mirror of https://github.com/encounter/SDL.git
N3DS: Use SDL_Sensor instead of Joystick sensors.
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27557b62b6
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392f3882d0
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@ -2783,6 +2783,13 @@ elseif(N3DS)
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set(HAVE_SDL_TIMERS TRUE)
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endif()
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if(SDL_SENSOR)
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set(SDL_SENSOR_N3DS 1)
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file(GLOB N3DS_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/n3ds/*.c)
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list(APPEND SOURCE_FILES ${N3DS_SENSOR_SOURCES})
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set(HAVE_SDL_SENSORS TRUE)
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endif()
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if(SDL_VIDEO)
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set(SDL_VIDEO_DRIVER_N3DS 1)
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file(GLOB N3DS_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/n3ds/*.c)
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@ -365,6 +365,7 @@
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#cmakedefine SDL_SENSOR_WINDOWS @SDL_SENSOR_WINDOWS@
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#cmakedefine SDL_SENSOR_DUMMY @SDL_SENSOR_DUMMY@
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#cmakedefine SDL_SENSOR_VITA @SDL_SENSOR_VITA@
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#cmakedefine SDL_SENSOR_N3DS @SDL_SENSOR_N3DS@
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/* Enable various shared object loading systems */
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#cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@
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@ -51,23 +51,17 @@ typedef struct N3DSJoystickState
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u32 kUp;
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circlePosition circlePos;
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circlePosition cStickPos;
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accelVector acceleration;
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angularRate rate;
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} N3DSJoystickState;
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SDL_FORCE_INLINE void UpdateAxis(SDL_Joystick *joystick, N3DSJoystickState *previous_state);
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SDL_FORCE_INLINE void UpdateButtons(SDL_Joystick *joystick, N3DSJoystickState *previous_state);
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SDL_FORCE_INLINE void UpdateSensors(SDL_Joystick *joystick, N3DSJoystickState *previous_state);
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static N3DSJoystickState current_state;
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static SDL_bool sensors_enabled = SDL_FALSE;
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static int
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N3DS_JoystickInit(void)
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{
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hidInit();
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HIDUSER_EnableAccelerometer();
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HIDUSER_EnableGyroscope();
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return 0;
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}
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@ -104,17 +98,13 @@ N3DS_JoystickOpen(SDL_Joystick *joystick, int device_index)
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joystick->nhats = 0;
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joystick->instance_id = device_index;
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 0.0f);
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 0.0f);
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return 0;
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}
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static int
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N3DS_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
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{
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sensors_enabled = enabled;
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return 0;
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return SDL_Unsupported();
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}
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static void
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@ -124,10 +114,6 @@ N3DS_JoystickUpdate(SDL_Joystick *joystick)
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UpdateAxis(joystick, &previous_state);
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UpdateButtons(joystick, &previous_state);
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if (sensors_enabled) {
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UpdateSensors(joystick, &previous_state);
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}
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}
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SDL_FORCE_INLINE void
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@ -184,30 +170,6 @@ UpdateButtons(SDL_Joystick *joystick, N3DSJoystickState *previous_state)
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}
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}
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SDL_FORCE_INLINE void
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UpdateSensors(SDL_Joystick *joystick, N3DSJoystickState *previous_state)
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{
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float data[3];
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hidAccelRead(¤t_state.acceleration);
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if (SDL_memcmp(&previous_state->acceleration, ¤t_state.acceleration, sizeof(accelVector)) != 0) {
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SDL_memcpy(&previous_state->acceleration, ¤t_state.acceleration, sizeof(accelVector));
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data[0] = (float) current_state.acceleration.x * SDL_STANDARD_GRAVITY;
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data[1] = (float) current_state.acceleration.y * SDL_STANDARD_GRAVITY;
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data[2] = (float) current_state.acceleration.z * SDL_STANDARD_GRAVITY;
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SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, data, sizeof data);
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}
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hidGyroRead(¤t_state.rate);
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if (SDL_memcmp(&previous_state->rate, ¤t_state.rate, sizeof(angularRate)) != 0) {
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SDL_memcpy(&previous_state->rate, ¤t_state.rate, sizeof(angularRate));
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data[0] = (float) current_state.rate.y;
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data[1] = (float) current_state.rate.z;
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data[2] = (float) current_state.rate.x;
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SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, data, sizeof data);
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}
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}
