mirror of https://github.com/encounter/SDL.git
x11: Don't send duplicate events when reconciling the keyboard state
Failing to check if a key was known to be pressed by SDL was causing SDL_SendKeyboardKey to send duplicate key pressed events with the repeat property set to true. Fixes Bugzilla #3637.
This commit is contained in:
parent
5dc350133f
commit
545fba7886
|
@ -348,6 +348,7 @@ X11_ReconcileKeyboardState(_THIS)
|
|||
Window junk_window;
|
||||
int x, y;
|
||||
unsigned int mask;
|
||||
const Uint8 *keyboardState;
|
||||
|
||||
X11_XQueryKeymap(display, keys);
|
||||
|
||||
|
@ -357,11 +358,16 @@ X11_ReconcileKeyboardState(_THIS)
|
|||
SDL_ToggleModState(KMOD_NUM, (mask & X11_GetNumLockModifierMask(_this)) != 0);
|
||||
}
|
||||
|
||||
keyboardState = SDL_GetKeyboardState(0);
|
||||
for (keycode = 0; keycode < 256; ++keycode) {
|
||||
if (keys[keycode / 8] & (1 << (keycode % 8))) {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, viddata->key_layout[keycode]);
|
||||
} else {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, viddata->key_layout[keycode]);
|
||||
SDL_Scancode scancode = viddata->key_layout[keycode];
|
||||
SDL_bool x11KeyPressed = (keys[keycode / 8] & (1 << (keycode % 8))) != 0;
|
||||
SDL_bool sdlKeyPressed = keyboardState[scancode] == SDL_PRESSED;
|
||||
|
||||
if (x11KeyPressed && !sdlKeyPressed) {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, scancode);
|
||||
} else if (!x11KeyPressed && sdlKeyPressed) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue