mirror of
https://github.com/encounter/SDL.git
synced 2025-12-08 13:15:10 +00:00
iOS MFi game controllers: inverted the thumbstick y axis values to match the behavior of other controllers.
This commit is contained in:
@@ -462,10 +462,10 @@ SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick)
|
||||
|
||||
/* Axis order matches the XInput Windows mappings. */
|
||||
SDL_PrivateJoystickAxis(joystick, 0, (Sint16) (gamepad.leftThumbstick.xAxis.value * 32767));
|
||||
SDL_PrivateJoystickAxis(joystick, 1, (Sint16) (gamepad.leftThumbstick.yAxis.value * 32767));
|
||||
SDL_PrivateJoystickAxis(joystick, 1, (Sint16) (gamepad.leftThumbstick.yAxis.value * -32767));
|
||||
SDL_PrivateJoystickAxis(joystick, 2, (Sint16) (gamepad.leftTrigger.value * 32767));
|
||||
SDL_PrivateJoystickAxis(joystick, 3, (Sint16) (gamepad.rightThumbstick.xAxis.value * 32767));
|
||||
SDL_PrivateJoystickAxis(joystick, 4, (Sint16) (gamepad.rightThumbstick.yAxis.value * 32767));
|
||||
SDL_PrivateJoystickAxis(joystick, 4, (Sint16) (gamepad.rightThumbstick.yAxis.value * -32767));
|
||||
SDL_PrivateJoystickAxis(joystick, 5, (Sint16) (gamepad.rightTrigger.value * 32767));
|
||||
|
||||
hatstate = SDL_SYS_MFIJoystickHatStateForDPad(gamepad.dpad);
|
||||
|
||||
Reference in New Issue
Block a user