mirror of https://github.com/encounter/SDL.git
Improved the pitch variable description
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@ -371,7 +371,7 @@ extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
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* \param rect A pointer to the rectangle of pixels to update, or NULL to
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* update the entire texture.
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* \param pixels The raw pixel data.
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* \param pitch The number of bytes between rows of pixel data.
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* \param pitch The number of bytes in a row of pixel data, including padding between lines.
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*
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* \return 0 on success, or -1 if the texture is not valid.
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*
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