audio: Removed internal SDL_audiomem.h and macros.

I think this was important for SDL 1.2 because some targets needed
special device memory for DMA buffers or locked memory buffers for use in
hardware interrupts or something, but since it just defines to SDL_malloc
and SDL_free now, I took it out for clarity's sake.
This commit is contained in:
Ryan C. Gordon 2016-08-05 01:44:15 -04:00
parent 9b64772775
commit 979de761c9
40 changed files with 32 additions and 128 deletions

View File

@ -81,7 +81,6 @@
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />

View File

@ -174,9 +174,6 @@
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\audio\SDL_audiomem.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
<Filter>Source Files</Filter>
</ClInclude>

View File

@ -208,7 +208,6 @@
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />

View File

@ -159,9 +159,6 @@
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\audio\SDL_audiomem.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
<Filter>Source Files</Filter>
</ClInclude>

View File

@ -73,7 +73,6 @@
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />

View File

@ -174,9 +174,6 @@
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\audio\SDL_audiomem.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
<Filter>Source Files</Filter>
</ClInclude>

View File

@ -279,7 +279,6 @@
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />

View File

@ -417,9 +417,6 @@
<ClInclude Include="..\..\include\SDL_clipboard.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\audio\SDL_audiomem.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h">
<Filter>Source Files</Filter>
</ClInclude>

View File

@ -81,7 +81,6 @@
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />

View File

@ -174,9 +174,6 @@
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\audio\SDL_audiomem.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
<Filter>Source Files</Filter>
</ClInclude>

View File

@ -294,7 +294,6 @@
<ClInclude Include="resource.h" />
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />

View File

@ -230,7 +230,6 @@
<ClInclude Include="resource.h" />
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />

View File

@ -771,10 +771,6 @@
RelativePath="..\..\src\audio\SDL_audiodev_c.h"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audiomem.h"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
>

View File

@ -376,7 +376,6 @@
FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audio.c; sourceTree = "<group>"; };
FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_c.h; sourceTree = "<group>"; };
FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
FD99B9490DD52EDC00FB1D6B /* SDL_audiomem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiomem.h; sourceTree = "<group>"; };
FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
@ -795,7 +794,6 @@
FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */,
FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */,
FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */,
FD99B9490DD52EDC00FB1D6B /* SDL_audiomem.h */,
FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */,
FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */,
FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */,

View File

@ -64,7 +64,6 @@
04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
04BD002912E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
04BD002B12E6671800899322 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
04BD002C12E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
04BD002D12E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
@ -218,7 +217,6 @@
04BD024412E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
04BD024512E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
04BD024712E6671800899322 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
04BD024812E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
04BD024912E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
@ -563,7 +561,6 @@
DB313F7617554B71006C0E22 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
DB313F7917554B71006C0E22 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC412E6671700899322 /* SDL_wave.h */; };
DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD612E6671700899322 /* blank_cursor.h */; };
@ -864,7 +861,6 @@
04BDFDB612E6671700899322 /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
04BDFDB712E6671700899322 /* SDL_audiodev.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiodev.c; sourceTree = "<group>"; };
04BDFDB812E6671700899322 /* SDL_audiodev_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiodev_c.h; sourceTree = "<group>"; };
04BDFDB912E6671700899322 /* SDL_audiomem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiomem.h; sourceTree = "<group>"; };
04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
04BDFDBB12E6671700899322 /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
04BDFDC212E6671700899322 /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
@ -1307,7 +1303,6 @@
04BDFDB612E6671700899322 /* SDL_audiocvt.c */,
04BDFDB712E6671700899322 /* SDL_audiodev.c */,
04BDFDB812E6671700899322 /* SDL_audiodev_c.h */,
04BDFDB912E6671700899322 /* SDL_audiomem.h */,
04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */,
04BDFDBB12E6671700899322 /* SDL_mixer.c */,
04BDFDC212E6671700899322 /* SDL_sysaudio.h */,
@ -1840,7 +1835,6 @@
04BD001912E6671800899322 /* SDL_coreaudio.h in Headers */,
04BD002712E6671800899322 /* SDL_audio_c.h in Headers */,
04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */,
04BD002B12E6671800899322 /* SDL_audiomem.h in Headers */,
04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */,
04BD003612E6671800899322 /* SDL_wave.h in Headers */,
04BD004212E6671800899322 /* blank_cursor.h in Headers */,
@ -1996,7 +1990,6 @@
04BD024312E6671800899322 /* SDL_audio_c.h in Headers */,
04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */,
AAC070FD195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
04BD024712E6671800899322 /* SDL_audiomem.h in Headers */,
04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */,
04BD025212E6671800899322 /* SDL_wave.h in Headers */,
04BD025D12E6671800899322 /* blank_cursor.h in Headers */,
@ -2151,7 +2144,6 @@
DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */,
DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */,
AAC070FE195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
DB313F7917554B71006C0E22 /* SDL_audiomem.h in Headers */,
DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */,
DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */,
DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */,

