mirror of https://github.com/encounter/SDL.git
Make sure our window has mouse focus before processing raw input events.
This happens rarely, but not reproducibly, where we get raw input events for the window even though it doesn't have focus.
This commit is contained in:
parent
27779311b4
commit
6f6c76a6a5
|
@ -417,7 +417,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||||
RAWINPUT inp;
|
RAWINPUT inp;
|
||||||
UINT size = sizeof(inp);
|
UINT size = sizeof(inp);
|
||||||
|
|
||||||
if (!mouse->relative_mode || mouse->relative_mode_warp) {
|
if (!mouse->relative_mode || mouse->relative_mode_warp || mouse->focus != data->window) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue