mirror of https://github.com/encounter/SDL.git
WinRT: made sure SDL_main gets used in the latest SDL 2.0.0 based code
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@ -39,6 +39,16 @@
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*/
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#define SDL_MAIN_AVAILABLE
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#elif defined(__WINRT__)
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/* On Windows RT, SDL provides a main function that initializes CoreApplication,
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creating an instance of IFrameworkView in the process.
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Please note that #include'ing SDL_main.h is not enough to get a main()
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function working. The file, src/main/windowsrt/SDL_WinRT_main.cpp, or a copy
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of it, must be compiled into the app itself.
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*/
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#define SDL_MAIN_NEEDED
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#elif defined(__IPHONEOS__)
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/* On iOS SDL provides a main function that creates an application delegate
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and starts the iOS application run loop.
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