mirror of https://github.com/encounter/SDL.git
wayland: Use refresh_rate to calculate max_wait in SwapWindow
This commit is contained in:
parent
7b284dbb34
commit
3d47ddc422
|
@ -116,8 +116,9 @@ Wayland_GLES_SwapWindow(_THIS, SDL_Window *window)
|
|||
|
||||
/* Control swap interval ourselves. See comments on Wayland_GLES_SetSwapInterval */
|
||||
if (swap_interval != 0) {
|
||||
const Uint32 max_wait = SDL_GetTicks() + 100; /* ~10 fps, so we'll progress even if throttled to zero. */
|
||||
struct wl_display *display = ((SDL_VideoData *)_this->driverdata)->display;
|
||||
SDL_VideoDisplay *sdldisplay = SDL_GetDisplayForWindow(window);
|
||||
const Uint32 max_wait = SDL_GetTicks() + (10000 / sdldisplay->current_mode.refresh_rate); /* ~10 frames, so we'll progress even if throttled to zero. */
|
||||
while ((SDL_AtomicGet(&data->swap_interval_ready) == 0) && (!SDL_TICKS_PASSED(SDL_GetTicks(), max_wait))) {
|
||||
/* !!! FIXME: this is just the crucial piece of Wayland_PumpEvents */
|
||||
WAYLAND_wl_display_flush(display);
|
||||
|
|
Loading…
Reference in New Issue