mirror of https://github.com/encounter/SDL.git
test: Moved testgesture.c over to the common SDLtest framework.
This commit is contained in:
parent
f95ca7bb8e
commit
5897ed85f5
|
@ -22,6 +22,9 @@
|
|||
#include <emscripten/emscripten.h>
|
||||
#endif
|
||||
|
||||
#include "SDL_test.h"
|
||||
#include "SDL_test_common.h"
|
||||
|
||||
#define WIDTH 640
|
||||
#define HEIGHT 480
|
||||
#define BPP 4
|
||||
|
@ -32,6 +35,7 @@
|
|||
|
||||
#define VERBOSE 0
|
||||
|
||||
static SDLTest_CommonState *state;
|
||||
static SDL_Event events[EVENT_BUF_SIZE];
|
||||
static int eventWrite;
|
||||
|
||||
|
@ -40,7 +44,7 @@ static int colors[7] = {0xFF,0xFF00,0xFF0000,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF
|
|||
|
||||
SDL_Surface *screen;
|
||||
SDL_Window *window;
|
||||
SDL_bool quitting = SDL_FALSE;
|
||||
int quitting = 0;
|
||||
|
||||
typedef struct {
|
||||
float x,y;
|
||||
|
@ -113,9 +117,15 @@ void drawKnob(SDL_Surface* screen,Knob k) {
|
|||
(k.p.y+k.r/2*SDL_sinf(k.ang))*screen->h,k.r/4*screen->w,0);
|
||||
}
|
||||
|
||||
void DrawScreen(SDL_Surface* screen, SDL_Window* window)
|
||||
void DrawScreen(SDL_Window* window)
|
||||
{
|
||||
SDL_Surface* screen = SDL_GetWindowSurface(window);
|
||||
int i;
|
||||
|
||||
if (!screen) {
|
||||
return;
|
||||
}
|
||||
|
||||
#if 1
|
||||
SDL_FillRect(screen, NULL, 0);
|
||||
#else
|
||||
|
@ -155,33 +165,22 @@ void DrawScreen(SDL_Surface* screen, SDL_Window* window)
|
|||
SDL_UpdateWindowSurface(window);
|
||||
}
|
||||
|
||||
/* Returns a new SDL_Window if window is NULL or window if not. */
|
||||
SDL_Window* initWindow(SDL_Window *window, int width,int height)
|
||||
{
|
||||
if (!window) {
|
||||
window = SDL_CreateWindow("Gesture Test",
|
||||
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
|
||||
width, height, SDL_WINDOW_RESIZABLE);
|
||||
}
|
||||
return window;
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
SDL_Event event;
|
||||
SDL_RWops *stream;
|
||||
int i;
|
||||
|
||||
while(SDL_PollEvent(&event))
|
||||
{
|
||||
SDLTest_CommonEvent(state, &event, &quitting);
|
||||
|
||||
/* Record _all_ events */
|
||||
events[eventWrite & (EVENT_BUF_SIZE-1)] = event;
|
||||
eventWrite++;
|
||||
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
quitting = SDL_TRUE;
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
switch (event.key.keysym.sym)
|
||||
{
|
||||
|
@ -206,22 +205,10 @@ void loop()
|
|||
stream = SDL_RWFromFile("gestureSave", "r");
|
||||
SDL_Log("Loaded: %i", SDL_LoadDollarTemplates(-1, stream));
|
||||
SDL_RWclose(stream);
|
||||
break;
|
||||
case SDLK_ESCAPE:
|
||||
quitting = SDL_TRUE;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case SDL_WINDOWEVENT:
|
||||
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||
if (!(window = initWindow(window, event.window.data1, event.window.data2)) ||
|
||||
!(screen = SDL_GetWindowSurface(window)))
|
||||
{
|
||||
SDL_Quit();
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_FINGERMOTION:
|
||||
#if VERBOSE
|
||||
SDL_Log("Finger: %"SDL_PRIs64",x: %f, y: %f",event.tfinger.fingerId,
|
||||
|
@ -264,7 +251,12 @@ void loop()
|
|||
break;
|
||||
}
|
||||
}
|
||||
DrawScreen(screen, window);
|
||||
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
if (state->windows[i]) {
|
||||
DrawScreen(state->windows[i]);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
if (quitting) {
|
||||
|
@ -275,23 +267,35 @@ void loop()
|
|||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
window = NULL;
|
||||
screen = NULL;
|
||||
quitting = SDL_FALSE;
|
||||
int i;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
quitting = 0;
|
||||
|
||||
/* gesture variables */
|
||||
knob.r = .1f;
|
||||
knob.ang = 0;
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1;
|
||||
/* !!! FIXME: there should be an SDLTest_CommonDefaultArgs() so apps don't need this. */
|
||||
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
|
||||
if (!state) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (!(window = initWindow(window, WIDTH, HEIGHT)) ||
|
||||
!(screen = SDL_GetWindowSurface(window)))
|
||||
{
|
||||
SDL_Quit();
|
||||
state->window_title = "Gesture Test";
|
||||
state->window_w = WIDTH;
|
||||
state->window_h = HEIGHT;
|
||||
state->skip_renderer = SDL_TRUE;
|
||||
|
||||
for (i = 1; i < argc;) {
|
||||
const int consumed = SDLTest_CommonArg(state, i);
|
||||
if (consumed == 0) {
|
||||
SDL_Log("Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
|
||||
return 1;
|
||||
}
|
||||
i += consumed;
|
||||
}
|
||||
|
||||
if (!SDLTest_CommonInit(state)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -303,7 +307,7 @@ int main(int argc, char* argv[])
|
|||
}
|
||||
#endif
|
||||
|
||||
SDL_Quit();
|
||||
SDLTest_CommonQuit(state);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue