mirror of https://github.com/encounter/SDL.git
Fix a couple of warnings
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5f8de2b936
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6107705a40
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@ -274,7 +274,7 @@ static void
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SDL_FillRect2(Uint8 * pixels, int pitch, Uint32 color, int w, int h)
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{
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int n;
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Uint8 *p = NULL;
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Uint16 *p = NULL;
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while (h--) {
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n = w;
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@ -90,7 +90,7 @@ int
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X11_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
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SDL_ShapeData *data = NULL;
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SDL_WindowData *windowdata = NULL;
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Pixmap shapemask = NULL;
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Pixmap shapemask;
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if(shaper == NULL || shape == NULL || shaper->driverdata == NULL)
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return -1;
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