mirror of https://github.com/encounter/SDL.git
Add a test case for bug https://github.com/libsdl-org/SDL/issues/4469
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@ -38,6 +38,7 @@ static const char *cursorNames[] = {
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};
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int system_cursor = -1;
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SDL_Cursor *cursor = NULL;
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SDL_bool relative_mode = SDL_FALSE;
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void
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@ -76,6 +77,17 @@ loop()
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SDL_GetDisplayName(SDL_GetWindowDisplayIndex(window)));
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}
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}
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if (event.window.event == SDL_WINDOWEVENT_FOCUS_LOST) {
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relative_mode = SDL_GetRelativeMouseMode();
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if (relative_mode) {
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SDL_SetRelativeMouseMode(SDL_FALSE);
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}
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}
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if (event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED) {
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if (relative_mode) {
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SDL_SetRelativeMouseMode(SDL_TRUE);
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}
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}
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}
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if (event.type == SDL_KEYUP) {
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SDL_bool updateCursor = SDL_FALSE;
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