port].maxDispY - panelinfo[port].minDispY);
forcerange[port] = (float)(panelinfo[port].maxForce - panelinfo[port].minForce);
}
// Support passing both front and back touch devices in events
SDL_AddTouch((SDL_TouchID)0, SDL_TOUCH_DEVICE_DIRECT, "Front");
SDL_AddTouch((SDL_TouchID)1, SDL_TOUCH_DEVICE_DIRECT, "Back");
}
void
VITA_QuitTouch(void){
sceTouchDisableTouchForce(SCE_TOUCH_PORT_FRONT);
sceTouchDisableTouchForce(SCE_TOUCH_PORT_BACK);
}
void
VITA_PollTouch(void)
{
// We skip polling touch if no window is created
if (Vita_Window == NULL)
return;
SDL_FingerID finger_id = 0;
int port;
memcpy(touch_old, touch, sizeof(touch_old));
for(port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
sceTouchPeek(port, &touch[port], 1);
if (touch[port].reportNum > 0) {
for (int i = 0; i < touch[port].reportNum; i++)
{
// adjust coordinates and forces to return normalized values
// for the front, screen area is used as a reference (for direct touch)
// e.g. touch_x = 1.0 corresponds to screen_x = 960
// for the back panel, the active touch area is used as reference
float x = 0;
float y = 0;
VITA_ConvertTouchXYToSDLXY(&x, &y, touch[port].report[i].x, touch[port].report[i].y, port);
float force = (touch[port].report[i].force - panelinfo[port].minForce) / forcerange[port];
finger_id = (SDL_FingerID) touch[port].report[i].id;
// Send an initial touch
SDL_SendTouch((SDL_TouchID)port,
finger_id,
Vita_Window,
SDL_TRUE,
x,
y,
force);
// Always send the motion
SDL_SendTouchMotion((SDL_TouchID)port,
finger_id,
Vita_Window,
x,
y,
force);
}
}
// some fingers might have been let go
if (touch_old[port].reportNum > 0) {
for (int i = 0; i < touch_old[port].reportNum; i++) {
int finger_up = 1;
if (touch[port].reportNum > 0) {
for (int j = 0; j < touch[port].reportNum; j++) {
if (touch[port].report[j].id == touch_old[port].report[i].id ) {
finger_up = 0;
}
}
}
if (finger_up == 1) {
float x = 0;
float y = 0;
VITA_ConvertTouchXYToSDLXY(&x, &y, touch_old[port].report[i].x, touch_old[port].report[i].y, port);
float force = (touch_old[port].report[i].force - panelinfo[port].minForce) / forcerange[port];
finger_id = (SDL_FingerID) touch_old[port].report[i].id;
// Finger released from screen
SDL_SendTouch((SDL_TouchID)port,
finger_id,
Vita_Window,
SDL_FALSE,
x,
y,
force);
}
}
}
}
}
void VITA_ConvertTouchXYToSDLXY(float *sdl_x, float *sdl_y, int vita_x, int vita_y, int port) {
float x = 0;
float y = 0;
if (port == SCE_TOUCH_PORT_FRONT) {
x = (vita_x - panelinfo[port].minDispX) / dispWidth[port];
y = (vita_y - panelinfo[port].minDispY) / dispHeight[port];
} else {
x = (vita_x - panelinfo[port].minAaX) / aAWidth[port];
y = (vita_y - panelinfo[port].minAaY) / aAHeight[port];
}
if (x < 0.0) {
x = 0.0;
} else if (x > 1.0) {
x = 1.0;
}
if (y < 0.0) {
y = 0.0;
} else if (y > 1.0) {
y = 1.0;
}
*sdl_x = x;
*sdl_y = y;
}
#endif /* SDL_VIDEO_DRIVER_VITA */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_vitatouch_h
#define _SDL_vitatouch_h
#include "../../SDL_internal.h"
/* Touch functions */
extern void VITA_InitTouch(void);
extern void VITA_QuitTouch(void);
extern void VITA_PollTouch(void);
void VITA_ConvertTouchXYToSDLXY(float *sdl_x, float *sdl_y, int vita_x, int vita_y, int port);
#endif /* _SDL_vitatouch_h */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_VITA
/* SDL internals */
#include "../SDL_sysvideo.h"
#include "SDL_version.h"
#include "SDL_syswm.h"
#include "SDL_loadso.h"
#include "SDL_events.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_keyboard_c.h"
/* VITA declarations */
#include "SDL_vitavideo.h"
#include "SDL_vitatouch.h"
#include "SDL_vitakeyboard.h"
#include "SDL_vitamouse_c.h"
#include "SDL_vitagl_c.h"
SDL_Window *Vita_Window;
/* unused
static SDL_bool VITA_initialized = SDL_FALSE;
*/
static int
VITA_Available(void)
{
return 1;
}
static void
VITA_Destroy(SDL_VideoDevice * device)
{
/* SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata; */
if (device->driverdata != NULL) {
device->driverdata = NULL;
}
}
static SDL_VideoDevice *
VITA_Create()
{
SDL_VideoDevice *device;
SDL_VideoData *phdata;
SDL_GLDriverData *gldata;
int status;
/* Check if VITA could be initialized */
status = VITA_Available();