View File

@ -418,10 +418,6 @@
RelativePath="..\..\..\..\src\audio\SDL_audiodev_c.h"
>
</File>
<File
RelativePath="..\..\..\..\src\audio\SDL_audiomem.h"
>
</File>
<File
RelativePath="..\..\..\..\src\audio\SDL_audiotypecvt.c"
>

View File

@ -113,7 +113,6 @@
<ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
<ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h" />
<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />

View File

@ -123,9 +123,6 @@
<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
<Filter>src\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h">
<Filter>src\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
<Filter>src\audio</Filter>
</ClInclude>

View File

@ -115,7 +115,6 @@
<ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
<ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h" />
<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />

View File

@ -123,9 +123,6 @@
<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
<Filter>src\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h">
<Filter>src\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
<Filter>src\audio</Filter>
</ClInclude>

View File

@ -127,7 +127,6 @@
4DBB70D75469728B342373E8 /* SDL_audiocvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiocvt.c"; path = "../../../src/audio/SDL_audiocvt.c"; sourceTree = "<group>"; };
48886D482B5239D2429E422D /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
227E138737440F101016545F /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
5C3C744F22823D470BED10D6 /* SDL_audiomem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiomem.h"; path = "../../../src/audio/SDL_audiomem.h"; sourceTree = "<group>"; };
0F175E65628D4137386B7A6D /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
77537CFB490A3599736F3830 /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
591062475F93492D625F7D3B /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
@ -369,7 +368,6 @@
4DBB70D75469728B342373E8 /* SDL_audiocvt.c */,
48886D482B5239D2429E422D /* SDL_audiodev.c */,
227E138737440F101016545F /* SDL_audiodev_c.h */,
5C3C744F22823D470BED10D6 /* SDL_audiomem.h */,
0F175E65628D4137386B7A6D /* SDL_audiotypecvt.c */,
77537CFB490A3599736F3830 /* SDL_mixer.c */,
591062475F93492D625F7D3B /* SDL_sysaudio.h */,

View File

@ -146,7 +146,6 @@
2BA37BD372FE166821D80A1E /* SDL_audiocvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiocvt.c"; path = "../../../../src/audio/SDL_audiocvt.c"; sourceTree = "<group>"; };
5D2936CF698D392735D76E9E /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
1F255A29771744AC1DFE48A0 /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
14AA3D784A5D4B873D657338 /* SDL_audiomem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiomem.h"; path = "../../../../src/audio/SDL_audiomem.h"; sourceTree = "<group>"; };
76263CFA4F4A3E8E74966406 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
748562A8151756FF3FE91679 /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
7B696A2B3C9847A40FD30FA2 /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
@ -425,7 +424,6 @@
2BA37BD372FE166821D80A1E /* SDL_audiocvt.c */,
5D2936CF698D392735D76E9E /* SDL_audiodev.c */,
1F255A29771744AC1DFE48A0 /* SDL_audiodev_c.h */,
14AA3D784A5D4B873D657338 /* SDL_audiomem.h */,
76263CFA4F4A3E8E74966406 /* SDL_audiotypecvt.c */,
748562A8151756FF3FE91679 /* SDL_mixer.c */,
7B696A2B3C9847A40FD30FA2 /* SDL_sysaudio.h */,

