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os/2 optionally builds against libiconv.
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@@ -38,10 +38,16 @@
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#endif /* OS2DEBUG */
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#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
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#define OS2_SysToUTF8(S) SDL_iconv_string("UTF-8", "", (char *)(S), SDL_strlen(S)+1)
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#define OS2_UTF8ToSys(S) SDL_iconv_string("", "UTF-8", (char *)(S), SDL_strlen(S)+1)
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#define libiconv_clean() do {} while(0)
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#else
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/* StrUTF8New() - geniconv/sys2utf8.c */
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#include "geniconv/geniconv.h"
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#define OS2_SysToUTF8(S) StrUTF8New(1, (S), SDL_strlen((S)) + 1)
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#define OS2_UTF8ToSys(S) StrUTF8New(0, (char *)(S), SDL_strlen((S)) + 1)
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#endif
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/* SDL_OS2Quit() will be called from SDL_QuitSubSystem() */
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void SDL_OS2Quit(void);
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@@ -320,10 +320,15 @@ static VOID _wmChar(WINDATA *pWinData, MPARAM mp1, MPARAM mp2)
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}
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if ((ulFlags & KC_CHAR) != 0) {
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#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
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char *acUTF8 = SDL_iconv_string("UTF-8", "", (char *)&ulCharCode, 1);
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SDL_SendKeyboardText((acUTF8 != NULL)? acUTF8 : (char *)&ulCharCode);
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SDL_free(acUTF8);
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#else
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CHAR acUTF8[4];
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LONG lRC = StrUTF8(1, acUTF8, sizeof(acUTF8), (PSZ)&ulCharCode, 1);
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SDL_SendKeyboardText((lRC > 0)? acUTF8 : (PSZ)&ulCharCode);
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#endif
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}
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}
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