mirror of
https://github.com/encounter/SDL.git
synced 2025-12-16 08:27:05 +00:00
Android: use Mutex instead of Semphore for bug 4142
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@@ -80,9 +80,9 @@ Android_PumpEvents(_THIS)
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#if SDL_ANDROID_BLOCK_ON_PAUSE
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if (isPaused && !isPausing) {
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/* Make sure this is the last thing we do before pausing */
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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android_egl_context_backup(Android_Window);
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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ANDROIDAUDIO_PauseDevices();
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if (SDL_SemWait(Android_ResumeSem) == 0) {
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@@ -94,9 +94,9 @@ Android_PumpEvents(_THIS)
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ANDROIDAUDIO_ResumeDevices();
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/* Restore the GL Context from here, as this operation is thread dependent */
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if (!SDL_HasEvent(SDL_QUIT)) {
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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android_egl_context_restore(Android_Window);
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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}
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}
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@@ -115,9 +115,9 @@ Android_PumpEvents(_THIS)
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}
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#else
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if (SDL_SemTryWait(Android_PauseSem) == 0) {
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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android_egl_context_backup(Android_Window);
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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ANDROIDAUDIO_PauseDevices();
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isPaused = 1;
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@@ -66,7 +66,8 @@ int Android_DeviceHeight = 0;
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static Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN;
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static int Android_ScreenRate = 0;
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SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL, *Android_ActivitySem = NULL;
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SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL;
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SDL_mutex *Android_ActivityMutex = NULL;
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static int
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Android_Available(void)
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@@ -41,7 +41,8 @@ extern int Android_SurfaceWidth;
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extern int Android_SurfaceHeight;
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extern int Android_DeviceWidth;
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extern int Android_DeviceHeight;
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extern SDL_sem *Android_PauseSem, *Android_ResumeSem, *Android_ActivitySem;
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extern SDL_sem *Android_PauseSem, *Android_ResumeSem;
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extern SDL_mutex *Android_ActivityMutex;
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#endif /* SDL_androidvideo_h_ */
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@@ -42,7 +42,7 @@ Android_CreateWindow(_THIS, SDL_Window * window)
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SDL_WindowData *data;
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int retval = 0;
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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if (Android_Window) {
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retval = SDL_SetError("Android only supports one window");
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@@ -102,7 +102,7 @@ Android_CreateWindow(_THIS, SDL_Window * window)
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endfunction:
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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return retval;
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}
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@@ -151,7 +151,7 @@ Android_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display
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void
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Android_DestroyWindow(_THIS, SDL_Window *window)
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{
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SDL_SemWait(Android_ActivitySem);
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SDL_LockMutex(Android_ActivityMutex);
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if (window == Android_Window) {
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Android_Window = NULL;
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@@ -173,7 +173,7 @@ Android_DestroyWindow(_THIS, SDL_Window *window)
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}
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}
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SDL_SemPost(Android_ActivitySem);
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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SDL_bool
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