mirror of https://github.com/encounter/SDL.git
Android: use Mutex instead of Semphore for bug 4142
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@ -322,15 +322,15 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv *mEnv, jclass c
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{
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__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "nativeSetupJNI()");
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/* Use a semaphore to prevent concurrency issues between Java Activity and Native thread code, when using 'Android_Window'.
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/* Use a mutex to prevent concurrency issues between Java Activity and Native thread code, when using 'Android_Window'.
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* (Eg. Java sending Touch events, while native code is destroying the main SDL_Window. )
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*/
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if (Android_ActivitySem == NULL) {
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Android_ActivitySem = SDL_CreateSemaphore(1); /* Could this be created twice if onCreate() is called a second time ? */
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if (Android_ActivityMutex == NULL) {
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Android_ActivityMutex = SDL_CreateMutex(); /* Could this be created twice if onCreate() is called a second time ? */
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}
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if (Android_ActivitySem == NULL) {
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__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "failed to create Android_ActivitySem semaphore");
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if (Android_ActivityMutex == NULL) {
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__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "failed to create Android_ActivityMutex mutex");
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}
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Android_JNI_SetupThread();
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@ -569,11 +569,11 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeResize)(
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jint surfaceWidth, jint surfaceHeight,
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jint deviceWidth, jint deviceHeight, jint format, jfloat rate)
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{
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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Android_SetScreenResolution(Android_Window, surfaceWidth, surfaceHeight, deviceWidth, deviceHeight, format, rate);
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeOrientationChanged)(
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@ -665,7 +665,7 @@ JNIEXPORT jint JNICALL SDL_JAVA_CONTROLLER_INTERFACE(nativeRemoveHaptic)(
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/* Surface Created */
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceChanged)(JNIEnv *env, jclass jcls)
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{
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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if (Android_Window && Android_Window->driverdata)
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{
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@ -684,13 +684,13 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceChanged)(JNIEnv *env, j
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/* GL Context handling is done in the event loop because this function is run from the Java thread */
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}
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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/* Surface Destroyed */
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceDestroyed)(JNIEnv *env, jclass jcls)
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{
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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if (Android_Window && Android_Window->driverdata)
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{
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@ -711,7 +711,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceDestroyed)(JNIEnv *env,
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/* GL Context handling is done in the event loop because this function is run from the Java thread */
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}
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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/* Keydown */
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@ -745,11 +745,11 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeTouch)(
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jint touch_device_id_in, jint pointer_finger_id_in,
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jint action, jfloat x, jfloat y, jfloat p)
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{
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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Android_OnTouch(Android_Window, touch_device_id_in, pointer_finger_id_in, action, x, y, p);
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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/* Mouse */
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@ -757,11 +757,11 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeMouse)(
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JNIEnv *env, jclass jcls,
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jint button, jint action, jfloat x, jfloat y, jboolean relative)
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{
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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Android_OnMouse(Android_Window, button, action, x, y, relative);
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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/* Accelerometer */
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@ -809,7 +809,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeQuit)(
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativePause)(
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JNIEnv *env, jclass cls)
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{
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "nativePause()");
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@ -824,14 +824,14 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativePause)(
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if (!SDL_SemValue(Android_PauseSem)) SDL_SemPost(Android_PauseSem);
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}
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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/* Resume */
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeResume)(
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JNIEnv *env, jclass cls)
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{
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "nativeResume()");
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@ -854,7 +854,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeResume)(
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if (!SDL_SemValue(Android_ResumeSem)) SDL_SemPost(Android_ResumeSem);
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}
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeCommitText)(
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@ -80,9 +80,9 @@ Android_PumpEvents(_THIS)
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#if SDL_ANDROID_BLOCK_ON_PAUSE
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if (isPaused && !isPausing) {
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/* Make sure this is the last thing we do before pausing */
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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android_egl_context_backup(Android_Window);
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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ANDROIDAUDIO_PauseDevices();
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if (SDL_SemWait(Android_ResumeSem) == 0) {
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@ -94,9 +94,9 @@ Android_PumpEvents(_THIS)
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ANDROIDAUDIO_ResumeDevices();
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/* Restore the GL Context from here, as this operation is thread dependent */
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if (!SDL_HasEvent(SDL_QUIT)) {
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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android_egl_context_restore(Android_Window);
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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}
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}
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@ -115,9 +115,9 @@ Android_PumpEvents(_THIS)
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}
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#else
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if (SDL_SemTryWait(Android_PauseSem) == 0) {
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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android_egl_context_backup(Android_Window);
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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ANDROIDAUDIO_PauseDevices();
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isPaused = 1;
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@ -66,7 +66,8 @@ int Android_DeviceHeight = 0;
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static Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN;
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static int Android_ScreenRate = 0;
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SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL, *Android_ActivitySem = NULL;
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SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL;
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SDL_mutex *Android_ActivityMutex = NULL;
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static int
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Android_Available(void)
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@ -41,7 +41,8 @@ extern int Android_SurfaceWidth;
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extern int Android_SurfaceHeight;
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extern int Android_DeviceWidth;
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extern int Android_DeviceHeight;
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extern SDL_sem *Android_PauseSem, *Android_ResumeSem, *Android_ActivitySem;
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extern SDL_sem *Android_PauseSem, *Android_ResumeSem;
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extern SDL_mutex *Android_ActivityMutex;
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#endif /* SDL_androidvideo_h_ */
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@ -42,7 +42,7 @@ Android_CreateWindow(_THIS, SDL_Window * window)
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SDL_WindowData *data;
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int retval = 0;
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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if (Android_Window) {
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retval = SDL_SetError("Android only supports one window");
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@ -102,7 +102,7 @@ Android_CreateWindow(_THIS, SDL_Window * window)
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endfunction:
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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return retval;
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}
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@ -151,7 +151,7 @@ Android_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display
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void
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Android_DestroyWindow(_THIS, SDL_Window *window)
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{
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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if (window == Android_Window) {
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Android_Window = NULL;
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@ -173,7 +173,7 @@ Android_DestroyWindow(_THIS, SDL_Window *window)
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}
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}
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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SDL_bool
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