Vita: Remove FillRects

This commit is contained in:
Ivan Epifanov 2021-11-02 15:16:48 +03:00 committed by Sam Lantinga
parent f73376ae24
commit 3f7a94fc94
1 changed files with 0 additions and 15 deletions

View File

@ -93,9 +93,6 @@ static int VITA_GXM_RenderDrawPoints(SDL_Renderer *renderer, const SDL_RenderCom
static int VITA_GXM_RenderDrawLines(SDL_Renderer *renderer, const SDL_RenderCommand *cmd);
static int VITA_GXM_RenderFillRects(SDL_Renderer *renderer, const SDL_RenderCommand *cmd);
static int VITA_GXM_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize);
static int VITA_GXM_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect,
@ -665,18 +662,6 @@ VITA_GXM_RenderDrawLines(SDL_Renderer *renderer, const SDL_RenderCommand *cmd)
}
static int
VITA_GXM_RenderFillRects(SDL_Renderer *renderer, const SDL_RenderCommand *cmd)
{
VITA_GXM_RenderData *data = (VITA_GXM_RenderData *) renderer->driverdata;
sceGxmSetVertexStream(data->gxm_context, 0, (const void*)cmd->data.draw.first);
sceGxmDraw(data->gxm_context, SCE_GXM_PRIMITIVE_TRIANGLE_STRIP, SCE_GXM_INDEX_FORMAT_U16, data->linearIndices, 4 * cmd->data.draw.count);
return 0;
}
static int
SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd)
{