Fixed bug 4152 - Windows 10 v1803 update seems to have fixed the jumping mouse bug (see bug #3931.)

This commit is contained in:
Sam Lantinga 2018-05-05 10:27:53 -07:00
parent 386790efbf
commit 606c5a585c
1 changed files with 0 additions and 55 deletions

View File

@ -359,11 +359,6 @@ ShouldGenerateWindowCloseOnAltF4(void)
return !SDL_GetHintBoolean(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, SDL_FALSE); return !SDL_GetHintBoolean(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, SDL_FALSE);
} }
/* Win10 "Fall Creators Update" introduced the bug that SetCursorPos() (as used by SDL_WarpMouseInWindow())
doesn't reliably generate WM_MOUSEMOVE events anymore (see #3931) which breaks relative mouse mode via warping.
This is used to implement a workaround.. */
static SDL_bool isWin10FCUorNewer = SDL_FALSE;
LRESULT CALLBACK LRESULT CALLBACK
WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{ {
@ -486,17 +481,6 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
if (!mouse->relative_mode || mouse->relative_mode_warp) { if (!mouse->relative_mode || mouse->relative_mode_warp) {
SDL_MouseID mouseID = (((GetMessageExtraInfo() & MOUSEEVENTF_FROMTOUCH) == MOUSEEVENTF_FROMTOUCH) ? SDL_TOUCH_MOUSEID : 0); SDL_MouseID mouseID = (((GetMessageExtraInfo() & MOUSEEVENTF_FROMTOUCH) == MOUSEEVENTF_FROMTOUCH) ? SDL_TOUCH_MOUSEID : 0);
SDL_SendMouseMotion(data->window, mouseID, 0, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); SDL_SendMouseMotion(data->window, mouseID, 0, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
if (isWin10FCUorNewer && mouseID != SDL_TOUCH_MOUSEID && mouse->relative_mode_warp) {
/* To work around #3931, Win10 bug introduced in Fall Creators Update, where
SetCursorPos() (SDL_WarpMouseInWindow()) doesn't reliably generate mouse events anymore,
after each windows mouse event generate a fake event for the middle of the window
if relative_mode_warp is used */
int center_x = 0, center_y = 0;
SDL_GetWindowSize(data->window, &center_x, &center_y);
center_x /= 2;
center_y /= 2;
SDL_SendMouseMotion(data->window, mouseID, 0, center_x, center_y);
}
} }
} }
/* don't break here, fall through to check the wParam like the button presses */ /* don't break here, fall through to check the wParam like the button presses */
@ -1074,43 +1058,6 @@ WIN_PumpEvents(_THIS)
} }
} }
/* to work around #3931, a bug introduced in Win10 Fall Creators Update (build nr. 16299)
we need to detect the windows version. this struct and the function below does that.
usually this struct and the corresponding function (RtlGetVersion) are in <Ntddk.h>
but here we just load it dynamically */
struct SDL_WIN_OSVERSIONINFOW {
ULONG dwOSVersionInfoSize;
ULONG dwMajorVersion;
ULONG dwMinorVersion;
ULONG dwBuildNumber;
ULONG dwPlatformId;
WCHAR szCSDVersion[128];
};
static SDL_bool
IsWin10FCUorNewer(void)
{
HMODULE handle = GetModuleHandleW(L"ntdll.dll");
if (handle) {
typedef LONG(WINAPI* RtlGetVersionPtr)(struct SDL_WIN_OSVERSIONINFOW*);
RtlGetVersionPtr getVersionPtr = (RtlGetVersionPtr)GetProcAddress(handle, "RtlGetVersion");
if (getVersionPtr != NULL) {
struct SDL_WIN_OSVERSIONINFOW info;
SDL_zero(info);
info.dwOSVersionInfoSize = sizeof(info);
if (getVersionPtr(&info) == 0) { /* STATUS_SUCCESS == 0 */
if ( (info.dwMajorVersion == 10 && info.dwMinorVersion == 0 && info.dwBuildNumber >= 16299)
|| (info.dwMajorVersion == 10 && info.dwMinorVersion > 0)
|| (info.dwMajorVersion > 10) )
{
return SDL_TRUE;
}
}
}
}
return SDL_FALSE;
}
static int app_registered = 0; static int app_registered = 0;
LPTSTR SDL_Appname = NULL; LPTSTR SDL_Appname = NULL;
Uint32 SDL_Appstyle = 0; Uint32 SDL_Appstyle = 0;
@ -1175,8 +1122,6 @@ SDL_RegisterApp(char *name, Uint32 style, void *hInst)
return SDL_SetError("Couldn't register application class"); return SDL_SetError("Couldn't register application class");
} }
isWin10FCUorNewer = IsWin10FCUorNewer();
app_registered = 1; app_registered = 1;
return 0; return 0;
} }