Fallback to SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE if CDRAM texture allocation fails

This commit is contained in:
Northfear 2021-09-20 23:02:01 +03:00 committed by Sam Lantinga
parent 512355d7aa
commit 7080bc2a91
1 changed files with 12 additions and 0 deletions

View File

@ -1027,6 +1027,18 @@ create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsigned int h, Sc
&texture->data_UID &texture->data_UID
); );
/* Try SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE in case we're out of VRAM */
if (!texture_data) {
SDL_LogWarn(SDL_LOG_CATEGORY_RENDER, "CDRAM texture allocation failed\n");
texture_data = mem_gpu_alloc(
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
tex_size,
SCE_GXM_TEXTURE_ALIGNMENT,
SCE_GXM_MEMORY_ATTRIB_READ | SCE_GXM_MEMORY_ATTRIB_WRITE,
&texture->data_UID
);
}
if (!texture_data) { if (!texture_data) {
free(texture); free(texture);
return NULL; return NULL;