if (status == 0) {
/* VITA could not be used */
return NULL;
}
/* Initialize SDL_VideoDevice structure */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device == NULL) {
SDL_OutOfMemory();
return NULL;
}
/* Initialize internal VITA specific data */
phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
if (phdata == NULL) {
SDL_OutOfMemory();
SDL_free(device);
return NULL;
}
gldata = (SDL_GLDriverData *) SDL_calloc(1, sizeof(SDL_GLDriverData));
if (gldata == NULL) {
SDL_OutOfMemory();
SDL_free(device);
SDL_free(phdata);
return NULL;
}
device->gl_data = gldata;
phdata->egl_initialized = SDL_TRUE;
device->driverdata = phdata;
/* Setup amount of available displays and current display */
device->num_displays = 0;
/* Set device free function */
device->free = VITA_Destroy;
/* Setup all functions which we can handle */
device->VideoInit = VITA_VideoInit;
device->VideoQuit = VITA_VideoQuit;
device->GetDisplayModes = VITA_GetDisplayModes;
device->SetDisplayMode = VITA_SetDisplayMode;
device->CreateSDLWindow = VITA_CreateWindow;
device->CreateSDLWindowFrom = VITA_CreateWindowFrom;
device->SetWindowTitle = VITA_SetWindowTitle;
device->SetWindowIcon = VITA_SetWindowIcon;
device->SetWindowPosition = VITA_SetWindowPosition;
device->SetWindowSize = VITA_SetWindowSize;
device->ShowWindow = VITA_ShowWindow;
device->HideWindow = VITA_HideWindow;
device->RaiseWindow = VITA_RaiseWindow;
device->MaximizeWindow = VITA_MaximizeWindow;
device->MinimizeWindow = VITA_MinimizeWindow;
device->RestoreWindow = VITA_RestoreWindow;
device->SetWindowGrab = VITA_SetWindowGrab;
device->DestroyWindow = VITA_DestroyWindow;
device->GetWindowWMInfo = VITA_GetWindowWMInfo;
device->GL_LoadLibrary = VITA_GL_LoadLibrary;
device->GL_GetProcAddress = VITA_GL_GetProcAddress;
device->GL_UnloadLibrary = VITA_GL_UnloadLibrary;
device->GL_CreateContext = VITA_GL_CreateContext;
device->GL_MakeCurrent = VITA_GL_MakeCurrent;
device->GL_SetSwapInterval = VITA_GL_SetSwapInterval;
device->GL_GetSwapInterval = VITA_GL_GetSwapInterval;
device->GL_SwapWindow = VITA_GL_SwapWindow;
device->GL_DeleteContext = VITA_GL_DeleteContext;
device->HasScreenKeyboardSupport = VITA_HasScreenKeyboardSupport;
device->ShowScreenKeyboard = VITA_ShowScreenKeyboard;
device->HideScreenKeyboard = VITA_HideScreenKeyboard;
device->IsScreenKeyboardShown = VITA_IsScreenKeyboardShown;
device->PumpEvents = VITA_PumpEvents;
return device;
}
VideoBootStrap VITA_bootstrap = {
"VITA",
"VITA Video Driver",
VITA_Available,
VITA_Create
};
/*****************************************************************************/
/* SDL Video and Display initialization/handling functions */
/*****************************************************************************/
int
VITA_VideoInit(_THIS)
{
SDL_VideoDisplay display;
SDL_DisplayMode current_mode;
SDL_zero(current_mode);
current_mode.w = 960;
current_mode.h = 544;
current_mode.refresh_rate = 60;
/* 32 bpp for default */
current_mode.format = SDL_PIXELFORMAT_ABGR8888;
current_mode.driverdata = NULL;
SDL_zero(display);
display.desktop_mode = current_mode;
display.current_mode = current_mode;
display.driverdata = NULL;
SDL_AddVideoDisplay(&display);
VITA_InitTouch();
VITA_InitKeyboard();
VITA_InitMouse();
return 1;
}
void
VITA_VideoQuit(_THIS)
{
VITA_QuitTouch();
}
void
VITA_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
{
}
int
VITA_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
return 0;
}
int
VITA_CreateWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *wdata;
/* Allocate window internal data */
wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
if (wdata == NULL) {
return SDL_OutOfMemory();
}
/* Setup driver data for this window */
window->driverdata = wdata;
// Vita can only have one window
if (Vita_Window != NULL)
{
// Replace this with something else
return SDL_OutOfMemory();
}
Vita_Window = window;
// fix input, we need to find a better way
SDL_SetKeyboardFocus(window);
/* Window has been successfully created */
return 0;
}
int
VITA_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
return -1;
}
void
VITA_SetWindowTitle(_THIS, SDL_Window * window)
{
}
void
VITA_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
