revert the recent typecast assignment changes (see bug #4079)

also change the void* typedefs for the two vulkan function
pointers added in vulkan_internal.h  into generic function
pointer typedefs.
This commit is contained in:
sezero 2018-02-12 17:00:00 +03:00
parent ba9ede12fb
commit 40b27fd51b
34 changed files with 174 additions and 146 deletions

View File

@ -151,11 +151,11 @@ LoadLibSampleRate(void)
return SDL_FALSE;
}
*(void **)&SRC_src_new = SDL_LoadFunction(SRC_lib, "src_new");
*(void **)&SRC_src_process = SDL_LoadFunction(SRC_lib, "src_process");
*(void **)&SRC_src_reset = SDL_LoadFunction(SRC_lib, "src_reset");
*(void **)&SRC_src_delete = SDL_LoadFunction(SRC_lib, "src_delete");
*(void **)&SRC_src_strerror = SDL_LoadFunction(SRC_lib, "src_strerror");
SRC_src_new = (SRC_STATE* (*)(int converter_type, int channels, int *error))SDL_LoadFunction(SRC_lib, "src_new");
SRC_src_process = (int (*)(SRC_STATE *state, SRC_DATA *data))SDL_LoadFunction(SRC_lib, "src_process");
SRC_src_reset = (int(*)(SRC_STATE *state))SDL_LoadFunction(SRC_lib, "src_reset");
SRC_src_delete = (SRC_STATE* (*)(SRC_STATE *state))SDL_LoadFunction(SRC_lib, "src_delete");
SRC_src_strerror = (const char* (*)(int error))SDL_LoadFunction(SRC_lib, "src_strerror");
if (!SRC_src_new || !SRC_src_process || !SRC_src_reset || !SRC_src_delete || !SRC_src_strerror) {
SDL_UnloadObject(SRC_lib);

View File

@ -74,7 +74,7 @@ DSOUND_Load(void)
} else {
/* Now make sure we have DirectX 8 or better... */
#define DSOUNDLOAD(f) { \
*(void**)&p##f = SDL_LoadFunction(DSoundDLL, #f); \
p##f = (fn##f) SDL_LoadFunction(DSoundDLL, #f); \
if (!p##f) loaded = 0; \
}
loaded = 1; /* will reset if necessary. */

View File

@ -256,8 +256,8 @@ WASAPI_PlatformInit(void)
libavrt = LoadLibraryW(L"avrt.dll"); /* this library is available in Vista and later. No WinXP, so have to LoadLibrary to use it for now! */
if (libavrt) {
*(void **)&pAvSetMmThreadCharacteristicsW = GetProcAddress(libavrt, "AvSetMmThreadCharacteristicsW");
*(void **)&pAvRevertMmThreadCharacteristics = GetProcAddress(libavrt, "AvRevertMmThreadCharacteristics");
pAvSetMmThreadCharacteristicsW = (pfnAvSetMmThreadCharacteristicsW) GetProcAddress(libavrt, "AvSetMmThreadCharacteristicsW");
pAvRevertMmThreadCharacteristics = (pfnAvRevertMmThreadCharacteristics) GetProcAddress(libavrt, "AvRevertMmThreadCharacteristics");
}
return 0;

View File

@ -33,7 +33,7 @@ static int
LoadDBUSSyms(void)
{
#define SDL_DBUS_SYM2(x, y) \
if (!(*(void**)&dbus.x = SDL_LoadFunction(dbus_handle, #y))) return -1
if (!(dbus.x = SDL_LoadFunction(dbus_handle, #y))) return -1
#define SDL_DBUS_SYM(x) \
SDL_DBUS_SYM2(x, dbus_##x)

View File

@ -104,13 +104,13 @@ WIN_LoadXInputDLL(void)
s_XInputDLLRefCount = 1;
/* 100 is the ordinal for _XInputGetStateEx, which returns the same struct as XinputGetState, but with extra data in wButtons for the guide button, we think... */
*(void**)&SDL_XInputGetState = GetProcAddress((HMODULE)s_pXInputDLL, (LPCSTR)100);
SDL_XInputGetState = (XInputGetState_t)GetProcAddress((HMODULE)s_pXInputDLL, (LPCSTR)100);
if (!SDL_XInputGetState) {
*(void**)&SDL_XInputGetState = GetProcAddress((HMODULE)s_pXInputDLL, "XInputGetState");
SDL_XInputGetState = (XInputGetState_t)GetProcAddress((HMODULE)s_pXInputDLL, "XInputGetState");
}
*(void**)&SDL_XInputSetState = GetProcAddress((HMODULE)s_pXInputDLL, "XInputSetState");
*(void**)&SDL_XInputGetCapabilities = GetProcAddress((HMODULE)s_pXInputDLL, "XInputGetCapabilities");
*(void**)&SDL_XInputGetBatteryInformation = GetProcAddress( (HMODULE)s_pXInputDLL, "XInputGetBatteryInformation" );
SDL_XInputSetState = (XInputSetState_t)GetProcAddress((HMODULE)s_pXInputDLL, "XInputSetState");
SDL_XInputGetCapabilities = (XInputGetCapabilities_t)GetProcAddress((HMODULE)s_pXInputDLL, "XInputGetCapabilities");
SDL_XInputGetBatteryInformation = (XInputGetBatteryInformation_t)GetProcAddress( (HMODULE)s_pXInputDLL, "XInputGetBatteryInformation" );
if (!SDL_XInputGetState || !SDL_XInputSetState || !SDL_XInputGetCapabilities) {
WIN_UnloadXInputDLL();
return -1;

View File

@ -263,7 +263,7 @@ SDL_InitDynamicAPILocked(void)
SDL_DYNAPI_ENTRYFN entry = SDL_DYNAPI_entry; /* funcs from here by default. */
if (libname) {
*(void **)&entry = get_sdlapi_entry(libname, "SDL_DYNAPI_entry");
entry = (SDL_DYNAPI_ENTRYFN) get_sdlapi_entry(libname, "SDL_DYNAPI_entry");
if (!entry) {
/* !!! FIXME: fail to startup here instead? */
/* !!! FIXME: definitely warn user. */

