Fixed bug 4825 - SDL Renderer OpenGL: Buffer overflow (SDL_RENDERCMD_DRAW_LINES)

This commit is contained in:
Sylvain Becker 2019-10-13 20:52:52 +02:00
parent f8bdefe1b5
commit 72660a51dd
1 changed files with 1 additions and 0 deletions

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@ -1210,6 +1210,7 @@ GL_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic
data->glVertex2f(verts[0], verts[1]);
}
data->glEnd();
verts -= 2 * count;
/* The line is half open, so we need one more point to complete it.
* http://www.opengl.org/documentation/specs/version1.1/glspec1.1/node47.html