mirror of https://github.com/encounter/SDL.git
Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick
maxxus The Dualshock 3's motion sensors don't seem to be reported by the call to EVIOCGBIT but they still send EV_ABS events. Because they're not reported by EVIOCGBIT they're not assigned a proper axis ids and the default of 0 is used, which is the valid id for the left analog sticks left/right axis.
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1a4c0d4e17
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@ -776,6 +776,7 @@ LINUX_JoystickOpen(SDL_Joystick * joystick, int device_index)
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joystick->hwdata->guid = item->guid;
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joystick->hwdata->effect.id = -1;
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joystick->hwdata->m_bSteamController = item->m_bSteamController;
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SDL_memset(joystick->hwdata->abs_map, 0xFF, sizeof(joystick->hwdata->abs_map));
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if (item->m_bSteamController) {
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joystick->hwdata->fd = -1;
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@ -989,11 +990,13 @@ HandleInputEvents(SDL_Joystick * joystick)
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HandleHat(joystick, code / 2, code % 2, events[i].value);
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break;
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default:
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events[i].value =
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AxisCorrect(joystick, code, events[i].value);
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SDL_PrivateJoystickAxis(joystick,
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joystick->hwdata->abs_map[code],
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events[i].value);
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if (joystick->hwdata->abs_map[code] != 0xFF) {
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events[i].value =
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AxisCorrect(joystick, code, events[i].value);
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SDL_PrivateJoystickAxis(joystick,
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joystick->hwdata->abs_map[code],
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events[i].value);
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}
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break;
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}
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break;
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