View File

@ -50,7 +50,7 @@ SDL_GetBasePath(void)
return NULL;
}
*(void**)&pGetModuleFileNameExW = GetProcAddress(psapi, "GetModuleFileNameExW");
pGetModuleFileNameExW = (GetModuleFileNameExW_t)GetProcAddress(psapi, "GetModuleFileNameExW");
if (!pGetModuleFileNameExW) {
WIN_SetError("Couldn't find GetModuleFileNameExW");
FreeLibrary(psapi);

View File

@ -568,7 +568,7 @@ D3D11_CreateDeviceResources(SDL_Renderer * renderer)
goto done;
}
*(void**)&CreateDXGIFactoryFunc = SDL_LoadFunction(data->hDXGIMod, "CreateDXGIFactory");
CreateDXGIFactoryFunc = (PFN_CREATE_DXGI_FACTORY)SDL_LoadFunction(data->hDXGIMod, "CreateDXGIFactory");
if (!CreateDXGIFactoryFunc) {
result = E_FAIL;
goto done;
@ -580,7 +580,7 @@ D3D11_CreateDeviceResources(SDL_Renderer * renderer)
goto done;
}
*(void**)D3D11CreateDeviceFunc = SDL_LoadFunction(data->hD3D11Mod, "D3D11CreateDevice");
D3D11CreateDeviceFunc = (PFN_D3D11_CREATE_DEVICE)SDL_LoadFunction(data->hD3D11Mod, "D3D11CreateDevice");
if (!D3D11CreateDeviceFunc) {
result = E_FAIL;
goto done;

View File

@ -272,7 +272,7 @@ GL_LoadFunctions(GL_RenderData * data)
#else
#define SDL_PROC(ret,func,params) \
do { \
*(void **)&data->func = SDL_GL_GetProcAddress(#func); \
data->func = SDL_GL_GetProcAddress(#func); \
if ( ! data->func ) { \
return SDL_SetError("Couldn't load GL function %s: %s", #func, SDL_GetError()); \
} \
@ -490,9 +490,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
data->debug_enabled = SDL_TRUE;
}
if (data->debug_enabled && SDL_GL_ExtensionSupported("GL_ARB_debug_output")) {
PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARBFunc;
*(void **)&glDebugMessageCallbackARBFunc = SDL_GL_GetProcAddress("glDebugMessageCallbackARB");
PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARBFunc = (PFNGLDEBUGMESSAGECALLBACKARBPROC) SDL_GL_GetProcAddress("glDebugMessageCallbackARB");
data->GL_ARB_debug_output_supported = SDL_TRUE;
data->glGetPointerv(GL_DEBUG_CALLBACK_FUNCTION_ARB, (GLvoid **)(char *)&data->next_error_callback);
@ -521,7 +519,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
/* Check for multitexture support */
if (SDL_GL_ExtensionSupported("GL_ARB_multitexture")) {
*(void **)&data->glActiveTextureARB = SDL_GL_GetProcAddress("glActiveTextureARB");
data->glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) SDL_GL_GetProcAddress("glActiveTextureARB");
if (data->glActiveTextureARB) {
data->GL_ARB_multitexture_supported = SDL_TRUE;
data->glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &data->num_texture_units);
@ -549,11 +547,16 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
if (SDL_GL_ExtensionSupported("GL_EXT_framebuffer_object")) {
data->GL_EXT_framebuffer_object_supported = SDL_TRUE;
*(void**)&data->glGenFramebuffersEXT = SDL_GL_GetProcAddress("glGenFramebuffersEXT");
*(void**)&data->glDeleteFramebuffersEXT = SDL_GL_GetProcAddress("glDeleteFramebuffersEXT");
*(void**)&data->glFramebufferTexture2DEXT = SDL_GL_GetProcAddress("glFramebufferTexture2DEXT");
*(void**)&data->glBindFramebufferEXT = SDL_GL_GetProcAddress("glBindFramebufferEXT");
*(void**)&data->glCheckFramebufferStatusEXT = SDL_GL_GetProcAddress("glCheckFramebufferStatusEXT");
data->glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)
SDL_GL_GetProcAddress("glGenFramebuffersEXT");
data->glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)
SDL_GL_GetProcAddress("glDeleteFramebuffersEXT");
data->glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)
SDL_GL_GetProcAddress("glFramebufferTexture2DEXT");
data->glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)
SDL_GL_GetProcAddress("glBindFramebufferEXT");
data->glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)
SDL_GL_GetProcAddress("glCheckFramebufferStatusEXT");
renderer->info.flags |= SDL_RENDERER_TARGETTEXTURE;
}
data->framebuffers = NULL;
@ -1610,9 +1613,7 @@ GL_DestroyRenderer(SDL_Renderer * renderer)
GL_ClearErrors(renderer);
if (data->GL_ARB_debug_output_supported) {
PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARBFunc;
*(void **)&glDebugMessageCallbackARBFunc = SDL_GL_GetProcAddress("glDebugMessageCallbackARB");
PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARBFunc = (PFNGLDEBUGMESSAGECALLBACKARBPROC) SDL_GL_GetProcAddress("glDebugMessageCallbackARB");
/* Uh oh, we don't have a safe way of removing ourselves from the callback chain, if it changed after we set our callback. */
/* For now, just always replace the callback with the original one */

