mirror of
https://github.com/encounter/SDL.git
synced 2025-12-09 21:47:44 +00:00
Renaming of guard header names to quiet -Wreserved-id-macro
Patch contributed by Sylvain
This commit is contained in:
@@ -20,11 +20,11 @@
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*/
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#include "../SDL_internal.h"
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#ifndef _SDL_clipboardevents_c_h
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#define _SDL_clipboardevents_c_h
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#ifndef SDL_clipboardevents_c_h_
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#define SDL_clipboardevents_c_h_
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extern int SDL_SendClipboardUpdate(void);
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#endif /* _SDL_clipboardevents_c_h */
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#endif /* SDL_clipboardevents_c_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -20,13 +20,13 @@
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*/
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#include "../SDL_internal.h"
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#ifndef _SDL_dropevents_c_h
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#define _SDL_dropevents_c_h
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#ifndef SDL_dropevents_c_h_
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#define SDL_dropevents_c_h_
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extern int SDL_SendDropFile(SDL_Window *window, const char *file);
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extern int SDL_SendDropText(SDL_Window *window, const char *text);
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extern int SDL_SendDropComplete(SDL_Window *window);
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#endif /* _SDL_dropevents_c_h */
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#endif /* SDL_dropevents_c_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -20,8 +20,8 @@
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*/
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#include "../SDL_internal.h"
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#ifndef _SDL_gesture_c_h
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#define _SDL_gesture_c_h
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#ifndef SDL_gesture_c_h_
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#define SDL_gesture_c_h_
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extern int SDL_GestureAddTouch(SDL_TouchID touchId);
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@@ -29,6 +29,6 @@ extern void SDL_GestureProcessEvent(SDL_Event* event);
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extern int SDL_RecordGesture(SDL_TouchID touchId);
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#endif /* _SDL_gesture_c_h */
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#endif /* SDL_gesture_c_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -20,8 +20,8 @@
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*/
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#include "../SDL_internal.h"
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#ifndef _SDL_keyboard_c_h
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#define _SDL_keyboard_c_h
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#ifndef SDL_keyboard_c_h_
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#define SDL_keyboard_c_h_
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#include "SDL_keycode.h"
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#include "SDL_events.h"
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@@ -65,6 +65,6 @@ extern char *SDL_UCS4ToUTF8(Uint32 ch, char *dst);
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/* Toggle on or off pieces of the keyboard mod state. */
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extern void SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle);
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#endif /* _SDL_keyboard_c_h */
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#endif /* SDL_keyboard_c_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -20,8 +20,8 @@
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*/
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#include "../SDL_internal.h"
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#ifndef _SDL_mouse_c_h
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#define _SDL_mouse_c_h
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#ifndef SDL_mouse_c_h_
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#define SDL_mouse_c_h_
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#include "SDL_mouse.h"
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@@ -128,6 +128,6 @@ extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, i
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/* Shutdown the mouse subsystem */
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extern void SDL_MouseQuit(void);
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#endif /* _SDL_mouse_c_h */
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#endif /* SDL_mouse_c_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -21,8 +21,8 @@
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#include "../SDL_internal.h"
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#include "../../include/SDL_touch.h"
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#ifndef _SDL_touch_c_h
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#define _SDL_touch_c_h
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#ifndef SDL_touch_c_h_
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#define SDL_touch_c_h_
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typedef struct SDL_Touch
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{
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@@ -56,6 +56,6 @@ extern void SDL_DelTouch(SDL_TouchID id);
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/* Shutdown the touch subsystem */
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extern void SDL_TouchQuit(void);
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#endif /* _SDL_touch_c_h */
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#endif /* SDL_touch_c_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -20,12 +20,12 @@
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*/
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#include "../SDL_internal.h"
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#ifndef _SDL_windowevents_c_h
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#define _SDL_windowevents_c_h
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#ifndef SDL_windowevents_c_h_
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#define SDL_windowevents_c_h_
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extern int SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent,
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int data1, int data2);
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#endif /* _SDL_windowevents_c_h */
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#endif /* SDL_windowevents_c_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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