audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.

This commit is contained in:
Ryan C. Gordon
2016-08-05 01:59:06 -04:00
parent 979de761c9
commit 761a79788c
21 changed files with 34 additions and 39 deletions

View File

@@ -118,10 +118,10 @@ HAIKUAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
if (_this->hidden == NULL) {
return SDL_OutOfMemory();
}
SDL_memset(_this->hidden, 0, (sizeof *_this->hidden));
SDL_zerop(this->hidden);
/* Parse the audio format and fill the Be raw audio format */
SDL_memset(&format, '\0', sizeof(media_raw_audio_format));
SDL_zero(format);
format.byte_order = B_MEDIA_LITTLE_ENDIAN;
format.frame_rate = (float) _this->spec.freq;
format.channel_count = _this->spec.channels; /* !!! FIXME: support > 2? */