mirror of https://github.com/encounter/SDL.git
fix a few 'unused but set variable' and 'unused function' warnings
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f4d1f5ed54
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3d35c08585
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@ -1152,8 +1152,6 @@ SDL_SIMDRealloc(void *mem, const size_t len)
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}
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if (mem) {
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void **realptr = (void **) mem;
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realptr--;
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mem = *(((void **) mem) - 1);
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/* Check the delta between the real pointer and user pointer */
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@ -1193,8 +1191,6 @@ void
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SDL_SIMDFree(void *ptr)
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{
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if (ptr) {
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void **realptr = (void **) ptr;
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realptr--;
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SDL_free(*(((void **) ptr) - 1));
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}
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}
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@ -522,7 +522,6 @@ WINDOWS_JoystickGetCount(void)
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static void
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WINDOWS_JoystickDetect(void)
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{
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int device_index = 0;
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JoyStick_DeviceData *pCurList = NULL;
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/* only enum the devices if the joystick thread told us something changed */
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@ -570,7 +569,7 @@ WINDOWS_JoystickDetect(void)
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pCurList = pListNext;
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}
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for (device_index = 0, pCurList = SYS_Joystick; pCurList; ++device_index, pCurList = pCurList->pNext) {
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for (pCurList = SYS_Joystick; pCurList; pCurList = pCurList->pNext) {
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if (pCurList->send_add_event) {
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if (pCurList->bXInputDevice) {
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#if SDL_HAPTIC_XINPUT
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@ -900,6 +900,7 @@ SDL_CreateWindowAndRenderer(int width, int height, Uint32 window_flags,
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return 0;
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}
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#if !SDL_RENDER_DISABLED
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static SDL_INLINE
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void VerifyDrawQueueFunctions(const SDL_Renderer *renderer)
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{
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@ -953,6 +954,7 @@ static void SDL_CalculateSimulatedVSyncInterval(SDL_Renderer *renderer, SDL_Wind
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}
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renderer->simulate_vsync_interval = (1000 / refresh_rate);
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}
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#endif
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SDL_Renderer *
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SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags)
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