View File

@ -453,20 +453,20 @@ GL_CreateShaderContext(void)
SDL_GL_ExtensionSupported("GL_ARB_shading_language_100") &&
SDL_GL_ExtensionSupported("GL_ARB_vertex_shader") &&
SDL_GL_ExtensionSupported("GL_ARB_fragment_shader")) {
*(void**)&ctx->glGetError = SDL_GL_GetProcAddress("glGetError");
*(void **)&ctx->glAttachObjectARB = SDL_GL_GetProcAddress("glAttachObjectARB");
*(void **)&ctx->glCompileShaderARB = SDL_GL_GetProcAddress("glCompileShaderARB");
*(void **)&ctx->glCreateProgramObjectARB = SDL_GL_GetProcAddress("glCreateProgramObjectARB");
*(void **)&ctx->glCreateShaderObjectARB = SDL_GL_GetProcAddress("glCreateShaderObjectARB");
*(void **)&ctx->glDeleteObjectARB = SDL_GL_GetProcAddress("glDeleteObjectARB");
*(void **)&ctx->glGetInfoLogARB = SDL_GL_GetProcAddress("glGetInfoLogARB");
*(void **)&ctx->glGetObjectParameterivARB = SDL_GL_GetProcAddress("glGetObjectParameterivARB");
*(void **)&ctx->glGetUniformLocationARB = SDL_GL_GetProcAddress("glGetUniformLocationARB");
*(void **)&ctx->glLinkProgramARB = SDL_GL_GetProcAddress("glLinkProgramARB");
*(void **)&ctx->glShaderSourceARB = SDL_GL_GetProcAddress("glShaderSourceARB");
*(void **)&ctx->glUniform1iARB = SDL_GL_GetProcAddress("glUniform1iARB");
*(void **)&ctx->glUniform1fARB = SDL_GL_GetProcAddress("glUniform1fARB");
*(void **)&ctx->glUseProgramObjectARB = SDL_GL_GetProcAddress("glUseProgramObjectARB");
ctx->glGetError = (GLenum (*)(void)) SDL_GL_GetProcAddress("glGetError");
ctx->glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB");
ctx->glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC) SDL_GL_GetProcAddress("glCompileShaderARB");
ctx->glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC) SDL_GL_GetProcAddress("glCreateProgramObjectARB");
ctx->glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) SDL_GL_GetProcAddress("glCreateShaderObjectARB");
ctx->glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) SDL_GL_GetProcAddress("glDeleteObjectARB");
ctx->glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC) SDL_GL_GetProcAddress("glGetInfoLogARB");
ctx->glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) SDL_GL_GetProcAddress("glGetObjectParameterivARB");
ctx->glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC) SDL_GL_GetProcAddress("glGetUniformLocationARB");
ctx->glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC) SDL_GL_GetProcAddress("glLinkProgramARB");
ctx->glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) SDL_GL_GetProcAddress("glShaderSourceARB");
ctx->glUniform1iARB = (PFNGLUNIFORM1IARBPROC) SDL_GL_GetProcAddress("glUniform1iARB");
ctx->glUniform1fARB = (PFNGLUNIFORM1FARBPROC) SDL_GL_GetProcAddress("glUniform1fARB");
ctx->glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) SDL_GL_GetProcAddress("glUseProgramObjectARB");
if (ctx->glGetError &&
ctx->glAttachObjectARB &&
ctx->glCompileShaderARB &&

View File

@ -198,14 +198,14 @@ static int GLES_LoadFunctions(GLES_RenderData * data)
#else
#define SDL_PROC(ret,func,params) \
do { \
*(void**)&data->func = SDL_GL_GetProcAddress(#func); \
data->func = SDL_GL_GetProcAddress(#func); \
if ( ! data->func ) { \
return SDL_SetError("Couldn't load GLES function %s: %s", #func, SDL_GetError()); \
} \
} while ( 0 );
#define SDL_PROC_OES(ret,func,params) \
do { \
*(void**)&data->func = SDL_GL_GetProcAddress(#func); \
data->func = SDL_GL_GetProcAddress(#func); \
} while ( 0 );
#endif /* __SDL_NOGETPROCADDR__ */

View File

@ -290,11 +290,11 @@ static int GLES2_LoadFunctions(GLES2_DriverContext * data)
#endif
#if defined __SDL_NOGETPROCADDR__
#define SDL_PROC(ret,func,params) *(void**)&data->func=func;
#define SDL_PROC(ret,func,params) data->func=func;
#else
#define SDL_PROC(ret,func,params) \
do { \
*(void **)&data->func = SDL_GL_GetProcAddress(#func); \
data->func = SDL_GL_GetProcAddress(#func); \
if ( ! data->func ) { \
return SDL_SetError("Couldn't load GLES2 function %s: %s", #func, SDL_GetError()); \
} \

View File

@ -91,7 +91,11 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
#if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__)
if (!checked_setname) {
void *fn = dlsym(RTLD_DEFAULT, "pthread_setname_np");
*(void **)&ppthread_setname_np = fn;
#if defined(__MACOSX__) || defined(__IPHONEOS__)
ppthread_setname_np = (int(*)(const char*)) fn;
#elif defined(__LINUX__)
ppthread_setname_np = (int(*)(pthread_t, const char*)) fn;
#endif
checked_setname = SDL_TRUE;
}
#endif

View File

@ -178,7 +178,7 @@ SDL_SYS_SetupThread(const char *name)
if (!kernel32) {
kernel32 = LoadLibraryW(L"kernel32.dll");
if (kernel32) {
*(void**)&pSetThreadDescription = GetProcAddress(kernel32, "SetThreadDescription");
pSetThreadDescription = (pfnSetThreadDescription) GetProcAddress(kernel32, "SetThreadDescription");
}
}

View File

@ -82,7 +82,7 @@ SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect,
info->dst_pitch = dst->pitch;
info->dst_skip =
info->dst_pitch - info->dst_w * info->dst_fmt->BytesPerPixel;
*(void**)&RunBlit = src->map->data;
RunBlit = (SDL_BlitFunc) src->map->data;
/* Run the actual software blit */
RunBlit(info);
@ -282,7 +282,7 @@ SDL_CalculateBlit(SDL_Surface * surface)
blit = SDL_Blit_Slow;
}
}
*(SDL_BlitFunc *)&map->data = blit;
map->data = blit;
/* Make sure we have a blit function */
if (blit == NULL) {

View File

@ -86,7 +86,7 @@
_this->egl_data->NAME = (void *)NAME;
#else
#define LOAD_FUNC(NAME) \
*(void**)&_this->egl_data->NAME = SDL_LoadFunction(_this->egl_data->dll_handle, #NAME); \
_this->egl_data->NAME = SDL_LoadFunction(_this->egl_data->dll_handle, #NAME); \
if (!_this->egl_data->NAME) \
{ \
return SDL_SetError("Could not retrieve EGL function " #NAME); \
@ -417,7 +417,7 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
_this->egl_data->egl_display = _this->egl_data->eglGetPlatformDisplay(platform, (void *)(size_t)native_display, NULL);
} else {
if (SDL_EGL_HasExtension(_this, SDL_EGL_CLIENT_EXTENSION, "EGL_EXT_platform_base")) {
*(void**)&_this->egl_data->eglGetPlatformDisplayEXT = SDL_EGL_GetProcAddress(_this, "eglGetPlatformDisplayEXT");
_this->egl_data->eglGetPlatformDisplayEXT = SDL_EGL_GetProcAddress(_this, "eglGetPlatformDisplayEXT");
if (_this->egl_data->eglGetPlatformDisplayEXT) {
_this->egl_data->egl_display = _this->egl_data->eglGetPlatformDisplayEXT(platform, (void *)(size_t)native_display, NULL);
}