View File

@ -146,7 +146,6 @@
07B907294E82663A7E91738C /* SDL_audiocvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiocvt.c"; path = "../../../../src/audio/SDL_audiocvt.c"; sourceTree = "<group>"; };
5AAD4B726237251050431873 /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
15895798549516351860492E /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
0D3062CE47BF5D5934AB598D /* SDL_audiomem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiomem.h"; path = "../../../../src/audio/SDL_audiomem.h"; sourceTree = "<group>"; };
5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
@ -425,7 +424,6 @@
07B907294E82663A7E91738C /* SDL_audiocvt.c */,
5AAD4B726237251050431873 /* SDL_audiodev.c */,
15895798549516351860492E /* SDL_audiodev_c.h */,
0D3062CE47BF5D5934AB598D /* SDL_audiomem.h */,
5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */,
2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */,
09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */,

View File

@ -25,7 +25,6 @@
#include "SDL.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"
#include "../thread/SDL_systhread.h"
@ -978,9 +977,9 @@ close_audio_device(SDL_AudioDevice * device)
if (device->mixer_lock != NULL) {
SDL_DestroyMutex(device->mixer_lock);
}
SDL_FreeAudioMem(device->fake_stream);
SDL_free(device->fake_stream);
if (device->convert.needed) {
SDL_FreeAudioMem(device->convert.buf);
SDL_free(device->convert.buf);
}
if (device->hidden != NULL) {
current_audio.impl.CloseDevice(device);
@ -989,7 +988,7 @@ close_audio_device(SDL_AudioDevice * device)
free_audio_queue(device->buffer_queue_head);
free_audio_queue(device->buffer_queue_pool);
SDL_FreeAudioMem(device);
SDL_free(device);
}
@ -1164,12 +1163,11 @@ open_audio_device(const char *devname, int iscapture,
}
}
device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
device = (SDL_AudioDevice *) SDL_calloc(1, sizeof (SDL_AudioDevice));
if (device == NULL) {
SDL_OutOfMemory();
return 0;
}
SDL_zerop(device);
device->id = id + 1;
device->spec = *obtained;
device->iscapture = iscapture ? SDL_TRUE : SDL_FALSE;
@ -1245,7 +1243,7 @@ open_audio_device(const char *devname, int iscapture,
device->convert.len_ratio);
device->convert.buf =
(Uint8 *) SDL_AllocAudioMem(device->convert.len *
(Uint8 *) SDL_malloc(device->convert.len *
device->convert.len_mult);
if (device->convert.buf == NULL) {
close_audio_device(device);
@ -1261,7 +1259,7 @@ open_audio_device(const char *devname, int iscapture,
stream_len = device->spec.size;
}
SDL_assert(stream_len > 0);
device->fake_stream = (Uint8 *)SDL_AllocAudioMem(stream_len);
device->fake_stream = (Uint8 *) SDL_malloc(stream_len);
if (device->fake_stream == NULL) {
close_audio_device(device);
SDL_OutOfMemory();

View File

@ -1,25 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#define SDL_AllocAudioMem SDL_malloc
#define SDL_FreeAudioMem SDL_free
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -32,7 +32,6 @@
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_alsa_audio.h"
@ -406,7 +405,7 @@ ALSA_CloseDevice(_THIS)
ALSA_snd_pcm_drain(this->hidden->pcm_handle);
ALSA_snd_pcm_close(this->hidden->pcm_handle);
}
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
@ -686,7 +685,7 @@ ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
/* Allocate mixing buffer */
if (!iscapture) {
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}

View File

@ -32,7 +32,6 @@
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_artsaudio.h"
@ -207,7 +206,7 @@ ARTS_CloseDevice(_THIS)
SDL_NAME(arts_close_stream) (this->hidden->stream);
}
SDL_NAME(arts_free) ();
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
@ -307,7 +306,7 @@ ARTS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
/* Allocate mixing buffer */
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}

View File

@ -38,7 +38,6 @@
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"
#include "SDL_bsdaudio.h"
@ -271,7 +270,7 @@ BSDAUDIO_CloseDevice(_THIS)
if (this->hidden->audio_fd >= 0) {
close(this->hidden->audio_fd);
}
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
@ -377,7 +376,7 @@ BSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
if (!iscapture) {
/* Allocate mixing buffer */
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}

View File

@ -31,7 +31,6 @@
#include "SDL_rwops.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_diskaudio.h"
@ -90,7 +89,7 @@ DISKAUD_CloseDevice(_THIS)
if (this->hidden->output != NULL) {
SDL_RWclose(this->hidden->output);
}
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
@ -119,7 +118,7 @@ DISKAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
}
/* Allocate mixing buffer */
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
if (this->hidden->mixbuf == NULL) {
return -1;
}

