mirror of https://github.com/encounter/SDL.git
CoreAudio iOS/tvOS: Use AVFoundation instead of AudioSession. Fixes audio on tvOS.
Note that linking with AVFoundation is now required if you don't disable SDL_audio compilation on iOS and tvOS.
This commit is contained in:
parent
dbe2997ac0
commit
4209a1fd4c
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@ -31,6 +31,14 @@
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56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_coreaudio.h; path = coreaudio/SDL_coreaudio.h; sourceTree = "<group>"; };
|
56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_coreaudio.h; path = coreaudio/SDL_coreaudio.h; sourceTree = "<group>"; };
|
||||||
56ED04E0118A8EE200A56AA6 /* SDL_power.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_power.c; path = ../../src/power/SDL_power.c; sourceTree = SOURCE_ROOT; };
|
56ED04E0118A8EE200A56AA6 /* SDL_power.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_power.c; path = ../../src/power/SDL_power.c; sourceTree = SOURCE_ROOT; };
|
||||||
56ED04E2118A8EFD00A56AA6 /* SDL_syspower.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SDL_syspower.m; path = ../../src/power/uikit/SDL_syspower.m; sourceTree = SOURCE_ROOT; };
|
56ED04E2118A8EFD00A56AA6 /* SDL_syspower.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SDL_syspower.m; path = ../../src/power/uikit/SDL_syspower.m; sourceTree = SOURCE_ROOT; };
|
||||||
|
@ -683,7 +683,7 @@
|
||||||
56EA86F813E9EBF9002E47EB /* coreaudio */ = {
|
56EA86F813E9EBF9002E47EB /* coreaudio */ = {
|
||||||
isa = PBXGroup;
|
isa = PBXGroup;
|
||||||
children = (
|
children = (
|
||||||
56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */,
|
56EA86F913E9EC2B002E47EB /* SDL_coreaudio.m */,
|
||||||
56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */,
|
56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */,
|
||||||
);
|
);
|
||||||
name = coreaudio;
|
name = coreaudio;
|
||||||
|
@ -1255,7 +1255,7 @@
|
||||||
files = (
|
files = (
|
||||||
FAB5981D1BB5C31500BE72C5 /* SDL_atomic.c in Sources */,
|
FAB5981D1BB5C31500BE72C5 /* SDL_atomic.c in Sources */,
|
||||||
FAB5981E1BB5C31500BE72C5 /* SDL_spinlock.c in Sources */,
|
FAB5981E1BB5C31500BE72C5 /* SDL_spinlock.c in Sources */,
|
||||||
FAB5981F1BB5C31500BE72C5 /* SDL_coreaudio.c in Sources */,
|
FAB5981F1BB5C31500BE72C5 /* SDL_coreaudio.m in Sources */,
|
||||||
FAB598211BB5C31500BE72C5 /* SDL_dummyaudio.c in Sources */,
|
FAB598211BB5C31500BE72C5 /* SDL_dummyaudio.c in Sources */,
|
||||||
FAB598231BB5C31500BE72C5 /* SDL_audio.c in Sources */,
|
FAB598231BB5C31500BE72C5 /* SDL_audio.c in Sources */,
|
||||||
FAB598251BB5C31500BE72C5 /* SDL_audiocvt.c in Sources */,
|
FAB598251BB5C31500BE72C5 /* SDL_audiocvt.c in Sources */,
|
||||||
|
@ -1441,7 +1441,7 @@
|
||||||
0402A85812FE70C600CECEE3 /* SDL_render_gles2.c in Sources */,
|
0402A85812FE70C600CECEE3 /* SDL_render_gles2.c in Sources */,
|
||||||
0402A85912FE70C600CECEE3 /* SDL_shaders_gles2.c in Sources */,
|
0402A85912FE70C600CECEE3 /* SDL_shaders_gles2.c in Sources */,
|
||||||
04BAC09D1300C1290055DE28 /* SDL_log.c in Sources */,
|
04BAC09D1300C1290055DE28 /* SDL_log.c in Sources */,
|
||||||
56EA86FB13E9EC2B002E47EB /* SDL_coreaudio.c in Sources */,
|
56EA86FB13E9EC2B002E47EB /* SDL_coreaudio.m in Sources */,
|
||||||
93CB792613FC5F5300BD3E05 /* SDL_uikitviewcontroller.m in Sources */,
|
93CB792613FC5F5300BD3E05 /* SDL_uikitviewcontroller.m in Sources */,
|
||||||
AA628ADB159369E3005138DD /* SDL_rotate.c in Sources */,
|
AA628ADB159369E3005138DD /* SDL_rotate.c in Sources */,
|
||||||
AA126AD51617C5E7005ABC8F /* SDL_uikitmodes.m in Sources */,
|
AA126AD51617C5E7005ABC8F /* SDL_uikitmodes.m in Sources */,
|
||||||
|
|
|
@ -78,7 +78,6 @@
|
||||||
FA3D99531BC4E70E002C96C8 /* axis.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FA0EF2281BAF4487000E07A6 /* axis.bmp */; };
|
FA3D99531BC4E70E002C96C8 /* axis.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FA0EF2281BAF4487000E07A6 /* axis.bmp */; };
|
||||||
FA3D99541BC4E70F002C96C8 /* button.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FA0EF2291BAF4487000E07A6 /* button.bmp */; };
|
FA3D99541BC4E70F002C96C8 /* button.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FA0EF2291BAF4487000E07A6 /* button.bmp */; };
|
||||||
FA3D99551BC4E712002C96C8 /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
|
