Fixed bug 3355 - false "Invalid renderer" after creating an "opengles2" renderer.

Call SDL_GL_GetDrawableSize() directly because we may be in the initialization path and SDL_GetRendererOutputSize() will fail because the renderer magic isn't set up yet.
This commit is contained in:
Sam Lantinga 2016-10-13 08:46:34 -07:00
parent 741aaf4c80
commit 662f966cd9
3 changed files with 6 additions and 7 deletions

View File

@ -592,7 +592,6 @@ static int
GL_GetOutputSize(SDL_Renderer * renderer, int *w, int *h)
{
SDL_GL_GetDrawableSize(renderer->window, w, h);
return 0;
}
@ -1020,7 +1019,7 @@ GL_UpdateViewport(SDL_Renderer * renderer)
} else {
int w, h;
SDL_GetRendererOutputSize(renderer, &w, &h);
SDL_GL_GetDrawableSize(renderer, &w, &h);
data->glViewport(renderer->viewport.x, (h - renderer->viewport.y - renderer->viewport.h),
renderer->viewport.w, renderer->viewport.h);
}
@ -1058,7 +1057,7 @@ GL_UpdateClipRect(SDL_Renderer * renderer)
} else {
int w, h;
SDL_GetRendererOutputSize(renderer, &w, &h);
SDL_GL_GetDrawableSize(renderer, &w, &h);
data->glScissor(renderer->viewport.x + rect->x, h - renderer->viewport.y - rect->y - rect->h, rect->w, rect->h);
}
} else {

View File

@ -672,7 +672,7 @@ GLES_UpdateViewport(SDL_Renderer * renderer)
} else {
int w, h;
SDL_GetRendererOutputSize(renderer, &w, &h);
SDL_GL_GetDrawableSize(renderer, &w, &h);
data->glViewport(renderer->viewport.x, (h - renderer->viewport.y - renderer->viewport.h),
renderer->viewport.w, renderer->viewport.h);
}
@ -715,7 +715,7 @@ GLES_UpdateClipRect(SDL_Renderer * renderer)
} else {
int w, h;
SDL_GetRendererOutputSize(renderer, &w, &h);
SDL_GL_GetDrawableSize(renderer, &w, &h);
data->glScissor(renderer->viewport.x + rect->x, h - renderer->viewport.y - rect->y - rect->h, rect->w, rect->h);
}
} else {

View File

@ -388,7 +388,7 @@ GLES2_UpdateViewport(SDL_Renderer * renderer)
} else {
int w, h;
SDL_GetRendererOutputSize(renderer, &w, &h);
SDL_GL_GetDrawableSize(renderer->window, &w, &h);
data->glViewport(renderer->viewport.x, (h - renderer->viewport.y - renderer->viewport.h),
renderer->viewport.w, renderer->viewport.h);
}
@ -417,7 +417,7 @@ GLES2_UpdateClipRect(SDL_Renderer * renderer)
} else {
int w, h;
SDL_GetRendererOutputSize(renderer, &w, &h);
SDL_GL_GetDrawableSize(renderer->window, &w, &h);
data->glScissor(renderer->viewport.x + rect->x, h - renderer->viewport.y - rect->y - rect->h, rect->w, rect->h);
}
} else {