mirror of https://github.com/encounter/SDL.git
Better patch to make it more clear what's going on
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@ -763,7 +763,7 @@ HandleHat(SDL_Joystick * stick, Uint8 hat, int axis, int value)
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{SDL_HAT_LEFTDOWN, SDL_HAT_DOWN, SDL_HAT_RIGHTDOWN}
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};
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the_hat = &stick->hwdata->hats[stick->hwdata->hats_indices[hat]];
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the_hat = &stick->hwdata->hats[hat];
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if (value < 0) {
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value = 0;
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} else if (value == 0) {
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@ -773,7 +773,7 @@ HandleHat(SDL_Joystick * stick, Uint8 hat, int axis, int value)
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}
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if (value != the_hat->axis[axis]) {
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the_hat->axis[axis] = value;
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SDL_PrivateJoystickHat(stick, stick->hwdata->hats_indices[hat],
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SDL_PrivateJoystickHat(stick, hat,
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position_map[the_hat->axis[1]][the_hat->axis[0]]);
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}
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}
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@ -875,7 +875,7 @@ HandleInputEvents(SDL_Joystick * joystick)
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case ABS_HAT3X:
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case ABS_HAT3Y:
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code -= ABS_HAT0X;
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HandleHat(joystick, code / 2, code % 2, events[i].value);
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HandleHat(joystick, joystick->hwdata->hats_indices[code / 2], code % 2, events[i].value);
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break;
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default:
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if (joystick->hwdata->abs_map[code] != 0xFF) {
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