FA3D99551BC4E712002C96C8 /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
|
||||||
FA3D99561BC4E719002C96C8 /* testgamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = FA0EF2221BAF43DE000E07A6 /* testgamecontroller.c */; };
|
|
||||||
FA684F7B1BAF1A4400DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
|
FA684F7B1BAF1A4400DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
|
||||||
FA684F7F1BAF1A4D00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
|
FA684F7F1BAF1A4D00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
|
||||||
FA684F801BAF1A5000DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
|
FA684F801BAF1A5000DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
|
||||||
|
@ -125,8 +124,59 @@
|
||||||
FA8B4BDF196766F100F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
|
FA8B4BDF196766F100F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
|
||||||
FA8B4BE0196766F400F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
|
FA8B4BE0196766F400F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
|
||||||
FA8B4BE1196766F600F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
|
FA8B4BE1196766F600F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
|
||||||
FAA8CEE31BDF057F00D3BD45 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAA8CEE21BDF057F00D3BD45 /* GameController.framework */; };
|
|
||||||
FAA8CEE41BDF06D600D3BD45 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FA3D992B1BC4E619002C96C8 /* libSDL2.a */; };
|
FAA8CEE41BDF06D600D3BD45 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FA3D992B1BC4E619002C96C8 /* libSDL2.a */; };
|
||||||
|
FABA34771D8B4EAD00915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34831D8B575200915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34841D8B575200915323 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
|
||||||
|
FABA34851D8B575200915323 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
|
||||||
|
FABA34861D8B575200915323 /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
|
||||||
|
FABA34871D8B575200915323 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
|
||||||
|
FABA34881D8B575200915323 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
|
||||||
|
FABA34891D8B575200915323 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
|
||||||
|
FABA348A1D8B575200915323 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
|
||||||
|
FABA348B1D8B575200915323 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
|
||||||
|
FABA348C1D8B575200915323 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
|
||||||
|
FABA348D1D8B575200915323 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
|
||||||
|
FABA34941D8B578200915323 /* testaudiocapture.c in Sources */ = {isa = PBXBuildFile; fileRef = FABA34931D8B578200915323 /* testaudiocapture.c */; };
|
||||||
|
FABA34951D8B578600915323 /* testaudiocapture.c in Sources */ = {isa = PBXBuildFile; fileRef = FABA34931D8B578200915323 /* testaudiocapture.c */; };
|
||||||
|
FABA34981D8B582100915323 /* sample.wav in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAE20E2D33C600EA573E /* sample.wav */; };
|
||||||
|
FABA349A1D8B582100915323 /* loopwave.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A78B0E2D0F3D00EA573E /* loopwave.c */; };
|
||||||
|
FABA349C1D8B582100915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA349D1D8B582100915323 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
|
||||||
|
FABA349E1D8B582100915323 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
|
||||||
|
FABA349F1D8B582100915323 /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
|
||||||
|
FABA34A01D8B582100915323 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
|
||||||
|
FABA34A11D8B582100915323 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
|
||||||
|
FABA34A21D8B582100915323 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
|
||||||
|
FABA34A31D8B582100915323 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
|
||||||
|
FABA34A41D8B582100915323 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
|
||||||
|
FABA34A51D8B582100915323 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
|
||||||
|
FABA34A61D8B582100915323 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
|
||||||
|
