Updated version to 2.0.12 for release candidate build

This commit is contained in:
Sam Lantinga 2020-03-01 14:58:16 -08:00
parent 6590d078d7
commit 74ed215618
9 changed files with 21 additions and 15 deletions

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@ -42,9 +42,9 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
set(SDL_MAJOR_VERSION 2)
set(SDL_MINOR_VERSION 0)
set(SDL_MICRO_VERSION 11)
set(SDL_MICRO_VERSION 12)
set(SDL_INTERFACE_AGE 0)
set(SDL_BINARY_AGE 11)
set(SDL_BINARY_AGE 12)
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
# the following should match the versions in Xcode project file:
set(DYLIB_CURRENT_VERSION 12.0.0)

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@ -2,7 +2,7 @@
# wmake -f Makefile.os2
LIBNAME = SDL2
VERSION = 2.0.11
VERSION = 2.0.12
DESCRIPTION = Simple DirectMedia Layer 2
LIBHOME = .

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@ -19,10 +19,10 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>2.0.11</string>
<string>2.0.12</string>
<key>CFBundleSignature</key>
<string>SDLX</string>
<key>CFBundleVersion</key>
<string>2.0.11</string>
<string>2.0.12</string>
</dict>
</plist>

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@ -39,7 +39,7 @@
#
# Base version of SDL, used for packaging purposes
$SDLVersion = "2.0.11"
$SDLVersion = "2.0.12"
# Gets the .bat file that sets up an MSBuild environment, given one of
# Visual Studio's, "PlatformToolset"s.

4
configure vendored
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@ -2817,9 +2817,9 @@ orig_CFLAGS="$CFLAGS"
#
SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0
SDL_MICRO_VERSION=11
SDL_MICRO_VERSION=12
SDL_INTERFACE_AGE=0
SDL_BINARY_AGE=11
SDL_BINARY_AGE=12
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION

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@ -20,9 +20,9 @@ dnl Set various version strings - taken gratefully from the GTk sources
#
SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0
SDL_MICRO_VERSION=11
SDL_MICRO_VERSION=12
SDL_INTERFACE_AGE=0
SDL_BINARY_AGE=11
SDL_BINARY_AGE=12
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
AC_SUBST(SDL_MAJOR_VERSION)

6
debian/changelog vendored
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@ -1,3 +1,9 @@
libsdl2 (2.0.12) UNRELEASED; urgency=low
* Updated SDL to version 2.0.12 for development builds
-- Sam Lantinga <slouken@libsdl.org> Sun, 1 Mar 2020 14:57:07 -0800
libsdl2 (2.0.11) UNRELEASED; urgency=low
* Updated SDL to version 2.0.11 for development builds

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@ -59,7 +59,7 @@ typedef struct SDL_version
*/
#define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 0
#define SDL_PATCHLEVEL 11
#define SDL_PATCHLEVEL 12
/**
* \brief Macro to determine SDL version program was compiled against.

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@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,0,11,0
PRODUCTVERSION 2,0,11,0
FILEVERSION 2,0,12,0
PRODUCTVERSION 2,0,12,0
FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L
FILEOS 0x40004L
@ -23,12 +23,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0"
VALUE "FileVersion", "2, 0, 11, 0\0"
VALUE "FileVersion", "2, 0, 12, 0\0"
VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright © 2020 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL2.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer\0"
VALUE "ProductVersion", "2, 0, 11, 0\0"
VALUE "ProductVersion", "2, 0, 12, 0\0"
END
END
BLOCK "VarFileInfo"