mirror of https://github.com/encounter/SDL.git
Minor cleanups
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bebc8d126d
commit
557d43e69a
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@ -52,7 +52,7 @@
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#define SDL_DFB_RENDERERDATA(rend) DirectFB_RenderData *renddata = ((rend) ? (DirectFB_RenderData *) (rend)->driverdata : NULL)
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/* GDI renderer implementation */
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/* DirectFB renderer implementation */
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static SDL_Renderer *DirectFB_CreateRenderer(SDL_Window * window,
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Uint32 flags);
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@ -48,6 +48,7 @@ static void
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MX6_Destroy(SDL_VideoDevice * device)
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{
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if (device->driverdata != NULL) {
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SDL_free(device->driverdata);
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device->driverdata = NULL;
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}
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}
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@ -56,7 +57,7 @@ static SDL_VideoDevice *
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MX6_Create()
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{
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SDL_VideoDevice *device;
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SDL_VideoData *phdata;
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SDL_VideoData *data;
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/* Initialize SDL_VideoDevice structure */
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device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
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@ -66,14 +67,14 @@ MX6_Create()
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}
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/* Initialize internal data */
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phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
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if (phdata == NULL) {
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data = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
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if (data == NULL) {
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SDL_OutOfMemory();
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SDL_free(device);
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return NULL;
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}
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device->driverdata = phdata;
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device->driverdata = data;
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/* Setup amount of available displays and current display */
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device->num_displays = 0;
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@ -185,7 +186,7 @@ MX6_VideoInit(_THIS)
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SDL_EVDEV_Init();
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#endif
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return 1;
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return 0;
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}
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void
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@ -213,31 +214,31 @@ int
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MX6_CreateWindow(_THIS, SDL_Window * window)
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{
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SDL_DisplayData *displaydata;
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SDL_WindowData *wdata;
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SDL_WindowData *data;
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displaydata = SDL_GetDisplayDriverData(0);
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/* Allocate window internal data */
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wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
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if (wdata == NULL) {
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data = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
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if (data == NULL) {
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return SDL_OutOfMemory();
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}
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/* Setup driver data for this window */
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window->driverdata = wdata;
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window->driverdata = data;
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window->flags |= SDL_WINDOW_OPENGL;
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if (!_this->egl_data) {
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return -1;
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}
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wdata->native_window = egl_viv_data->fbCreateWindow(displaydata->native_display, window->x, window->y, window->w, window->h);
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if (!wdata->native_window) {
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data->native_window = egl_viv_data->fbCreateWindow(displaydata->native_display, window->x, window->y, window->w, window->h);
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if (!data->native_window) {
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return SDL_SetError("MX6: Can't create native window");
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}
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wdata->egl_surface = SDL_EGL_CreateSurface(_this, wdata->native_window);
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if (wdata->egl_surface == EGL_NO_SURFACE) {
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data->egl_surface = SDL_EGL_CreateSurface(_this, data->native_window);
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if (data->egl_surface == EGL_NO_SURFACE) {
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return SDL_SetError("MX6: Can't create EGL surface");
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}
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@ -248,22 +249,27 @@ MX6_CreateWindow(_THIS, SDL_Window * window)
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void
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MX6_DestroyWindow(_THIS, SDL_Window * window)
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{
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SDL_WindowData *wdata;
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SDL_WindowData *data;
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wdata = window->driverdata;
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if (wdata) {
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SDL_EGL_DestroySurface(_this, wdata->egl_surface);
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}
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data = window->driverdata;
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if (data) {
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if (data->egl_surface != EGL_NO_SURFACE) {
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SDL_EGL_DestroySurface(_this, data->egl_surface);
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}
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if (egl_viv_data) {
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egl_viv_data->fbDestroyWindow(wdata->native_window);
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if (data->native_window) {
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egl_viv_data->fbDestroyWindow(data->native_window);
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}
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SDL_free(data);
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}
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window->driverdata = NULL;
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}
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int
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MX6_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
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{
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return -1;
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return SDL_Unsupported();
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}
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void
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@ -29,8 +29,8 @@
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/* EGL implementation of SDL OpenGL support */
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int
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X11_GLES_LoadLibrary(_THIS, const char *path) {
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X11_GLES_LoadLibrary(_THIS, const char *path)
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{
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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/* If the profile requested is not GL ES, switch over to X11_GL functions */
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