FABA34AD1D8B58A700915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34AC1D8B58A700915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34AE1D8B58B200915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34AF1D8B59F800915323 /* testaudiocapture.c in Sources */ = {isa = PBXBuildFile; fileRef = FABA34931D8B578200915323 /* testaudiocapture.c */; };
|
||||||
|
FABA34B01D8B5B6400915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34B11D8B5B6C00915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34B21D8B5B7300915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34B31D8B5B7800915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34B41D8B5B7C00915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34B51D8B5B8400915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34B61D8B5B8900915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34B71D8B5B8D00915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34B81D8B5B9200915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34B91D8B5B9600915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34BA1D8B5B9B00915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34BB1D8B5BA100915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34BC1D8B5BA600915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34BD1D8B5BAB00915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34BE1D8B5BB000915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34BF1D8B5BB500915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34C01D8B5BBA00915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34C11D8B5BBE00915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34C21D8B5BC200915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34C31D8B5BC600915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34C41D8B5BCB00915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
|
FABA34C51D8B5BD000915323 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FABA34761D8B4EAD00915323 /* AVFoundation.framework */; };
|
||||||
FAE0E9821BAF9B230098DFA4 /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
|
FAE0E9821BAF9B230098DFA4 /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
|
||||||
FAE0E9861BAF9B230098DFA4 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
|
FAE0E9861BAF9B230098DFA4 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
|
||||||
FAE0E9871BAF9B230098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
|
FAE0E9871BAF9B230098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
|
||||||
|
@ -369,7 +419,11 @@
|
||||||
FA3D99341BC4E644002C96C8 /* testgamecontroller-TV.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "testgamecontroller-TV.app"; sourceTree = BUILT_PRODUCTS_DIR; };
|
FA3D99341BC4E644002C96C8 /* testgamecontroller-TV.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "testgamecontroller-TV.app"; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||||
FA684F7A1BAF1A4400DCFD1A /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
|
FA684F7A1BAF1A4400DCFD1A /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
|
||||||
FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreMotion.framework; path = System/Library/Frameworks/CoreMotion.framework; sourceTree = SDKROOT; };
|
FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreMotion.framework; path = System/Library/Frameworks/CoreMotion.framework; sourceTree = SDKROOT; };
|
||||||
FAA8CEE21BDF057F00D3BD45 /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS9.0.sdk/System/Library/Frameworks/GameController.framework; sourceTree = DEVELOPER_DIR; };
|
FABA34761D8B4EAD00915323 /* AVFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AVFoundation.framework; path = System/Library/Frameworks/AVFoundation.framework; sourceTree = SDKROOT; };
|
||||||
|
FABA34911D8B575200915323 /* testaudiocapture.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testaudiocapture.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||||
|
FABA34931D8B578200915323 /* testaudiocapture.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testaudiocapture.c; path = ../../test/testaudiocapture.c; sourceTree = "<group>"; };
|
||||||
|
FABA34AA1D8B582100915323 /* loopwav-TV.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "loopwav-TV.app"; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||||
|
FABA34AC1D8B58A700915323 /* AVFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AVFoundation.framework; path = Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS10.0.sdk/System/Library/Frameworks/AVFoundation.framework; sourceTree = DEVELOPER_DIR; };
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||||||
