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WinRT: build fix when using recent versions of the Windows 10 SDK
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@ -827,7 +827,7 @@ static void WINRT_OnBackButtonPressed(BackButtonEventArgs ^ args)
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}
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}
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#if NTDDI_VERSION == NTDDI_WIN10
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#if NTDDI_VERSION >= NTDDI_WIN10
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void SDL_WinRTApp::OnBackButtonPressed(Platform::Object^ sender, Windows::UI::Core::BackRequestedEventArgs^ args)
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{
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