{
}
void
VITA_SetWindowPosition(_THIS, SDL_Window * window)
{
}
void
VITA_SetWindowSize(_THIS, SDL_Window * window)
{
}
void
VITA_ShowWindow(_THIS, SDL_Window * window)
{
}
void
VITA_HideWindow(_THIS, SDL_Window * window)
{
}
void
VITA_RaiseWindow(_THIS, SDL_Window * window)
{
}
void
VITA_MaximizeWindow(_THIS, SDL_Window * window)
{
}
void
VITA_MinimizeWindow(_THIS, SDL_Window * window)
{
}
void
VITA_RestoreWindow(_THIS, SDL_Window * window)
{
}
void
VITA_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
{
}
void
VITA_DestroyWindow(_THIS, SDL_Window * window)
{
}
/*****************************************************************************/
/* SDL Window Manager function */
/*****************************************************************************/
SDL_bool
VITA_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
{
if (info->version.major <= SDL_MAJOR_VERSION) {
return SDL_TRUE;
} else {
SDL_SetError("application not compiled with SDL %d.%d\n",
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
return SDL_FALSE;
}
/* Failed to get window manager information */
return SDL_FALSE;
}
/* TO Write Me */
SDL_bool VITA_HasScreenKeyboardSupport(_THIS)
{
return SDL_FALSE;
}
void VITA_ShowScreenKeyboard(_THIS, SDL_Window *window)
{
}
void VITA_HideScreenKeyboard(_THIS, SDL_Window *window)
{
}
SDL_bool VITA_IsScreenKeyboardShown(_THIS, SDL_Window *window)
{
return SDL_FALSE;
}
void VITA_PumpEvents(_THIS)
{
VITA_PollTouch();
VITA_PollKeyboard();
VITA_PollMouse();
}
#endif /* SDL_VIDEO_DRIVER_VITA */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_vitavideo_h
#define _SDL_vitavideo_h
#include "../../SDL_internal.h"
#include "../SDL_sysvideo.h"
typedef struct SDL_VideoData
{
SDL_bool egl_initialized; /* OpenGL device initialization status */
uint32_t egl_refcount; /* OpenGL reference count */
} SDL_VideoData;
typedef struct SDL_DisplayData
{
} SDL_DisplayData;
typedef struct SDL_WindowData
{
SDL_bool uses_gles;
} SDL_WindowData;
extern SDL_Window * Vita_Window;
/****************************************************************************/
/* SDL_VideoDevice functions declaration */
/****************************************************************************/
/* Display and window functions */
int VITA_VideoInit(_THIS);
void VITA_VideoQuit(_THIS);
void VITA_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
int VITA_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
int VITA_CreateWindow(_THIS, SDL_Window * window);
int VITA_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
void VITA_SetWindowTitle(_THIS, SDL_Window * window);
void VITA_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
void VITA_SetWindowPosition(_THIS, SDL_Window * window);
void VITA_SetWindowSize(_THIS, SDL_Window * window);
void VITA_ShowWindow(_THIS, SDL_Window * window);
void VITA_HideWindow(_THIS, SDL_Window * window);
void VITA_RaiseWindow(_THIS, SDL_Window * window);
void VITA_MaximizeWindow(_THIS, SDL_Window * window);
void VITA_MinimizeWindow(_THIS, SDL_Window * window);
void VITA_RestoreWindow(_THIS, SDL_Window * window);
void VITA_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
void VITA_DestroyWindow(_THIS, SDL_Window * window);
/* Window manager function */
SDL_bool VITA_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
#if SDL_VIDEO_DRIVER_VITA
/* OpenGL functions */
int VITA_GL_LoadLibrary(_THIS, const char *path);
void *VITA_GL_GetProcAddress(_THIS, const char *proc);
void VITA_GL_UnloadLibrary(_THIS);
SDL_GLContext VITA_GL_CreateContext(_THIS, SDL_Window * window);
int VITA_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
int VITA_GL_SetSwapInterval(_THIS, int interval);
int VITA_GL_GetSwapInterval(_THIS);
int VITA_GL_SwapWindow(_THIS, SDL_Window * window);
void VITA_GL_DeleteContext(_THIS, SDL_GLContext context);
#endif
/* VITA on screen keyboard */
SDL_bool VITA_HasScreenKeyboardSupport(_THIS);
void VITA_ShowScreenKeyboard(_THIS, SDL_Window *window);
void VITA_HideScreenKeyboard(_THIS, SDL_Window *window);
SDL_bool VITA_IsScreenKeyboardShown(_THIS, SDL_Window *window);
void VITA_PumpEvents(_THIS);
#endif /* _SDL_pspvideo_h */
/* vi: set ts=4 sw=4 expandtab: */