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FA8B4BD6196766D700F8EB7C /* CoreMotion.framework in Frameworks */,
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@ -757,6 +865,7 @@
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@ -774,6 +883,7 @@
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@ -887,6 +1001,8 @@
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||||||
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@ -926,6 +1051,7 @@
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||||||
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
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|
||||||
FAE0E9911BAF9B230098DFA4 /* Debug */ = {
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||||||
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|
@ -2493,6 +2732,24 @@
|
||||||
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|
||||||
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||||||
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|
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FABA348E1D8B575200915323 /* Build configuration list for PBXNativeTarget "testaudiocapture" */ = {
|
||||||
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|
buildConfigurations = (
|
||||||
|
FABA348F1D8B575200915323 /* Debug */,
|
||||||
|
FABA34901D8B575200915323 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
FABA34A71D8B582100915323 /* Build configuration list for PBXNativeTarget "loopwav-TV" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
FABA34A81D8B582100915323 /* Debug */,
|
||||||
|
FABA34A91D8B582100915323 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
FAE0E9901BAF9B230098DFA4 /* Build configuration list for PBXNativeTarget "testgamecontroller" */ = {
|
FAE0E9901BAF9B230098DFA4 /* Build configuration list for PBXNativeTarget "testgamecontroller" */ = {
|
||||||
isa = XCConfigurationList;
|
isa = XCConfigurationList;
|
||||||
buildConfigurations = (
|
buildConfigurations = (
|
||||||
|
|
|
@ -57,7 +57,6 @@
|
||||||
04BD000912E6671800899322 /* SDL_diskaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD8912E6671700899322 /* SDL_diskaudio.h */; };
|
04BD000912E6671800899322 /* SDL_diskaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD8912E6671700899322 /* SDL_diskaudio.h */; };
|
||||||
04BD001012E6671800899322 /* SDL_dummyaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD9412E6671700899322 /* SDL_dummyaudio.c */; };
|
04BD001012E6671800899322 /* SDL_dummyaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD9412E6671700899322 /* SDL_dummyaudio.c */; };
|
||||||
04BD001112E6671800899322 /* SDL_dummyaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD9512E6671700899322 /* SDL_dummyaudio.h */; };
|
04BD001112E6671800899322 /* SDL_dummyaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD9512E6671700899322 /* SDL_dummyaudio.h */; };
|
||||||
04BD001812E6671800899322 /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDA012E6671700899322 /* SDL_coreaudio.c */; };
|
|
||||||
04BD001912E6671800899322 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
|
04BD001912E6671800899322 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
|
||||||
04BD002612E6671800899322 /* SDL_audio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB412E6671700899322 /* SDL_audio.c */; };
|
04BD002612E6671800899322 /* SDL_audio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB412E6671700899322 /* SDL_audio.c */; };
|
||||||
04BD002712E6671800899322 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
|
04BD002712E6671800899322 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
|
||||||
|
@ -210,7 +209,6 @@
|
||||||
04BD022512E6671800899322 /* SDL_diskaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD8912E6671700899322 /* SDL_diskaudio.h */; };
|
04BD022512E6671800899322 /* SDL_diskaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD8912E6671700899322 /* SDL_diskaudio.h */; };
|
||||||
04BD022C12E6671800899322 /* SDL_dummyaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD9412E6671700899322 /* SDL_dummyaudio.c */; };
|
04BD022C12E6671800899322 /* SDL_dummyaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD9412E6671700899322 /* SDL_dummyaudio.c */; };
|
||||||
04BD022D12E6671800899322 /* SDL_dummyaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD9512E6671700899322 /* SDL_dummyaudio.h */; };
|
