mirror of https://github.com/encounter/SDL.git
audio: fixed one more incorrectly-hardcoded value in the resamplers.
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@ -283,11 +283,11 @@ SDL_Downsample_Arbitrary(SDL_AudioCVT *cvt, const int channels)
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SDL_memcpy(last_sample, src, cpy);
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while (dst < target) {
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src += 8;
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src += channels;
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eps += dstsize;
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if ((eps << 1) >= srcsize) {
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SDL_memcpy(dst, sample, cpy);
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dst += 8;
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dst += channels;
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for (i = 0; i < channels; i++) {
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sample[i] = (float) ((((double) src[i]) + ((double) last_sample[i])) * 0.5);
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}
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