View File

@ -224,7 +224,7 @@ ShouldUseTextureFramebuffer()
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
const char *vendor = NULL;
*(void**)&glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
if (glGetStringFunc) {
vendor = (const char *) glGetStringFunc(GL_VENDOR);
}
@ -2870,7 +2870,7 @@ SDL_GL_ExtensionSupported(const char *extension)
/* Lookup the available extensions */
*(void**)&glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
if (!glGetStringFunc) {
return SDL_FALSE;
}
@ -2881,8 +2881,8 @@ SDL_GL_ExtensionSupported(const char *extension)
GLint num_exts = 0;
GLint i;
*(void**)&glGetStringiFunc = SDL_GL_GetProcAddress("glGetStringi");
*(void**)&glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv");
glGetStringiFunc = SDL_GL_GetProcAddress("glGetStringi");
glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv");
if ((!glGetStringiFunc) || (!glGetIntegervFunc)) {
return SDL_FALSE;
}
@ -3342,13 +3342,13 @@ SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
}
#if SDL_VIDEO_OPENGL
*(void**)&glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
if (!glGetStringFunc) {
return -1;
}
if (attachmentattrib && isAtLeastGL3((const char *) glGetStringFunc(GL_VERSION))) {
*(void**)&glGetFramebufferAttachmentParameterivFunc = SDL_GL_GetProcAddress("glGetFramebufferAttachmentParameteriv");
glGetFramebufferAttachmentParameterivFunc = SDL_GL_GetProcAddress("glGetFramebufferAttachmentParameteriv");
if (glGetFramebufferAttachmentParameterivFunc) {
glGetFramebufferAttachmentParameterivFunc(GL_FRAMEBUFFER, attachment, attachmentattrib, (GLint *) value);
@ -3359,7 +3359,7 @@ SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
#endif
{
void (APIENTRY *glGetIntegervFunc) (GLenum pname, GLint * params);
*(void**)&glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv");
glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv");
if (glGetIntegervFunc) {
glGetIntegervFunc(attrib, (GLint *) value);
} else {
@ -3367,7 +3367,7 @@ SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
}
}
*(void**)&glGetErrorFunc = SDL_GL_GetProcAddress("glGetError");
glGetErrorFunc = SDL_GL_GetProcAddress("glGetError");
if (!glGetErrorFunc) {
return -1;
}
@ -3995,7 +3995,6 @@ int SDL_Vulkan_LoadLibrary(const char *path)
void *SDL_Vulkan_GetVkGetInstanceProcAddr(void)
{
void *func = NULL;
if (!_this) {
SDL_UninitializedVideo();
return NULL;
@ -4004,8 +4003,7 @@ void *SDL_Vulkan_GetVkGetInstanceProcAddr(void)
SDL_SetError("No Vulkan loader has been loaded");
return NULL;
}
*(PFN_vkGetInstanceProcAddr*)&func = _this->vulkan_config.vkGetInstanceProcAddr;
return func;
return _this->vulkan_config.vkGetInstanceProcAddr;
}
void SDL_Vulkan_UnloadLibrary(void)

View File

@ -81,8 +81,8 @@ extern SDL_bool SDL_Vulkan_GetInstanceExtensions_Helper(unsigned *userCount,
/* No SDL Vulkan support, just include the header for typedefs */
#include "SDL_vulkan.h"
typedef void* PFN_vkGetInstanceProcAddr;
typedef void* PFN_vkEnumerateInstanceExtensionProperties;
typedef void (*PFN_vkGetInstanceProcAddr) ();
typedef int (*PFN_vkEnumerateInstanceExtensionProperties) ();
#endif /* SDL_VIDEO_VULKAN */

View File

@ -56,13 +56,13 @@ int Android_Vulkan_LoadLibrary(_THIS, const char *path)
return -1;
SDL_strlcpy(_this->vulkan_config.loader_path, path,
SDL_arraysize(_this->vulkan_config.loader_path));
*(void**)&vkGetInstanceProcAddr = SDL_LoadFunction(
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
if(!vkGetInstanceProcAddr)
goto fail;
_this->vulkan_config.vkGetInstanceProcAddr = vkGetInstanceProcAddr;
_this->vulkan_config.vkGetInstanceProcAddr = (void *)vkGetInstanceProcAddr;
_this->vulkan_config.vkEnumerateInstanceExtensionProperties =
(PFN_vkEnumerateInstanceExtensionProperties)_this->vulkan_config.vkGetInstanceProcAddr(
(void *)((PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr)(
VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
if(!_this->vulkan_config.vkEnumerateInstanceExtensionProperties)
goto fail;

View File

@ -83,7 +83,7 @@ int Cocoa_Vulkan_LoadLibrary(_THIS, const char *path)
}
SDL_strlcpy(_this->vulkan_config.loader_path, path,
SDL_arraysize(_this->vulkan_config.loader_path));
*(void**)&vkGetInstanceProcAddr = SDL_LoadFunction(
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
}
@ -95,9 +95,9 @@ int Cocoa_Vulkan_LoadLibrary(_THIS, const char *path)
goto fail;
}
_this->vulkan_config.vkGetInstanceProcAddr = vkGetInstanceProcAddr;
_this->vulkan_config.vkGetInstanceProcAddr = (void *)vkGetInstanceProcAddr;
_this->vulkan_config.vkEnumerateInstanceExtensionProperties =
(PFN_vkEnumerateInstanceExtensionProperties)_this->vulkan_config.vkGetInstanceProcAddr(
(void *)((PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr)(
VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
if (!_this->vulkan_config.vkEnumerateInstanceExtensionProperties) {
goto fail;

View File

@ -139,7 +139,7 @@ SDL_MIR_LoadSymbols(void)
#include "SDL_mirsym.h"
#define SDL_MIR_MODULE(modname) thismod = &SDL_MIR_HAVE_##modname;
#define SDL_MIR_SYM(rc,fn,params) *(void**)&MIR_##fn = MIR_GetSym(#fn,thismod);
#define SDL_MIR_SYM(rc,fn,params) MIR_##fn = (SDL_DYNMIRFN_##fn) MIR_GetSym(#fn,thismod);
#define SDL_MIR_SYM_CONST(type,name) MIR_##name = *(SDL_DYMMIRCONST_##name*) MIR_GetSym(#name,thismod);
#include "SDL_mirsym.h"