04BD022D12E6671800899322 /* SDL_dummyaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD9512E6671700899322 /* SDL_dummyaudio.h */; };
|
||||||
04BD023412E6671800899322 /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDA012E6671700899322 /* SDL_coreaudio.c */; };
|
|
||||||
04BD023512E6671800899322 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
|
04BD023512E6671800899322 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
|
||||||
04BD024212E6671800899322 /* SDL_audio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB412E6671700899322 /* SDL_audio.c */; };
|
04BD024212E6671800899322 /* SDL_audio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB412E6671700899322 /* SDL_audio.c */; };
|
||||||
04BD024312E6671800899322 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
|
04BD024312E6671800899322 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
|
||||||
|
@ -695,7 +693,6 @@
|
||||||
DB313FFF17554B71006C0E22 /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD7512E6671700899322 /* SDL_spinlock.c */; };
|
DB313FFF17554B71006C0E22 /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD7512E6671700899322 /* SDL_spinlock.c */; };
|
||||||
DB31400017554B71006C0E22 /* SDL_diskaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD8812E6671700899322 /* SDL_diskaudio.c */; };
|
DB31400017554B71006C0E22 /* SDL_diskaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD8812E6671700899322 /* SDL_diskaudio.c */; };
|
||||||
DB31400117554B71006C0E22 /* SDL_dummyaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD9412E6671700899322 /* SDL_dummyaudio.c */; };
|
DB31400117554B71006C0E22 /* SDL_dummyaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD9412E6671700899322 /* SDL_dummyaudio.c */; };
|
||||||
DB31400217554B71006C0E22 /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDA012E6671700899322 /* SDL_coreaudio.c */; };
|
|
||||||
DB31400317554B71006C0E22 /* SDL_audio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB412E6671700899322 /* SDL_audio.c */; };
|
DB31400317554B71006C0E22 /* SDL_audio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB412E6671700899322 /* SDL_audio.c */; };
|
||||||
DB31400417554B71006C0E22 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
|
DB31400417554B71006C0E22 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
|
||||||
DB31400517554B71006C0E22 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
|
DB31400517554B71006C0E22 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
|
||||||
|
@ -810,6 +807,7 @@
|
||||||
FA73671D19A540EF004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
|
FA73671D19A540EF004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
|
||||||
FA73671E19A54140004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
|
FA73671E19A54140004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
|
||||||
FA73671F19A54144004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
|
FA73671F19A54144004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
|
||||||
|
FABA34C71D8B5DB100915323 /* SDL_coreaudio.m in Sources */ = {isa = PBXBuildFile; fileRef = FABA34C61D8B5DB100915323 /* SDL_coreaudio.m */; };
|
||||||
/* End PBXBuildFile section */
|
/* End PBXBuildFile section */
|
||||||
|
|
||||||
/* Begin PBXContainerItemProxy section */
|
/* Begin PBXContainerItemProxy section */
|
||||||
|
@ -854,7 +852,6 @@
|
||||||
04BDFD8912E6671700899322 /* SDL_diskaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_diskaudio.h; sourceTree = "<group>"; };
|
04BDFD8912E6671700899322 /* SDL_diskaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_diskaudio.h; sourceTree = "<group>"; };
|
||||||
04BDFD9412E6671700899322 /* SDL_dummyaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_dummyaudio.c; sourceTree = "<group>"; };
|
04BDFD9412E6671700899322 /* SDL_dummyaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_dummyaudio.c; sourceTree = "<group>"; };
|
||||||
04BDFD9512E6671700899322 /* SDL_dummyaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_dummyaudio.h; sourceTree = "<group>"; };
|
04BDFD9512E6671700899322 /* SDL_dummyaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_dummyaudio.h; sourceTree = "<group>"; };
|
||||||
04BDFDA012E6671700899322 /* SDL_coreaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_coreaudio.c; sourceTree = "<group>"; };
|
|
||||||
04BDFDA112E6671700899322 /* SDL_coreaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_coreaudio.h; sourceTree = "<group>"; };