View File

@ -44,7 +44,6 @@
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"
#include "SDL_dspaudio.h"
@ -63,7 +62,7 @@ DSP_CloseDevice(_THIS)
if (this->hidden->audio_fd >= 0) {
close(this->hidden->audio_fd);
}
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
@ -238,7 +237,7 @@ DSP_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
/* Allocate mixing buffer */
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}

View File

@ -32,7 +32,6 @@
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_esdaudio.h"
@ -177,7 +176,7 @@ ESD_CloseDevice(_THIS)
if (this->hidden->audio_fd >= 0) {
SDL_NAME(esd_close) (this->hidden->audio_fd);
}
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
@ -275,7 +274,7 @@ ESD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
/* Allocate mixing buffer */
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}

View File

@ -33,7 +33,6 @@
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_fsaudio.h"
@ -176,7 +175,7 @@ SDL_FS_CloseDevice(_THIS)
if (this->hidden->fs) {
this->hidden->fs->Release(this->hidden->fs);
}
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
@ -278,7 +277,7 @@ SDL_FS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
/* Allocate mixing buffer */
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}

View File

@ -27,7 +27,6 @@
#include "SDL_audio.h"
#include "SDL_mutex.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"

View File

@ -30,7 +30,6 @@
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_loadso.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_nasaudio.h"
@ -193,7 +192,7 @@ NAS_CloseDevice(_THIS)
if (this->hidden->aud) {
NAS_AuCloseServer(this->hidden->aud);
}
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
@ -337,7 +336,7 @@ NAS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
/* Allocate mixing buffer */
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}

View File

@ -35,7 +35,6 @@
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_stdinc.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_paudio.h"
@ -231,7 +230,7 @@ PAUDIO_CloseDevice(_THIS)
if (this->hidden->audio_fd >= 0) {
close(this->hidden->audio_fd);
}
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
@ -446,7 +445,7 @@ PAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
/* Allocate mixing buffer */
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}

View File

@ -30,7 +30,6 @@
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_timer.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"
#include "../SDL_sysaudio.h"

View File

@ -42,7 +42,6 @@
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_pulseaudio.h"
#include "SDL_loadso.h"
@ -472,7 +471,7 @@ PULSEAUDIO_CloseDevice(_THIS)
}
DisconnectFromPulseServer(this->hidden->mainloop, this->hidden->context);
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden->device_name);
SDL_free(this->hidden);
}
@ -590,7 +589,7 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
/* Allocate mixing buffer */
if (!iscapture) {
h->mixlen = this->spec.size;
h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen);
h->mixbuf = (Uint8 *) SDL_malloc(h->mixlen);
if (h->mixbuf == NULL) {
return SDL_OutOfMemory();
}

View File

@ -45,7 +45,6 @@
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_qsa_audio.h"
@ -335,7 +334,7 @@ QSA_CloseDevice(_THIS)
snd_pcm_close(this->hidden->audio_handle);
}
SDL_FreeAudioMem(this->hidden->pcm_buf);
SDL_free(this->hidden->pcm_buf);
SDL_free(this->hidden);
}
@ -529,7 +528,7 @@ QSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
* closest multiple)
*/
this->hidden->pcm_buf =
(Uint8 *) SDL_AllocAudioMem(this->hidden->pcm_len);
(Uint8 *) SDL_malloc(this->hidden->pcm_len);
if (this->hidden->pcm_buf == NULL) {
return SDL_OutOfMemory();
}

View File

@ -36,7 +36,6 @@
#include <unistd.h>
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_sndioaudio.h"
@ -183,7 +182,7 @@ SNDIO_CloseDevice(_THIS)
if ( this->hidden->dev != NULL ) {
SNDIO_sio_close(this->hidden->dev);
}
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
@ -273,7 +272,7 @@ SNDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
/* Allocate mixing buffer */
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}

View File

@ -40,7 +40,6 @@
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"
#include "SDL_sunaudio.h"
@ -187,7 +186,7 @@ SUNAUDIO_CloseDevice(_THIS)
if (this->hidden->audio_fd >= 0) {
close(this->hidden->audio_fd);
}
SDL_FreeAudioMem(this->hidden->mixbuf);
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
@ -334,7 +333,7 @@ SUNAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
SDL_CalculateAudioSpec(&this->spec);
/* Allocate mixing buffer */
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->spec.size);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->spec.size);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}