WinRT: made sure SDL_main gets used in the latest SDL 2.0.0 based code

This commit is contained in:
David Ludwig 2013-08-13 20:28:10 -04:00
parent 11dc53221b
commit 3dde6e1e9f
1 changed files with 10 additions and 0 deletions

View File

@ -39,6 +39,16 @@
*/
#define SDL_MAIN_AVAILABLE
#elif defined(__WINRT__)
/* On Windows RT, SDL provides a main function that initializes CoreApplication,
creating an instance of IFrameworkView in the process.
Please note that #include'ing SDL_main.h is not enough to get a main()
function working. The file, src/main/windowsrt/SDL_WinRT_main.cpp, or a copy
of it, must be compiled into the app itself.
*/
#define SDL_MAIN_NEEDED
#elif defined(__IPHONEOS__)
/* On iOS SDL provides a main function that creates an application delegate
and starts the iOS application run loop.