mirror of https://github.com/encounter/SDL.git
audio: pipewire: Condition variable doesn't need to be atomic
The condition variable is guarded by a mutex, so no need for it to be atomic.
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@ -1012,7 +1012,7 @@ stream_state_changed_callback(void *data, enum pw_stream_state old, enum pw_stre
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_THIS = data;
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if (state == PW_STREAM_STATE_STREAMING || state == PW_STREAM_STATE_ERROR) {
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SDL_AtomicSet(&this->hidden->stream_initialized, 1);
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this->hidden->stream_initialized = 1;
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PIPEWIRE_pw_thread_loop_signal(this->hidden->loop, false);
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}
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}
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@ -1167,7 +1167,7 @@ PIPEWIRE_OpenDevice(_THIS, const char *devname)
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/* Wait until the stream is either running or failed */
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PIPEWIRE_pw_thread_loop_lock(priv->loop);
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if (!SDL_AtomicGet(&priv->stream_initialized)) {
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if (!priv->stream_initialized) {
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PIPEWIRE_pw_thread_loop_wait(priv->loop);
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}
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PIPEWIRE_pw_thread_loop_unlock(priv->loop);
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@ -37,9 +37,9 @@ struct SDL_PrivateAudioData
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struct pw_context *context;
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struct SDL_DataQueue *buffer;
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size_t buffer_period_size;
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Sint32 stride; /* Bytes-per-frame */
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SDL_atomic_t stream_initialized;
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size_t buffer_period_size;
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Sint32 stride; /* Bytes-per-frame */
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int stream_initialized;
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};
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#endif /* SDL_pipewire_h_ */
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