mirror of https://github.com/encounter/SDL.git
SDL_KMSDRMOPENGLES.H: Correct spelling mistakes
begining -> beginning beggining -> beginning
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@ -180,11 +180,11 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
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}
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}
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/* Wait immediately for vsync (as if we only had two buffers).
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/* Wait immediately for vsync (as if we only had two buffers).
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Even if we are already doing a WaitPageflip at the begining of this
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Even if we are already doing a WaitPageflip at the beginning of this
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function, this is NOT redundant because here we wait immediately
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function, this is NOT redundant because here we wait immediately
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after submitting the image to the screen, reducing lag, and if
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after submitting the image to the screen, reducing lag, and if
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we have waited here, there won't be a pending pageflip so the
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we have waited here, there won't be a pending pageflip so the
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WaitPageflip at the beggining of this function will be a no-op.
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WaitPageflip at the beginning of this function will be a no-op.
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Just leave it here and don't worry.
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Just leave it here and don't worry.
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Run your SDL2 program with "SDL_KMSDRM_DOUBLE_BUFFER=1 <program_name>"
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Run your SDL2 program with "SDL_KMSDRM_DOUBLE_BUFFER=1 <program_name>"
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to enable this. */
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to enable this. */
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