mirror of https://github.com/encounter/SDL.git
SDL_config_windows.h: detect winsdkver.h using __has_include()
__has_include() was added in VS 2017 15.3, so this works out to essentially the same _MSC_VER >= 1911 check we had before for MSVC but works for non-MSVC compilers also.
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@ -25,9 +25,16 @@
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#include "SDL_platform.h"
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/* winsdkver.h defines _WIN32_MAXVER for SDK version detection. It is present since at least the Windows 7 SDK.
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* Define NO_WINSDKVER_H if your SDK version doesn't provide this, or use CMake which can detect it automatically. */
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#ifndef NO_WINSDKVER_H
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/* winsdkver.h defines _WIN32_MAXVER for SDK version detection. It is present since at least the Windows 7 SDK,
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* but out of caution we'll only use it if the compiler supports __has_include() to confirm its presence.
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* If your compiler doesn't support __has_include() but you have winsdkver.h, define HAVE_WINSDKVER_H. */
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#if !defined(HAVE_WINSDKVER_H) && defined(__has_include)
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#if __has_include(<winsdkver.h>)
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#define HAVE_WINSDKVER_H 1
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#endif
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#endif
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#ifdef HAVE_WINSDKVER_H
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#include <winsdkver.h>
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#endif
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