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static void
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N3DS_JoystickClose(SDL_Joystick *joystick)
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{
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@ -216,8 +178,6 @@ N3DS_JoystickClose(SDL_Joystick *joystick)
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static void
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N3DS_JoystickQuit(void)
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{
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HIDUSER_DisableGyroscope();
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HIDUSER_DisableAccelerometer();
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hidExit();
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}
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@ -41,12 +41,15 @@ static SDL_SensorDriver *SDL_sensor_drivers[] = {
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#ifdef SDL_SENSOR_WINDOWS
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&SDL_WINDOWS_SensorDriver,
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#endif
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#ifdef SDL_SENSOR_VITA
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&SDL_VITA_SensorDriver,
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#endif
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#ifdef SDL_SENSOR_N3DS
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&SDL_N3DS_SensorDriver,
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#endif
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#if defined(SDL_SENSOR_DUMMY) || defined(SDL_SENSOR_DISABLED)
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&SDL_DUMMY_SensorDriver
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#endif
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#if defined(SDL_SENSOR_VITA)
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&SDL_VITA_SensorDriver
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#endif
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};
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static SDL_Sensor *SDL_sensors = NULL;
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static SDL_bool SDL_updating_sensor = SDL_FALSE;
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@ -102,6 +102,7 @@ extern SDL_SensorDriver SDL_COREMOTION_SensorDriver;
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extern SDL_SensorDriver SDL_WINDOWS_SensorDriver;
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extern SDL_SensorDriver SDL_DUMMY_SensorDriver;
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extern SDL_SensorDriver SDL_VITA_SensorDriver;
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extern SDL_SensorDriver SDL_N3DS_SensorDriver;
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#endif /* SDL_syssensor_h_ */
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@ -0,0 +1,218 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_SENSOR_N3DS
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#include <3ds.h>
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#include "../SDL_syssensor.h"
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/* 1 accelerometer and 1 gyroscope */
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#define N3DS_SENSOR_COUNT 2
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typedef struct
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{
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SDL_SensorType type;
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SDL_SensorID instance_id;
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} SDL_N3DSSensor;
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static SDL_N3DSSensor N3DS_sensors[N3DS_SENSOR_COUNT];
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SDL_FORCE_INLINE int InitN3DSServices(void);
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SDL_FORCE_INLINE void UpdateN3DSAccelerometer(SDL_Sensor *sensor);
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SDL_FORCE_INLINE void UpdateN3DSGyroscope(SDL_Sensor *sensor);
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SDL_FORCE_INLINE SDL_bool
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IsDeviceIndexValid(int device_index)
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{
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return device_index >= 0 && device_index < N3DS_SENSOR_COUNT;
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}
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static int
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N3DS_SensorInit(void)
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{
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if (InitN3DSServices() < 0) {
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return SDL_SetError("Failed to initialise N3DS services");
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}
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N3DS_sensors[0].type = SDL_SENSOR_ACCEL;
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N3DS_sensors[0].instance_id = SDL_GetNextSensorInstanceID();
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N3DS_sensors[1].type = SDL_SENSOR_GYRO;
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N3DS_sensors[1].instance_id = SDL_GetNextSensorInstanceID();
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return 0;
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}
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SDL_FORCE_INLINE int
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InitN3DSServices(void)
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{
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if (R_FAILED(hidInit())) {
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return -1;
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}
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if (R_FAILED(HIDUSER_EnableAccelerometer())) {
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return -1;
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}
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if (R_FAILED(HIDUSER_EnableGyroscope())) {
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return -1;
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}
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return 0;
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}
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static int
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N3DS_SensorGetCount(void)
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{
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return N3DS_SENSOR_COUNT;
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}
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static void
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N3DS_SensorDetect(void)
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{
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}
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static const char *
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N3DS_SensorGetDeviceName(int device_index)
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{
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if (IsDeviceIndexValid(device_index)) {
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switch (N3DS_sensors[device_index].type) {
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case SDL_SENSOR_ACCEL:
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return "Accelerometer";
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case SDL_SENSOR_GYRO:
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return "Gyroscope";
