mirror of https://github.com/encounter/SDL.git
Fixed the PS5 controller not disconnecting when powered off
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c8ee06911b
commit
80e5c689eb
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@ -24,6 +24,7 @@
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#include "SDL_hints.h"
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#include "SDL_events.h"
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#include "SDL_timer.h"
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#include "SDL_joystick.h"
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#include "SDL_gamecontroller.h"
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#include "../SDL_sysjoystick.h"
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@ -41,6 +42,7 @@
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#define GYRO_RES_PER_DEGREE 1024.0f
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#define ACCEL_RES_PER_G 8192.0f
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#define BLUETOOTH_DISCONNECT_TIMEOUT_MS 500
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#define LOAD16(A, B) (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8))
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@ -152,6 +154,7 @@ typedef struct {
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SDL_bool report_sensors;
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SDL_bool hardware_calibration;
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IMUCalibrationData calibration[6];
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Uint32 last_packet;
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int player_index;
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Uint8 rumble_left;
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Uint8 rumble_right;
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@ -516,6 +519,7 @@ HIDAPI_DriverPS5_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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ctx->last_packet = SDL_GetTicks();
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device->dev = hid_open_path(device->path, 0);
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if (!device->dev) {
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@ -847,6 +851,7 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
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SDL_Joystick *joystick = NULL;
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Uint8 data[USB_PACKET_LENGTH*2];
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int size;
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int packet_count = 0;
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if (device->num_joysticks > 0) {
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joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
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@ -859,6 +864,9 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
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#ifdef DEBUG_PS5_PROTOCOL
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HIDAPI_DumpPacket("PS5 packet: size = %d", data, size);
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#endif
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++packet_count;
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ctx->last_packet = SDL_GetTicks();
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switch (data[0]) {
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case k_EPS5ReportIdState:
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if (size == 10) {
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@ -884,6 +892,14 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
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}
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}
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if (ctx->is_bluetooth && packet_count == 0) {
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/* Check to see if it looks like the device disconnected */
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if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->last_packet + BLUETOOTH_DISCONNECT_TIMEOUT_MS)) {
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/* Send an empty output report to tickle the Bluetooth stack */
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HIDAPI_DriverPS5_UpdateEffects(device, k_EDS5EffectNone);
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}
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}
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if (size < 0) {
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/* Read error, device is disconnected */
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HIDAPI_JoystickDisconnected(device, joystick->instance_id);
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@ -822,6 +822,11 @@ static void
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HIDAPI_DelDevice(SDL_HIDAPI_Device *device)
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{
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SDL_HIDAPI_Device *curr, *last;
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#ifdef DEBUG_HIDAPI
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SDL_Log("Removing HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)\n", device->name, device->vendor_id, device->product_id, device->version, device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage, device->path, device->driver ? device->driver->hint : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
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#endif
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for (curr = SDL_HIDAPI_devices, last = NULL; curr; last = curr, curr = curr->next) {
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if (curr == device) {
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if (last) {
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@ -1002,7 +1007,9 @@ HIDAPI_UpdateDevices(void)
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while (device) {
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if (device->driver) {
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if (SDL_TryLockMutex(device->dev_lock) == 0) {
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device->updating = SDL_TRUE;
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device->driver->UpdateDevice(device);
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device->updating = SDL_FALSE;
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SDL_UnlockMutex(device->dev_lock);
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}
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}
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@ -1200,11 +1207,19 @@ HIDAPI_JoystickClose(SDL_Joystick * joystick)
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int i;
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/* Wait up to 30 ms for pending rumble to complete */
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if (device->updating) {
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/* Unlock the device so rumble can complete */
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SDL_UnlockMutex(device->dev_lock);
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}
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for (i = 0; i < 3; ++i) {
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while (SDL_AtomicGet(&device->rumble_pending) > 0) {
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if (SDL_AtomicGet(&device->rumble_pending) > 0) {
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SDL_Delay(10);
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}
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}
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if (device->updating) {
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/* Relock the device */
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SDL_LockMutex(device->dev_lock);
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}
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device->driver->CloseJoystick(device, joystick);
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@ -76,6 +76,9 @@ typedef struct _SDL_HIDAPI_Device
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/* Used during scanning for device changes */
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SDL_bool seen;
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/* Used to flag that the device is being updated */
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SDL_bool updating;
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struct _SDL_HIDAPI_Device *next;
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} SDL_HIDAPI_Device;
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