coreaudio: Apple doesn't support U16 data, so convert in that case.

This commit is contained in:
Ryan C. Gordon 2019-09-25 15:07:07 -04:00
parent ee6d504ae9
commit 693755f0b2
1 changed files with 5 additions and 3 deletions

View File

@ -819,13 +819,11 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
while ((!valid_datatype) && (test_format)) {
this->spec.format = test_format;
/* Just a list of valid SDL formats, so people don't pass junk here. */
/* CoreAudio handles most of SDL's formats natively, but not U16, apparently. */
switch (test_format) {
case AUDIO_U8:
case AUDIO_S8:
case AUDIO_U16LSB:
case AUDIO_S16LSB:
case AUDIO_U16MSB:
case AUDIO_S16MSB:
case AUDIO_S32LSB:
case AUDIO_S32MSB:
@ -841,6 +839,10 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
else if (SDL_AUDIO_ISSIGNED(this->spec.format))
strdesc->mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
break;
default:
test_format = SDL_NextAudioFormat();
break;
}
}