View File

@ -56,13 +56,14 @@ int MIR_Vulkan_LoadLibrary(_THIS, const char *path)
return -1;
SDL_strlcpy(_this->vulkan_config.loader_path, path,
SDL_arraysize(_this->vulkan_config.loader_path));
*(void**)&vkGetInstanceProcAddr = SDL_LoadFunction(
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
if(!vkGetInstanceProcAddr)
goto fail;
_this->vulkan_config.vkGetInstanceProcAddr = vkGetInstanceProcAddr;
_this->vulkan_config.vkGetInstanceProcAddr = (void *)vkGetInstanceProcAddr;
_this->vulkan_config.vkEnumerateInstanceExtensionProperties =
(PFN_vkEnumerateInstanceExtensionProperties)_this->vulkan_config.vkGetInstanceProcAddr(VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
(void *)((PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr)(
VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
if(!_this->vulkan_config.vkEnumerateInstanceExtensionProperties)
goto fail;
extensions = SDL_Vulkan_CreateInstanceExtensionsList(

View File

@ -84,7 +84,8 @@ int UIKit_Vulkan_LoadLibrary(_THIS, const char *path)
}
SDL_strlcpy(_this->vulkan_config.loader_path, path,
SDL_arraysize(_this->vulkan_config.loader_path));
*(void**)&vkGetInstanceProcAddr = SDL_LoadFunction(
vkGetInstanceProcAddr =
(PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
_this->vulkan_config.loader_handle,
"vkGetInstanceProcAddr");
}

View File

@ -147,7 +147,7 @@ SDL_WAYLAND_LoadSymbols(void)
#include "SDL_waylandsym.h"
#define SDL_WAYLAND_MODULE(modname) thismod = &SDL_WAYLAND_HAVE_##modname;
#define SDL_WAYLAND_SYM(rc,fn,params) *(void**)&WAYLAND_##fn = WAYLAND_GetSym(#fn,thismod);
#define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = (SDL_DYNWAYLANDFN_##fn) WAYLAND_GetSym(#fn,thismod);
#define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = (struct wl_interface *) WAYLAND_GetSym(#iface,thismod);
#include "SDL_waylandsym.h"

View File

@ -56,12 +56,13 @@ int Wayland_Vulkan_LoadLibrary(_THIS, const char *path)
return -1;
SDL_strlcpy(_this->vulkan_config.loader_path, path,
SDL_arraysize(_this->vulkan_config.loader_path));
*(void**)&vkGetInstanceProcAddr = SDL_LoadFunction(_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
if(!vkGetInstanceProcAddr)
goto fail;
_this->vulkan_config.vkGetInstanceProcAddr = vkGetInstanceProcAddr;
_this->vulkan_config.vkGetInstanceProcAddr = (void *)vkGetInstanceProcAddr;
_this->vulkan_config.vkEnumerateInstanceExtensionProperties =
(PFN_vkEnumerateInstanceExtensionProperties)_this->vulkan_config.vkGetInstanceProcAddr(
(void *)((PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr)(
VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
if(!_this->vulkan_config.vkEnumerateInstanceExtensionProperties)
goto fail;

View File

@ -1086,9 +1086,7 @@ IsWin10FCUorNewer(void)
HMODULE handle = GetModuleHandleW(L"ntdll.dll");
if (handle) {
typedef LONG(WINAPI* RtlGetVersionPtr)(struct SDL_WIN_OSVERSIONINFOW*);
RtlGetVersionPtr getVersionPtr;
*(void**)&getVersionPtr = GetProcAddress(handle, "RtlGetVersion");
RtlGetVersionPtr getVersionPtr = (RtlGetVersionPtr)GetProcAddress(handle, "RtlGetVersion");
if (getVersionPtr != NULL) {
struct SDL_WIN_OSVERSIONINFOW info;
SDL_zero(info);

View File

@ -354,10 +354,10 @@ IME_Init(SDL_VideoData *videodata, HWND hwnd)
SDL_ClearError();
return;
}
*(void**)&videodata->ImmLockIMC = SDL_LoadFunction(videodata->ime_himm32, "ImmLockIMC");
*(void**)&videodata->ImmUnlockIMC = SDL_LoadFunction(videodata->ime_himm32, "ImmUnlockIMC");
*(void**)&videodata->ImmLockIMCC = SDL_LoadFunction(videodata->ime_himm32, "ImmLockIMCC");
*(void**)&videodata->ImmUnlockIMCC = SDL_LoadFunction(videodata->ime_himm32, "ImmUnlockIMCC");
videodata->ImmLockIMC = (LPINPUTCONTEXT2 (WINAPI *)(HIMC))SDL_LoadFunction(videodata->ime_himm32, "ImmLockIMC");
videodata->ImmUnlockIMC = (BOOL (WINAPI *)(HIMC))SDL_LoadFunction(videodata->ime_himm32, "ImmUnlockIMC");
videodata->ImmLockIMCC = (LPVOID (WINAPI *)(HIMCC))SDL_LoadFunction(videodata->ime_himm32, "ImmLockIMCC");
videodata->ImmUnlockIMCC = (BOOL (WINAPI *)(HIMCC))SDL_LoadFunction(videodata->ime_himm32, "ImmUnlockIMCC");
IME_SetWindow(videodata, hwnd);
videodata->ime_himc = ImmGetContext(hwnd);
@ -654,9 +654,9 @@ IME_SetupAPI(SDL_VideoData *videodata)
if (!hime)
return;
*(void**)&videodata->GetReadingString =
videodata->GetReadingString = (UINT (WINAPI *)(HIMC, UINT, LPWSTR, PINT, BOOL*, PUINT))
SDL_LoadFunction(hime, "GetReadingString");
*(void**)&videodata->ShowReadingWindow =
videodata->ShowReadingWindow = (BOOL (WINAPI *)(HIMC, BOOL))
SDL_LoadFunction(hime, "ShowReadingWindow");
if (videodata->ShowReadingWindow) {

