mirror of https://github.com/encounter/SDL.git
Vita: Remove FillRects
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f73376ae24
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@ -93,9 +93,6 @@ static int VITA_GXM_RenderDrawPoints(SDL_Renderer *renderer, const SDL_RenderCom
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static int VITA_GXM_RenderDrawLines(SDL_Renderer *renderer, const SDL_RenderCommand *cmd);
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static int VITA_GXM_RenderFillRects(SDL_Renderer *renderer, const SDL_RenderCommand *cmd);
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static int VITA_GXM_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize);
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static int VITA_GXM_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect,
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@ -665,18 +662,6 @@ VITA_GXM_RenderDrawLines(SDL_Renderer *renderer, const SDL_RenderCommand *cmd)
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}
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static int
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VITA_GXM_RenderFillRects(SDL_Renderer *renderer, const SDL_RenderCommand *cmd)
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{
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VITA_GXM_RenderData *data = (VITA_GXM_RenderData *) renderer->driverdata;
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sceGxmSetVertexStream(data->gxm_context, 0, (const void*)cmd->data.draw.first);
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sceGxmDraw(data->gxm_context, SCE_GXM_PRIMITIVE_TRIANGLE_STRIP, SCE_GXM_INDEX_FORMAT_U16, data->linearIndices, 4 * cmd->data.draw.count);
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return 0;
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}
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static int
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SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd)
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{
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