Respect SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS for Nintendo Switch Pro controllers using the HIDAPI driver

This commit is contained in:
Sam Lantinga 2020-11-19 19:09:40 -08:00
parent 9980766533
commit 6cb7f9e39a
1 changed files with 7 additions and 1 deletions

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@ -566,7 +566,13 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3,start:b8,x:b2,y:b3,", sizeof(mapping_string));
} else {
/* All other controllers have the standard set of 19 buttons and 6 axes */
SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
if (!SDL_IsJoystickNintendoSwitchPro(vendor, product) ||
SDL_GetHintBoolean(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, SDL_TRUE)) {
SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
} else {
/* Nintendo Switch Pro Controller with swapped face buttons to match Xbox Controller physical layout */
SDL_strlcat(mapping_string, "a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,", sizeof(mapping_string));
}
if (SDL_IsJoystickXboxOneSeriesX(vendor, product)) {
/* XBox One Series X Controllers have a share button under the guide button */