View File

@ -119,15 +119,15 @@ WIN_GL_LoadLibrary(_THIS, const char *path)
/* Load function pointers */
handle = _this->gl_config.dll_handle;
*(void**)&_this->gl_data->wglGetProcAddress =
_this->gl_data->wglGetProcAddress = (void *(WINAPI *) (const char *))
SDL_LoadFunction(handle, "wglGetProcAddress");
*(void**)&_this->gl_data->wglCreateContext =
_this->gl_data->wglCreateContext = (HGLRC(WINAPI *) (HDC))
SDL_LoadFunction(handle, "wglCreateContext");
*(void**)&_this->gl_data->wglDeleteContext =
_this->gl_data->wglDeleteContext = (BOOL(WINAPI *) (HGLRC))
SDL_LoadFunction(handle, "wglDeleteContext");
*(void**)&_this->gl_data->wglMakeCurrent =
_this->gl_data->wglMakeCurrent = (BOOL(WINAPI *) (HDC, HGLRC))
SDL_LoadFunction(handle, "wglMakeCurrent");
*(void**)&_this->gl_data->wglShareLists =
_this->gl_data->wglShareLists = (BOOL(WINAPI *) (HGLRC, HGLRC))
SDL_LoadFunction(handle, "wglShareLists");
if (!_this->gl_data->wglGetProcAddress ||
@ -409,7 +409,7 @@ WIN_GL_InitExtensions(_THIS)
}
_this->gl_data->wglMakeCurrent(hdc, hglrc);
*(void**)&wglGetExtensionsStringARB =
wglGetExtensionsStringARB = (const char *(WINAPI *) (HDC))
_this->gl_data->wglGetProcAddress("wglGetExtensionsStringARB");
if (wglGetExtensionsStringARB) {
extensions = wglGetExtensionsStringARB(hdc);
@ -420,9 +420,13 @@ WIN_GL_InitExtensions(_THIS)
/* Check for WGL_ARB_pixel_format */
_this->gl_data->HAS_WGL_ARB_pixel_format = SDL_FALSE;
if (HasExtension("WGL_ARB_pixel_format", extensions)) {
*(void**)&_this->gl_data->wglChoosePixelFormatARB =
_this->gl_data->wglChoosePixelFormatARB = (BOOL(WINAPI *)
(HDC, const int *,
const FLOAT *, UINT,
int *, UINT *))
WIN_GL_GetProcAddress(_this, "wglChoosePixelFormatARB");
*(void**)&_this->gl_data->wglGetPixelFormatAttribivARB =
_this->gl_data->wglGetPixelFormatAttribivARB =
(BOOL(WINAPI *) (HDC, int, int, UINT, const int *, int *))
WIN_GL_GetProcAddress(_this, "wglGetPixelFormatAttribivARB");
if ((_this->gl_data->wglChoosePixelFormatARB != NULL) &&
@ -434,9 +438,9 @@ WIN_GL_InitExtensions(_THIS)
/* Check for WGL_EXT_swap_control */
_this->gl_data->HAS_WGL_EXT_swap_control_tear = SDL_FALSE;
if (HasExtension("WGL_EXT_swap_control", extensions)) {
*(void**)&_this->gl_data->wglSwapIntervalEXT =
_this->gl_data->wglSwapIntervalEXT =
WIN_GL_GetProcAddress(_this, "wglSwapIntervalEXT");
*(void**)&_this->gl_data->wglGetSwapIntervalEXT =
_this->gl_data->wglGetSwapIntervalEXT =
WIN_GL_GetProcAddress(_this, "wglGetSwapIntervalEXT");
if (HasExtension("WGL_EXT_swap_control_tear", extensions)) {
_this->gl_data->HAS_WGL_EXT_swap_control_tear = SDL_TRUE;
@ -717,8 +721,9 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window)
return NULL;
}
*(void**)&wglCreateContextAttribsARB =
_this->gl_data->wglGetProcAddress("wglCreateContextAttribsARB");
wglCreateContextAttribsARB =
(PFNWGLCREATECONTEXTATTRIBSARBPROC) _this->gl_data->
wglGetProcAddress("wglCreateContextAttribsARB");
if (!wglCreateContextAttribsARB) {
SDL_SetError("GL 3.x is not supported");
context = temp_context;

View File

@ -113,16 +113,16 @@ WIN_CreateDevice(int devindex)
data->userDLL = SDL_LoadObject("USER32.DLL");
if (data->userDLL) {
*(void**)&data->CloseTouchInputHandle = SDL_LoadFunction(data->userDLL, "CloseTouchInputHandle");
*(void**)&data->GetTouchInputInfo = SDL_LoadFunction(data->userDLL, "GetTouchInputInfo");
*(void**)&data->RegisterTouchWindow = SDL_LoadFunction(data->userDLL, "RegisterTouchWindow");
data->CloseTouchInputHandle = (BOOL (WINAPI *)(HTOUCHINPUT)) SDL_LoadFunction(data->userDLL, "CloseTouchInputHandle");
data->GetTouchInputInfo = (BOOL (WINAPI *)(HTOUCHINPUT, UINT, PTOUCHINPUT, int)) SDL_LoadFunction(data->userDLL, "GetTouchInputInfo");
data->RegisterTouchWindow = (BOOL (WINAPI *)(HWND, ULONG)) SDL_LoadFunction(data->userDLL, "RegisterTouchWindow");
} else {
SDL_ClearError();
}
data->shcoreDLL = SDL_LoadObject("SHCORE.DLL");
if (data->shcoreDLL) {
*(void**)&data->GetDpiForMonitor = SDL_LoadFunction(data->shcoreDLL, "GetDpiForMonitor");
data->GetDpiForMonitor = (HRESULT (WINAPI *)(HMONITOR, MONITOR_DPI_TYPE, UINT *, UINT *)) SDL_LoadFunction(data->shcoreDLL, "GetDpiForMonitor");
} else {
SDL_ClearError();
}
@ -256,7 +256,7 @@ D3D_LoadDLL(void **pD3DDLL, IDirect3D9 **pDirect3D9Interface)
typedef HRESULT (WINAPI *Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex **ppD3D);
Direct3DCreate9Ex_t Direct3DCreate9ExFunc;
*(void**)&Direct3DCreate9ExFunc = SDL_LoadFunction(*pD3DDLL, "Direct3DCreate9Ex");
Direct3DCreate9ExFunc = (Direct3DCreate9Ex_t)SDL_LoadFunction(*pD3DDLL, "Direct3DCreate9Ex");
if (Direct3DCreate9ExFunc) {
IDirect3D9Ex *pDirect3D9ExInterface;
HRESULT hr = Direct3DCreate9ExFunc(D3D_SDK_VERSION, &pDirect3D9ExInterface);
@ -271,7 +271,7 @@ D3D_LoadDLL(void **pD3DDLL, IDirect3D9 **pDirect3D9Interface)
}
#endif /* USE_D3D9EX */
*(void**)&Direct3DCreate9Func = SDL_LoadFunction(*pD3DDLL, "Direct3DCreate9");
Direct3DCreate9Func = (Direct3DCreate9_t)SDL_LoadFunction(*pD3DDLL, "Direct3DCreate9");
if (Direct3DCreate9Func) {
*pDirect3D9Interface = Direct3DCreate9Func(D3D_SDK_VERSION);
if (*pDirect3D9Interface) {
@ -338,7 +338,9 @@ DXGI_LoadDLL(void **pDXGIDLL, IDXGIFactory **pDXGIFactory)
if (*pDXGIDLL) {
HRESULT (WINAPI *CreateDXGI)(REFIID riid, void **ppFactory);
*(void**)&CreateDXGI = SDL_LoadFunction(*pDXGIDLL, "CreateDXGIFactory");
CreateDXGI =
(HRESULT (WINAPI *) (REFIID, void**)) SDL_LoadFunction(*pDXGIDLL,
"CreateDXGIFactory");
if (CreateDXGI) {
GUID dxgiGUID = {0x7b7166ec,0x21c7,0x44ae,{0xb2,0x1a,0xc9,0xae,0x32,0x1a,0xe3,0x69}};
if (!SUCCEEDED(CreateDXGI(&dxgiGUID, (void**)pDXGIFactory))) {