|
04BDFDA112E6671700899322 /* SDL_coreaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_coreaudio.h; sourceTree = "<group>"; };
|
||||||
04BDFDB412E6671700899322 /* SDL_audio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audio.c; sourceTree = "<group>"; };
|
04BDFDB412E6671700899322 /* SDL_audio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audio.c; sourceTree = "<group>"; };
|
||||||
04BDFDB512E6671700899322 /* SDL_audio_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_c.h; sourceTree = "<group>"; };
|
04BDFDB512E6671700899322 /* SDL_audio_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_c.h; sourceTree = "<group>"; };
|
||||||
|
@ -1102,6 +1099,7 @@
|
||||||
F59C710600D5CB5801000001 /* SDL.info */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = SDL.info; sourceTree = "<group>"; };
|
F59C710600D5CB5801000001 /* SDL.info */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = SDL.info; sourceTree = "<group>"; };
|
||||||
F5A2EF3900C6A39A01000001 /* BUGS.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = BUGS.txt; path = ../../BUGS.txt; sourceTree = SOURCE_ROOT; };
|
F5A2EF3900C6A39A01000001 /* BUGS.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = BUGS.txt; path = ../../BUGS.txt; sourceTree = SOURCE_ROOT; };
|
||||||
FA73671C19A540EF004122E4 /* CoreVideo.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreVideo.framework; path = /System/Library/Frameworks/CoreVideo.framework; sourceTree = "<absolute>"; };
|
FA73671C19A540EF004122E4 /* CoreVideo.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreVideo.framework; path = /System/Library/Frameworks/CoreVideo.framework; sourceTree = "<absolute>"; };
|
||||||
|
FABA34C61D8B5DB100915323 /* SDL_coreaudio.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_coreaudio.m; sourceTree = "<group>"; };
|
||||||
/* End PBXFileReference section */
|
/* End PBXFileReference section */
|
||||||
|
|
||||||
/* Begin PBXFrameworksBuildPhase section */
|
/* Begin PBXFrameworksBuildPhase section */
|
||||||
|
@ -1334,8 +1332,8 @@
|
||||||
04BDFD9F12E6671700899322 /* coreaudio */ = {
|
04BDFD9F12E6671700899322 /* coreaudio */ = {
|
||||||
isa = PBXGroup;
|
isa = PBXGroup;
|
||||||
children = (
|
children = (
|
||||||
04BDFDA012E6671700899322 /* SDL_coreaudio.c */,
|
|
||||||
04BDFDA112E6671700899322 /* SDL_coreaudio.h */,
|
04BDFDA112E6671700899322 /* SDL_coreaudio.h */,
|
||||||
|
FABA34C61D8B5DB100915323 /* SDL_coreaudio.m */,
|
||||||
);
|
);
|
||||||
path = coreaudio;
|
path = coreaudio;
|
||||||
sourceTree = "<group>";
|
sourceTree = "<group>";
|
||||||
|
@ -2396,7 +2394,6 @@
|
||||||
04BDFFFC12E6671800899322 /* SDL_spinlock.c in Sources */,
|
04BDFFFC12E6671800899322 /* SDL_spinlock.c in Sources */,
|
||||||
04BD000812E6671800899322 /* SDL_diskaudio.c in Sources */,
|
04BD000812E6671800899322 /* SDL_diskaudio.c in Sources */,
|
||||||
04BD001012E6671800899322 /* SDL_dummyaudio.c in Sources */,
|
04BD001012E6671800899322 /* SDL_dummyaudio.c in Sources */,
|
||||||
04BD001812E6671800899322 /* SDL_coreaudio.c in Sources */,
|
|
||||||
04BD002612E6671800899322 /* SDL_audio.c in Sources */,
|
04BD002612E6671800899322 /* SDL_audio.c in Sources */,
|
||||||
04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */,
|
04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */,
|
||||||
04BD002912E6671800899322 /* SDL_audiodev.c in Sources */,
|
04BD002912E6671800899322 /* SDL_audiodev.c in Sources */,
|
||||||
|
@ -2432,6 +2429,7 @@
|
||||||
04BD00A812E6671800899322 /* SDL_string.c in Sources */,
|
04BD00A812E6671800899322 /* SDL_string.c in Sources */,
|
||||||
04BD00BD12E6671800899322 /* SDL_syscond.c in Sources */,
|
04BD00BD12E6671800899322 /* SDL_syscond.c in Sources */,
|
||||||
04BD00BE12E6671800899322 /* SDL_sysmutex.c in Sources */,
|
04BD00BE12E6671800899322 /* SDL_sysmutex.c in Sources */,
|
||||||
|
FABA34C71D8B5DB100915323 /* SDL_coreaudio.m in Sources */,
|
||||||
04BD00C012E6671800899322 /* SDL_syssem.c in Sources */,
|
04BD00C012E6671800899322 /* SDL_syssem.c in Sources */,
|
||||||
04BD00C112E6671800899322 /* SDL_systhread.c in Sources */,
|
04BD00C112E6671800899322 /* SDL_systhread.c in Sources */,
|
||||||
04BD00CA12E6671800899322 /* SDL_thread.c in Sources */,
|
04BD00CA12E6671800899322 /* SDL_thread.c in Sources */,
|
||||||
|
@ -2515,7 +2513,6 @@
|
||||||
