mirror of https://github.com/encounter/SDL.git
Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds
This commit is contained in:
parent
348cf3ee28
commit
3b70f65dc1
|
@ -62,7 +62,7 @@
|
|||
#endif /* SDL_VIDEO_DRIVER_RPI */
|
||||
|
||||
#define LOAD_FUNC(NAME) \
|
||||
*((void**)&_this->egl_data->NAME) = SDL_LoadFunction(_this->egl_data->dll_handle, #NAME); \
|
||||
_this->egl_data->NAME = SDL_LoadFunction(_this->egl_data->dll_handle, #NAME); \
|
||||
if (!_this->egl_data->NAME) \
|
||||
{ \
|
||||
return SDL_SetError("Could not retrieve EGL function " #NAME); \
|
||||
|
|
Loading…
Reference in New Issue