Updated to version 2.0.19 for development

This commit is contained in:
Sam Lantinga 2021-11-30 09:58:21 -08:00
parent 2e9821423a
commit 5fc901d4f3
9 changed files with 24 additions and 18 deletions

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@ -61,9 +61,9 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
set(SDL_MAJOR_VERSION 2)
set(SDL_MINOR_VERSION 0)
set(SDL_MICRO_VERSION 18)
set(SDL_INTERFACE_AGE 0)
set(SDL_BINARY_AGE 18)
set(SDL_MICRO_VERSION 19)
set(SDL_INTERFACE_AGE 1)
set(SDL_BINARY_AGE 19)
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
# the following should match the versions in Xcode project file:
set(DYLIB_CURRENT_VERSION 19.0.0)

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@ -2,7 +2,7 @@
# wmake -f Makefile.os2
LIBNAME = SDL2
VERSION = 2.0.18
VERSION = 2.0.19
DESCRIPTION = Simple DirectMedia Layer 2
LIBHOME = .

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@ -19,10 +19,10 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>2.0.18</string>
<string>2.0.19</string>
<key>CFBundleSignature</key>
<string>SDLX</string>
<key>CFBundleVersion</key>
<string>2.0.18</string>
<string>2.0.19</string>
</dict>
</plist>

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@ -39,7 +39,7 @@
#
# Base version of SDL, used for packaging purposes
$SDLVersion = "2.0.18"
$SDLVersion = "2.0.19"
# Gets the .bat file that sets up an MSBuild environment, given one of
# Visual Studio's, "PlatformToolset"s.

6
configure vendored
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@ -2847,9 +2847,9 @@ orig_CFLAGS="$CFLAGS"
#
SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0
SDL_MICRO_VERSION=18
SDL_INTERFACE_AGE=0
SDL_BINARY_AGE=18
SDL_MICRO_VERSION=19
SDL_INTERFACE_AGE=1
SDL_BINARY_AGE=19
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION

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@ -22,9 +22,9 @@ dnl Set various version strings - taken gratefully from the GTk sources
#
SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0
SDL_MICRO_VERSION=18
SDL_INTERFACE_AGE=0
SDL_BINARY_AGE=18
SDL_MICRO_VERSION=19
SDL_INTERFACE_AGE=1
SDL_BINARY_AGE=19
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
AC_SUBST(SDL_MAJOR_VERSION)

6
debian/changelog vendored
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@ -1,3 +1,9 @@
libsdl2 (2.0.19) UNRELEASED; urgency=low
* Updated SDL to version 2.0.19
-- Sam Lantinga <slouken@libsdl.org> Tue, 30 Nov 2021 09:57:40 -0800
libsdl2 (2.0.18) UNRELEASED; urgency=low
* Updated SDL to version 2.0.18

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@ -59,7 +59,7 @@ typedef struct SDL_version
*/
#define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 0
#define SDL_PATCHLEVEL 18
#define SDL_PATCHLEVEL 19
/**
* Macro to determine SDL version program was compiled against.

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@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,0,18,0
PRODUCTVERSION 2,0,18,0
FILEVERSION 2,0,19,0
PRODUCTVERSION 2,0,19,0
FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L
FILEOS 0x40004L
@ -23,12 +23,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0"
VALUE "FileVersion", "2, 0, 18, 0\0"
VALUE "FileVersion", "2, 0, 19, 0\0"
VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright (C) 2021 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL2.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer\0"
VALUE "ProductVersion", "2, 0, 18, 0\0"
VALUE "ProductVersion", "2, 0, 19, 0\0"
END
END
BLOCK "VarFileInfo"