mirror of https://github.com/encounter/SDL.git
testaudiocapture: made test app interactive.
(hold down mouse/finger to record, then it plays back what it heard. Repeat.)
This commit is contained in:
parent
a9ef240cef
commit
3ed9b0f567
|
@ -15,104 +15,61 @@
|
|||
#include <emscripten/emscripten.h>
|
||||
#endif
|
||||
|
||||
#define CAPTURE_SECONDS 5
|
||||
|
||||
#define DO_VIDEO defined(__ANDROID__) || defined(__IPHONEOS__) || defined(__EMSCRIPTEN__)
|
||||
#if DO_VIDEO
|
||||
static SDL_Window *window = NULL;
|
||||
static SDL_Renderer *renderer = NULL;
|
||||
#endif
|
||||
|
||||
static SDL_AudioSpec spec;
|
||||
static Uint8 *sound = NULL; /* Pointer to wave data */
|
||||
static Uint32 soundlen = 0; /* Length of wave data */
|
||||
static Uint32 processed = 0;
|
||||
static SDL_AudioDeviceID devid = 0;
|
||||
static SDL_AudioDeviceID devid_in = 0;
|
||||
static SDL_AudioDeviceID devid_out = 0;
|
||||
|
||||
void SDLCALL
|
||||
capture_callback(void *arg, Uint8 * stream, int len)
|
||||
{
|
||||
const int avail = (int) (soundlen - processed);
|
||||
if (len > avail) {
|
||||
len = avail;
|
||||
}
|
||||
|
||||
/*SDL_Log("CAPTURE CALLBACK: %d more bytes\n", len);*/
|
||||
SDL_memcpy(sound + processed, stream, len);
|
||||
processed += len;
|
||||
}
|
||||
|
||||
void SDLCALL
|
||||
play_callback(void *arg, Uint8 * stream, int len)
|
||||
{
|
||||
const Uint8 *waveptr = sound + processed;
|
||||
const int avail = soundlen - processed;
|
||||
int cpy = len;
|
||||
if (cpy > avail) {
|
||||
cpy = avail;
|
||||
}
|
||||
|
||||
/*SDL_Log("PLAY CALLBACK: %d more bytes\n", cpy);*/
|
||||
SDL_memcpy(stream, waveptr, cpy);
|
||||
processed += cpy;
|
||||
|
||||
len -= cpy;
|
||||
if (len > 0) {
|
||||
SDL_memset(stream + cpy, spec.silence, len);
|
||||
}
|
||||
SDL_QueueAudio(devid_out, stream, len);
|
||||
}
|
||||
|
||||
static void
|
||||
loop()
|
||||
{
|
||||
SDL_Event e;
|
||||
SDL_bool please_quit = SDL_FALSE;
|
||||
SDL_Event e;
|
||||
|
||||
while (SDL_PollEvent(&e)) {
|
||||
if (e.type == SDL_QUIT) {
|
||||
please_quit = SDL_TRUE;
|
||||
} else if (e.type == SDL_KEYDOWN) {
|
||||
if (e.key.keysym.sym == SDLK_ESCAPE) {
|
||||
please_quit = SDL_TRUE;
|
||||
}
|
||||
} else if (e.type == SDL_MOUSEBUTTONDOWN) {
|
||||
if (e.button.button == 1) {
|
||||
SDL_PauseAudioDevice(devid_out, SDL_TRUE);
|
||||
SDL_PauseAudioDevice(devid_in, SDL_FALSE);
|
||||
}
|
||||
} else if (e.type == SDL_MOUSEBUTTONUP) {
|
||||
if (e.button.button == 1) {
|
||||
SDL_PauseAudioDevice(devid_in, SDL_TRUE);
|
||||
SDL_PauseAudioDevice(devid_out, SDL_FALSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if DO_VIDEO
|
||||
if (spec.callback == capture_callback) {
|
||||
if (SDL_GetAudioDeviceStatus(devid_in) == SDL_AUDIO_PLAYING) {
|
||||
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
|
||||
} else {
|
||||
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
|
||||
}
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
#endif
|
||||
|
||||
if ((!please_quit) && (processed >= soundlen)) {
|
||||
