Fixed typo in README for iOS.

This commit is contained in:
Philipp Wiesemann 2016-01-01 17:41:11 +01:00
parent 4a93dae4cd
commit 5ba1fd9bb1
1 changed files with 1 additions and 1 deletions

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@ -64,7 +64,7 @@ Notes -- Retina / High-DPI and window sizes
Window and display mode sizes in SDL are in "screen coordinates" (or "points",
in Apple's terminology) rather than in pixels. On iOS this means that a window
created on an iPhone 6 will have a size in screen cooordinates of 375 x 667,
created on an iPhone 6 will have a size in screen coordinates of 375 x 667,
rather than a size in pixels of 750 x 1334. All iOS apps are expected to
size their content based on screen coordinates / points rather than pixels,
as this allows different iOS devices to have different pixel densities