Fixed bug 3940 - Add support for EGL_SURFACE_TYPE

tomwardio

Add support to be able to set EGL_SURFACE_TYPE bits when creating an EGL config. This is usefule when wanting to create pixel buffer surfaces in custom video drivers.
This commit is contained in:
Sam Lantinga 2017-11-04 09:07:33 -07:00
parent bf3e363d4b
commit 7334a2a1b5
2 changed files with 6 additions and 0 deletions

View File

@ -527,6 +527,11 @@ SDL_EGL_ChooseConfig(_THIS)
_this->egl_data->eglBindAPI(EGL_OPENGL_API);
}
if (_this->egl_data->egl_surfacetype) {
attribs[i++] = EGL_SURFACE_TYPE;
attribs[i++] = _this->egl_data->egl_surfacetype;
}
attribs[i++] = EGL_NONE;
if (_this->egl_data->eglChooseConfig(_this->egl_data->egl_display,

View File

@ -35,6 +35,7 @@ typedef struct SDL_EGL_VideoData
EGLDisplay egl_display;
EGLConfig egl_config;
int egl_swapinterval;
int egl_surfacetype;
EGLDisplay(EGLAPIENTRY *eglGetDisplay) (NativeDisplayType display);
EGLDisplay(EGLAPIENTRY *eglGetPlatformDisplay) (EGLenum platform,