04BD021812E6671800899322 /* SDL_spinlock.c in Sources */,
|
04BD021812E6671800899322 /* SDL_spinlock.c in Sources */,
|
||||||
04BD022412E6671800899322 /* SDL_diskaudio.c in Sources */,
|
04BD022412E6671800899322 /* SDL_diskaudio.c in Sources */,
|
||||||
04BD022C12E6671800899322 /* SDL_dummyaudio.c in Sources */,
|
04BD022C12E6671800899322 /* SDL_dummyaudio.c in Sources */,
|
||||||
04BD023412E6671800899322 /* SDL_coreaudio.c in Sources */,
|
|
||||||
04BD024212E6671800899322 /* SDL_audio.c in Sources */,
|
04BD024212E6671800899322 /* SDL_audio.c in Sources */,
|
||||||
04BD024412E6671800899322 /* SDL_audiocvt.c in Sources */,
|
04BD024412E6671800899322 /* SDL_audiocvt.c in Sources */,
|
||||||
04BD024512E6671800899322 /* SDL_audiodev.c in Sources */,
|
04BD024512E6671800899322 /* SDL_audiodev.c in Sources */,
|
||||||
|
@ -2634,7 +2631,6 @@
|
||||||
DB313FFF17554B71006C0E22 /* SDL_spinlock.c in Sources */,
|
DB313FFF17554B71006C0E22 /* SDL_spinlock.c in Sources */,
|
||||||
DB31400017554B71006C0E22 /* SDL_diskaudio.c in Sources */,
|
DB31400017554B71006C0E22 /* SDL_diskaudio.c in Sources */,
|
||||||
DB31400117554B71006C0E22 /* SDL_dummyaudio.c in Sources */,
|
DB31400117554B71006C0E22 /* SDL_dummyaudio.c in Sources */,
|
||||||
DB31400217554B71006C0E22 /* SDL_coreaudio.c in Sources */,
|
|
||||||
DB31400317554B71006C0E22 /* SDL_audio.c in Sources */,
|
DB31400317554B71006C0E22 /* SDL_audio.c in Sources */,
|
||||||
DB31400417554B71006C0E22 /* SDL_audiocvt.c in Sources */,
|
DB31400417554B71006C0E22 /* SDL_audiocvt.c in Sources */,
|
||||||
DB31400517554B71006C0E22 /* SDL_audiodev.c in Sources */,
|
DB31400517554B71006C0E22 /* SDL_audiodev.c in Sources */,
|
||||||
|
|
|
@ -27,6 +27,7 @@ Xcode-iOS project. Those are:
|
||||||
-CoreAudio.framework
|
-CoreAudio.framework
|
||||||
-CoreMotion.framework
|
-CoreMotion.framework
|
||||||
-GameController.framework
|
-GameController.framework
|
||||||
|
-AVFoundation.framework
|
||||||
|
|
||||||
All of these frameworks are part of the iOS SDK, not part of the core OS X
|
All of these frameworks are part of the iOS SDK, not part of the core OS X
|
||||||
system.
|
system.
|
||||||
|
|
|
@ -405,5 +405,6 @@ SDL_project "SDL2"
|
||||||
"$(SDKROOT)/Foundation.framework",
|
"$(SDKROOT)/Foundation.framework",
|
||||||
"$(SDKROOT)/CoreAudio.framework",
|
"$(SDKROOT)/CoreAudio.framework",
|
||||||
"$(SDKROOT)/CoreMotion.framework",
|
"$(SDKROOT)/CoreMotion.framework",
|
||||||
"$(SDKROOT)/GameController.framework"
|
"$(SDKROOT)/GameController.framework",
|
||||||
|
"$(SDKROOT)/AVFoundation.framework",
|
||||||
}
|
}
|
||||||
|
|
|
@ -32,6 +32,8 @@
|
||||||
#if MACOSX_COREAUDIO
|
#if MACOSX_COREAUDIO
|
||||||
#include <CoreAudio/CoreAudio.h>
|
#include <CoreAudio/CoreAudio.h>
|
||||||
#include <CoreServices/CoreServices.h>
|
#include <CoreServices/CoreServices.h>
|
||||||
|
#else
|
||||||
|
#import <AVFoundation/AVFoundation.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include <AudioToolbox/AudioToolbox.h>
|
#include <AudioToolbox/AudioToolbox.h>
|
||||||
|
|
|
@ -272,21 +272,45 @@ device_list_changed(AudioObjectID systemObj, UInt32 num_addr, const AudioObjectP
|
||||||
static int open_playback_devices = 0;
|
static int open_playback_devices = 0;
|
||||||
static int open_capture_devices = 0;
|
static int open_capture_devices = 0;
|
||||||
|
|
||||||
static void update_audio_session()
|
#if !MACOSX_COREAUDIO
|
||||||
|
static BOOL update_audio_session()
|
||||||
{
|
{
|
||||||
#if !MACOSX_COREAUDIO && !TARGET_OS_TV
|
@autoreleasepool {
|
||||||
/* !!! FIXME: move this to AVAudioSession. This is deprecated, and the new version is available as of (ancient!) iOS 3.0 */
|
AVAudioSession *session = [AVAudioSession sharedInstance];
|
||||||
UInt32 category;
|
NSString *category;
|
||||||
|
NSError *err = nil;
|
||||||
|
|
||||||
if (open_playback_devices && open_capture_devices) {
|
if (open_playback_devices && open_capture_devices) {
|
||||||
category = kAudioSessionCategory_PlayAndRecord;
|
category = AVAudioSessionCategoryPlayAndRecord;
|
||||||
} else if (open_capture_devices) {
|
} else if (open_capture_devices) {
|
||||||
category = kAudioSessionCategory_RecordAudio;
|
category = AVAudioSessionCategoryRecord;
|
||||||
} else { /* nothing open, or just playing audio. */
|
} else {
|
||||||
category = kAudioSessionCategory_AmbientSound;
|
/* Set category to ambient so that other music continues playing.