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default:
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return "Unknown";
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}
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}
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return NULL;
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}
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static SDL_SensorType
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N3DS_SensorGetDeviceType(int device_index)
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{
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if (IsDeviceIndexValid(device_index)) {
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return N3DS_sensors[device_index].type;
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}
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return SDL_SENSOR_INVALID;
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}
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static int
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N3DS_SensorGetDeviceNonPortableType(int device_index)
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{
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return (int) N3DS_SensorGetDeviceType(device_index);
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}
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static SDL_SensorID
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N3DS_SensorGetDeviceInstanceID(int device_index)
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{
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if (IsDeviceIndexValid(device_index)) {
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return N3DS_sensors[device_index].instance_id;
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}
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return -1;
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}
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static int
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N3DS_SensorOpen(SDL_Sensor *sensor, int device_index)
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{
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return 0;
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}
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static void
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N3DS_SensorUpdate(SDL_Sensor *sensor)
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{
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switch (sensor->type) {
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case SDL_SENSOR_ACCEL:
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UpdateN3DSAccelerometer(sensor);
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break;
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case SDL_SENSOR_GYRO:
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UpdateN3DSGyroscope(sensor);
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break;
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default:
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break;
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}
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}
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SDL_FORCE_INLINE void
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UpdateN3DSAccelerometer(SDL_Sensor *sensor)
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{
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static accelVector previous_state = { 0, 0, 0 };
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accelVector current_state;
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float data[3];
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hidAccelRead(¤t_state);
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if (SDL_memcmp(&previous_state, ¤t_state, sizeof(accelVector)) != 0) {
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SDL_memcpy(&previous_state, ¤t_state, sizeof(accelVector));
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data[0] = (float) current_state.x * SDL_STANDARD_GRAVITY;
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data[1] = (float) current_state.y * SDL_STANDARD_GRAVITY;
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data[2] = (float) current_state.z * SDL_STANDARD_GRAVITY;
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SDL_PrivateSensorUpdate(sensor, data, sizeof data);
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}
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}
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SDL_FORCE_INLINE void
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UpdateN3DSGyroscope(SDL_Sensor *sensor)
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{
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static angularRate previous_state = { 0, 0, 0 };
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angularRate current_state;
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float data[3];
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hidGyroRead(¤t_state);
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if (SDL_memcmp(&previous_state, ¤t_state, sizeof(angularRate)) != 0) {
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SDL_memcpy(&previous_state, ¤t_state, sizeof(angularRate));
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data[0] = (float) current_state.x;
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data[1] = (float) current_state.y;
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data[2] = (float) current_state.z;
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SDL_PrivateSensorUpdate(sensor, data, sizeof data);
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}
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}
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static void
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N3DS_SensorClose(SDL_Sensor *sensor)
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{
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}
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static void
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N3DS_SensorQuit(void)
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{
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HIDUSER_DisableGyroscope();
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HIDUSER_DisableAccelerometer();
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hidExit();
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}
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SDL_SensorDriver SDL_N3DS_SensorDriver = {
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N3DS_SensorInit,
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N3DS_SensorGetCount,
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N3DS_SensorDetect,
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N3DS_SensorGetDeviceName,
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N3DS_SensorGetDeviceType,
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N3DS_SensorGetDeviceNonPortableType,
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N3DS_SensorGetDeviceInstanceID,
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N3DS_SensorOpen,
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N3DS_SensorUpdate,
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N3DS_SensorClose,
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N3DS_SensorQuit,
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};
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#endif /* SDL_SENSOR_N3DS */
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/* vi: set ts=4 sw=4 expandtab: */
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