View File

@ -57,13 +57,13 @@ int WIN_Vulkan_LoadLibrary(_THIS, const char *path)
return -1;
SDL_strlcpy(_this->vulkan_config.loader_path, path,
SDL_arraysize(_this->vulkan_config.loader_path));
*(void **)&vkGetInstanceProcAddr = SDL_LoadFunction(
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
if(!vkGetInstanceProcAddr)
goto fail;
_this->vulkan_config.vkGetInstanceProcAddr = vkGetInstanceProcAddr;
_this->vulkan_config.vkGetInstanceProcAddr = (void *)vkGetInstanceProcAddr;
_this->vulkan_config.vkEnumerateInstanceExtensionProperties =
(PFN_vkEnumerateInstanceExtensionProperties)_this->vulkan_config.vkGetInstanceProcAddr(
(void *)((PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr)(
VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
if(!_this->vulkan_config.vkEnumerateInstanceExtensionProperties)
goto fail;

View File

@ -63,8 +63,7 @@ WINRT_GLES_LoadLibrary(_THIS, const char *path)
}
/* Load ANGLE/WinRT-specific functions */
CreateWinrtEglWindow_Old_Function CreateWinrtEglWindow;
*(void**)&CreateWinrtEglWindow = SDL_LoadFunction(_this->egl_data->egl_dll_handle, "CreateWinrtEglWindow");
CreateWinrtEglWindow_Old_Function CreateWinrtEglWindow = (CreateWinrtEglWindow_Old_Function) SDL_LoadFunction(_this->egl_data->egl_dll_handle, "CreateWinrtEglWindow");
if (CreateWinrtEglWindow) {
/* 'CreateWinrtEglWindow' was found, which means that an an older
* version of ANGLE/WinRT is being used. Continue setting up EGL,

View File

@ -172,12 +172,14 @@ SDL_X11_LoadSymbols(void)
#include "SDL_x11sym.h"
#define SDL_X11_MODULE(modname) thismod = &SDL_X11_HAVE_##modname;
#define SDL_X11_SYM(a,fn,x,y,z) *(void**)&X11_##fn = X11_GetSym(#fn,thismod);
#define SDL_X11_SYM(a,fn,x,y,z) X11_##fn = (SDL_DYNX11FN_##fn) X11_GetSym(#fn,thismod);
#include "SDL_x11sym.h"
#ifdef X_HAVE_UTF8_STRING
*(void**)&X11_XCreateIC = X11_GetSym("XCreateIC", &SDL_X11_HAVE_UTF8);
*(void**)&X11_XGetICValues = X11_GetSym("XGetICValues", &SDL_X11_HAVE_UTF8);
X11_XCreateIC = (SDL_DYNX11FN_XCreateIC)
X11_GetSym("XCreateIC", &SDL_X11_HAVE_UTF8);
X11_XGetICValues = (SDL_DYNX11FN_XGetICValues)
X11_GetSym("XGetICValues", &SDL_X11_HAVE_UTF8);
#endif
if (SDL_X11_HAVE_BASEXLIB) {