|
||||||
|
You can change this at runtime in your own code if you need different
|
||||||
|
behavior. If this is common, we can add an SDL hint for this. */
|
||||||
|
category = AVAudioSessionCategoryAmbient;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (open_playback_devices + open_capture_devices == 1) {
|
||||||
|
if (![session setActive:YES error:&err]) {
|
||||||
|
NSString *desc = err.description;
|
||||||
|
SDL_SetError("Could not activate Audio Session: %s", desc.UTF8String);
|
||||||
|
return NO;
|
||||||
|
}
|
||||||
|
} else if (!open_playback_devices && !open_capture_devices) {
|
||||||
|
[session setActive:NO error:nil];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (![session setCategory:category error:&err]) {
|
||||||
|
NSString *desc = err.description;
|
||||||
|
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
|
||||||
|
return NO;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return YES;
|
||||||
}
|
}
|
||||||
AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof (UInt32), &category);
|
|
||||||
#endif
|
#endif
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/* The AudioQueue callback */
|
/* The AudioQueue callback */
|
||||||
|
@ -444,7 +468,10 @@ COREAUDIO_CloseDevice(_THIS)
|
||||||
} else {
|
} else {
|
||||||
open_playback_devices--;
|
open_playback_devices--;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if !MACOSX_COREAUDIO
|
||||||
update_audio_session();
|
update_audio_session();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#if MACOSX_COREAUDIO
|
#if MACOSX_COREAUDIO
|
||||||
|
@ -620,7 +647,12 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
} else {
|
} else {
|
||||||
open_playback_devices++;
|
open_playback_devices++;
|
||||||
}
|
}
|
||||||
update_audio_session();
|
|
||||||
|
#if !MACOSX_COREAUDIO
|
||||||
|
if (!update_audio_session()) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
/* Setup a AudioStreamBasicDescription with the requested format */
|
/* Setup a AudioStreamBasicDescription with the requested format */
|
||||||
SDL_zerop(strdesc);
|
SDL_zerop(strdesc);
|
||||||
|
@ -718,18 +750,6 @@ COREAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||||
#else
|
#else
|
||||||
impl->OnlyHasDefaultOutputDevice = 1;
|
impl->OnlyHasDefaultOutputDevice = 1;
|
||||||
impl->OnlyHasDefaultCaptureDevice = 1;
|
impl->OnlyHasDefaultCaptureDevice = 1;
|
||||||
|
|
||||||
/* Set category to ambient sound so that other music continues playing.
|
|
||||||
You can change this at runtime in your own code if you need different
|
|
||||||
behavior. If this is common, we can add an SDL hint for this.
|
|
||||||
!!! FIXME: do this when a device is opened, and deinitialize when all devices close.
|
|
||||||
*/
|
|
||||||
/* !!! FIXME: move this to AVAudioSession. This is deprecated, and the new version is available as of (ancient!) iOS 3.0 */
|
|
||||||
#if !TARGET_OS_TV
|
|
||||||
AudioSessionInitialize(NULL, NULL, NULL, nil);
|
|
||||||
UInt32 category = kAudioSessionCategory_AmbientSound;
|
|
||||||
AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(UInt32), &category);
|
|
||||||
#endif /* !TARGET_OS_TV */
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
impl->ProvidesOwnCallbackThread = 1;
|
impl->ProvidesOwnCallbackThread = 1;
|
Loading…
Reference in New Issue