processed = 0;
|
||||
if (spec.callback == capture_callback) {
|
||||
SDL_Log("Done recording, playing back...\n");
|
||||
SDL_PauseAudioDevice(devid, 1);
|
||||
SDL_CloseAudioDevice(devid);
|
||||
|
||||
spec.callback = play_callback;
|
||||
devid = SDL_OpenAudioDevice(NULL, 0, &spec, &spec, 0);
|
||||
if (!devid) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for playback!\n");
|
||||
SDL_Quit();
|
||||
exit(1);
|
||||
}
|
||||
|
||||
SDL_PauseAudioDevice(devid, 0);
|
||||
} else {
|
||||
SDL_Log("Done playing back.\n");
|
||||
please_quit = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (please_quit) {
|
||||
/* stop playing back, quit. */
|
||||
SDL_Log("Shutting down.\n");
|
||||
SDL_PauseAudioDevice(devid, 1);
|
||||
SDL_CloseAudioDevice(devid);
|
||||
SDL_free(sound);
|
||||
sound = NULL;
|
||||
SDL_PauseAudioDevice(devid_in, 1);
|
||||
SDL_CloseAudioDevice(devid_in);
|
||||
SDL_PauseAudioDevice(devid_out, 1);
|
||||
SDL_CloseAudioDevice(devid_out);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_cancel_main_loop();
|
||||
|
@ -138,14 +95,11 @@ main(int argc, char **argv)
|
|||
return (1);
|
||||
}
|
||||
|
||||
/* Android apparently needs a window...? */
|
||||
#if DO_VIDEO
|
||||
window = SDL_CreateWindow("testaudiocapture", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 320, 240, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
#endif
|
||||
|
||||
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
|
||||
|
||||
|
@ -161,29 +115,28 @@ main(int argc, char **argv)
|
|||
spec.samples = 1024;
|
||||
spec.callback = capture_callback;
|
||||
|
||||
soundlen = spec.freq * (SDL_AUDIO_BITSIZE(spec.format) / 8) * spec.channels * CAPTURE_SECONDS;
|
||||
sound = (Uint8 *) SDL_malloc(soundlen);
|
||||
if (!sound) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n");
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_Log("Opening device %s%s%s...\n",
|
||||
SDL_Log("Opening capture device %s%s%s...\n",
|
||||
devname ? "'" : "",
|
||||
devname ? devname : "[[default]]",
|
||||
devname ? "'" : "");
|
||||
|
||||
devid = SDL_OpenAudioDevice(argv[1], SDL_TRUE, &spec, &spec, 0);
|
||||
if (!devid) {
|
||||
devid_in = SDL_OpenAudioDevice(argv[1], SDL_TRUE, &spec, &spec, 0);
|
||||
if (!devid_in) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for capture: %s!\n", SDL_GetError());
|
||||
SDL_free(sound);
|
||||
SDL_Quit();
|
||||
exit(1);
|
||||
}
|
||||
|
||||
SDL_Log("Recording for %d seconds...\n", CAPTURE_SECONDS);
|
||||
SDL_PauseAudioDevice(devid, 0);
|
||||
SDL_Log("Opening default playback device...\n");
|
||||
spec.callback = NULL;
|
||||
devid_out = SDL_OpenAudioDevice(NULL, SDL_FALSE, &spec, &spec, 0);
|
||||
if (!devid_out) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for capture: %s!\n", SDL_GetError());
|
||||
SDL_Quit();
|
||||
exit(1);
|
||||
}
|
||||
|
||||
SDL_Log("Ready! Hold down mouse or finger to record!\n");
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_set_main_loop(loop, 0, 1);
|
||||
|
|
Loading…
Reference in New Issue