View File

@ -189,21 +189,29 @@ X11_GL_LoadLibrary(_THIS, const char *path)
/* Load function pointers */
handle = _this->gl_config.dll_handle;
*(void**)&_this->gl_data->glXQueryExtension =
_this->gl_data->glXQueryExtension =
(Bool (*)(Display *, int *, int *))
GL_LoadFunction(handle, "glXQueryExtension");
*(void**)&_this->gl_data->glXGetProcAddress =
_this->gl_data->glXGetProcAddress =
(void *(*)(const GLubyte *))
GL_LoadFunction(handle, "glXGetProcAddressARB");
*(void**)&_this->gl_data->glXChooseVisual =
_this->gl_data->glXChooseVisual =
(XVisualInfo * (*)(Display *, int, int *))
X11_GL_GetProcAddress(_this, "glXChooseVisual");
*(void**)&_this->gl_data->glXCreateContext =
_this->gl_data->glXCreateContext =
(GLXContext(*)(Display *, XVisualInfo *, GLXContext, int))
X11_GL_GetProcAddress(_this, "glXCreateContext");
*(void**)&_this->gl_data->glXDestroyContext =
_this->gl_data->glXDestroyContext =
(void (*)(Display *, GLXContext))
X11_GL_GetProcAddress(_this, "glXDestroyContext");
*(void**)&_this->gl_data->glXMakeCurrent =
_this->gl_data->glXMakeCurrent =
(int (*)(Display *, GLXDrawable, GLXContext))
X11_GL_GetProcAddress(_this, "glXMakeCurrent");
*(void**)&_this->gl_data->glXSwapBuffers =
_this->gl_data->glXSwapBuffers =
(void (*)(Display *, GLXDrawable))
X11_GL_GetProcAddress(_this, "glXSwapBuffers");
*(void**)&_this->gl_data->glXQueryDrawable =
_this->gl_data->glXQueryDrawable =
(void (*)(Display*,GLXDrawable,int,unsigned int*))
X11_GL_GetProcAddress(_this, "glXQueryDrawable");
if (!_this->gl_data->glXQueryExtension ||
@ -333,11 +341,13 @@ X11_GL_InitExtensions(_THIS)
vinfo = X11_GL_GetVisual(_this, display, screen);
if (vinfo) {
GLXContext (*glXGetCurrentContextFunc)(void);
GLXDrawable (*glXGetCurrentDrawableFunc)(void);
GLXContext (*glXGetCurrentContextFunc) (void) =
(GLXContext(*)(void))
X11_GL_GetProcAddress(_this, "glXGetCurrentContext");
*(void**)&glXGetCurrentContextFunc = X11_GL_GetProcAddress(_this, "glXGetCurrentContext");
*(void**)&glXGetCurrentDrawableFunc = X11_GL_GetProcAddress(_this, "glXGetCurrentDrawable");
GLXDrawable (*glXGetCurrentDrawableFunc) (void) =
(GLXDrawable(*)(void))
X11_GL_GetProcAddress(_this, "glXGetCurrentDrawable");
if (glXGetCurrentContextFunc && glXGetCurrentDrawableFunc) {
XSetWindowAttributes xattr;
@ -363,7 +373,9 @@ X11_GL_InitExtensions(_THIS)
X11_XFree(vinfo);
}
*(void**)&glXQueryExtensionsStringFunc = X11_GL_GetProcAddress(_this, "glXQueryExtensionsString");
glXQueryExtensionsStringFunc =
(const char *(*)(Display *, int)) X11_GL_GetProcAddress(_this,
"glXQueryExtensionsString");
if (glXQueryExtensionsStringFunc) {
extensions = glXQueryExtensionsStringFunc(display, screen);
} else {
@ -373,7 +385,8 @@ X11_GL_InitExtensions(_THIS)
/* Check for GLX_EXT_swap_control(_tear) */
_this->gl_data->HAS_GLX_EXT_swap_control_tear = SDL_FALSE;
if (HasExtension("GLX_EXT_swap_control", extensions)) {
*(void**)&_this->gl_data->glXSwapIntervalEXT =
_this->gl_data->glXSwapIntervalEXT =
(void (*)(Display*,GLXDrawable,int))
X11_GL_GetProcAddress(_this, "glXSwapIntervalEXT");
if (HasExtension("GLX_EXT_swap_control_tear", extensions)) {
_this->gl_data->HAS_GLX_EXT_swap_control_tear = SDL_TRUE;
@ -382,23 +395,26 @@ X11_GL_InitExtensions(_THIS)
/* Check for GLX_MESA_swap_control */
if (HasExtension("GLX_MESA_swap_control", extensions)) {
*(void**)&_this->gl_data->glXSwapIntervalMESA =
X11_GL_GetProcAddress(_this, "glXSwapIntervalMESA");
*(void**)&_this->gl_data->glXGetSwapIntervalMESA =
X11_GL_GetProcAddress(_this, "glXGetSwapIntervalMESA");
_this->gl_data->glXSwapIntervalMESA =
(int(*)(int)) X11_GL_GetProcAddress(_this, "glXSwapIntervalMESA");
_this->gl_data->glXGetSwapIntervalMESA =
(int(*)(void)) X11_GL_GetProcAddress(_this,
"glXGetSwapIntervalMESA");
}
/* Check for GLX_SGI_swap_control */
if (HasExtension("GLX_SGI_swap_control", extensions)) {
*(void**)&_this->gl_data->glXSwapIntervalSGI =
X11_GL_GetProcAddress(_this, "glXSwapIntervalSGI");
_this->gl_data->glXSwapIntervalSGI =
(int (*)(int)) X11_GL_GetProcAddress(_this, "glXSwapIntervalSGI");
}
/* Check for GLX_ARB_create_context */
if (HasExtension("GLX_ARB_create_context", extensions)) {
*(void**)&_this->gl_data->glXCreateContextAttribsARB =
_this->gl_data->glXCreateContextAttribsARB =
(GLXContext (*)(Display*,GLXFBConfig,GLXContext,Bool,const int *))
X11_GL_GetProcAddress(_this, "glXCreateContextAttribsARB");
*(void**)&_this->gl_data->glXChooseFBConfig =
_this->gl_data->glXChooseFBConfig =
(GLXFBConfig *(*)(Display *, int, const int *, int *))
X11_GL_GetProcAddress(_this, "glXChooseFBConfig");
}

View File

@ -57,14 +57,14 @@ int X11_Vulkan_LoadLibrary(_THIS, const char *path)
if(!_this->vulkan_config.loader_handle)
return -1;
SDL_strlcpy(_this->vulkan_config.loader_path, path, SDL_arraysize(_this->vulkan_config.loader_path));
*(void**)&vkGetInstanceProcAddr = SDL_LoadFunction(
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
if(!vkGetInstanceProcAddr)
goto fail;
_this->vulkan_config.vkGetInstanceProcAddr = vkGetInstanceProcAddr;
_this->vulkan_config.vkGetInstanceProcAddr = (void *)vkGetInstanceProcAddr;
_this->vulkan_config.vkEnumerateInstanceExtensionProperties =
(PFN_vkEnumerateInstanceExtensionProperties)
_this->vulkan_config.vkGetInstanceProcAddr(VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
(void *)((PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr)(
VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
if(!_this->vulkan_config.vkEnumerateInstanceExtensionProperties)
goto fail;
extensions = SDL_Vulkan_CreateInstanceExtensionsList(
@ -108,7 +108,7 @@ int X11_Vulkan_LoadLibrary(_THIS, const char *path)
videoData->vulkan_xlib_xcb_library = SDL_LoadObject(libX11XCBLibraryName);
if(!videoData->vulkan_xlib_xcb_library)
goto fail;
*(void**)&videoData->vulkan_XGetXCBConnection =
videoData->vulkan_XGetXCBConnection =
SDL_LoadFunction(videoData->vulkan_xlib_xcb_library, "XGetXCBConnection");
if(!videoData->vulkan_XGetXCBConnection)
{