mirror of https://github.com/encounter/SDL.git
Allow reading background events for MFi controllers
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b064ad6ac5
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@ -69,6 +69,9 @@ static NSString *GCInputXboxShareButton = @"Button Share";
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#if !((__IPHONE_OS_VERSION_MAX_ALLOWED >= 130000) || (__APPLETV_OS_VERSION_MAX_ALLOWED >= 130000) || (__MAC_OS_VERSION_MAX_ALLOWED >= 1500000))
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@property(nonatomic, readonly) NSString *productCategory;
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#endif
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#if !((__IPHONE_OS_VERSION_MAX_ALLOWED >= 140500) || (__APPLETV_OS_VERSION_MAX_ALLOWED >= 140500) || (__MAC_OS_X_VERSION_MAX_ALLOWED >= 110300))
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@property(class, nonatomic, readwrite) BOOL shouldMonitorBackgroundEvents;
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#endif
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@end
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@interface GCExtendedGamepad (SDL)
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#if !((__IPHONE_OS_VERSION_MAX_ALLOWED >= 121000) || (__APPLETV_OS_VERSION_MAX_ALLOWED >= 121000) || (__MAC_OS_VERSION_MAX_ALLOWED >= 1401000))
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@ -572,6 +575,10 @@ IOS_JoystickInit(void)
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return 0;
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}
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if (@available(macOS 11.3, iOS 14.5, tvOS 14.5, *)) {
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GCController.shouldMonitorBackgroundEvents = YES;
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}
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/* For whatever reason, this always returns an empty array on
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macOS 11.0.1 */
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for (GCController *controller in [GCController controllers]) {
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