mirror of https://github.com/encounter/SDL.git
video: Set window->surface NULL after freeing it.
Otherwise, when SDL_CreateWindowFramebuffer() is called again, it will return the free'd surface instead of creating a new one.
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@ -2374,6 +2374,7 @@ SDL_GetWindowSurface(SDL_Window * window)
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if (window->surface) {
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window->surface->flags &= ~SDL_DONTFREE;
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SDL_FreeSurface(window->surface);
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window->surface = NULL;
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}
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window->surface = SDL_CreateWindowFramebuffer(window);
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if (window->surface) {
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