metal: Misc. improvements.

- Use a single buffer for various non-changing constants accessed by the GPU, instead of multiple buffers.
- Do the half-pixel offset for points and lines using a transform matrix so we don't need a malloc when rendering.
- Don't add a half-pixel offset for other primitives and textures. This matches D3D and GL render behaviour.
- Remove the half-texel texture coordinate offset since it's not needed now that there's no more half-pixel position offset when rendering a texture.
- Don't try to set texture usage on iOS 8 since it doesn't exist there.
This commit is contained in:
Alex Szpakowski 2018-01-03 00:43:01 -04:00
parent f9cd765020
commit 888198ee31
4 changed files with 1067 additions and 1003 deletions

View File

@ -105,6 +105,20 @@ SDL_RenderDriver METAL_RenderDriver = {
}
};
/* macOS requires constants in a buffer to have a 256 byte alignment. */
#ifdef __MACOSX__
#define CONSTANT_ALIGN 256
#else
#define CONSTANT_ALIGN 4
#endif
#define ALIGN_CONSTANTS(size) ((size + CONSTANT_ALIGN - 1) & (~(CONSTANT_ALIGN - 1)))
static const size_t CONSTANTS_OFFSET_IDENTITY = 0;
static const size_t CONSTANTS_OFFSET_HALF_PIXEL_TRANSFORM = ALIGN_CONSTANTS(CONSTANTS_OFFSET_IDENTITY + sizeof(float) * 16);
static const size_t CONSTANTS_OFFSET_CLEAR_VERTS = ALIGN_CONSTANTS(CONSTANTS_OFFSET_HALF_PIXEL_TRANSFORM + sizeof(float) * 16);
static const size_t CONSTANTS_LENGTH = CONSTANTS_OFFSET_CLEAR_VERTS + sizeof(float) * 6;
typedef enum SDL_MetalVertexFunction
{
SDL_METAL_VERTEX_SOLID,
@ -144,8 +158,7 @@ typedef struct METAL_PipelineCache
@property (nonatomic, assign) METAL_PipelineCache *mtlpipelinecopy;
@property (nonatomic, retain) id<MTLSamplerState> mtlsamplernearest;
@property (nonatomic, retain) id<MTLSamplerState> mtlsamplerlinear;
@property (nonatomic, retain) id<MTLBuffer> mtlbufclearverts;
@property (nonatomic, retain) id<MTLBuffer> mtlbufidentitytransform;
@property (nonatomic, retain) id<MTLBuffer> mtlbufconstants;
@property (nonatomic, retain) CAMetalLayer *mtllayer;
@property (nonatomic, retain) MTLRenderPassDescriptor *mtlpassdesc;
@end
@ -162,8 +175,7 @@ typedef struct METAL_PipelineCache
[_mtlbackbuffer release];
[_mtlsamplernearest release];
[_mtlsamplerlinear release];
[_mtlbufclearverts release];
[_mtlbufidentitytransform release];
[_mtlbufconstants release];
[_mtllayer release];
[_mtlpassdesc release];
[super dealloc];
@ -460,17 +472,39 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
id<MTLSamplerState> mtlsamplerlinear = [data.mtldevice newSamplerStateWithDescriptor:samplerdesc];
data.mtlsamplerlinear = mtlsamplerlinear;
static const float clearverts[] = { 0, 0, 0, 3, 3, 0 };
id<MTLBuffer> mtlbufclearverts = [data.mtldevice newBufferWithBytes:clearverts length:sizeof(clearverts) options:MTLResourceCPUCacheModeWriteCombined];
data.mtlbufclearverts = mtlbufclearverts;
data.mtlbufclearverts.label = @"SDL_RenderClear vertices";
/* Note: matrices are column major. */
float identitytransform[16] = {
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f,
};
float identitytx[16];
SDL_memset(identitytx, 0, sizeof(identitytx));
identitytx[0] = identitytx[5] = identitytx[10] = identitytx[15] = 1.0f;
id<MTLBuffer> mtlbufidentitytransform = [data.mtldevice newBufferWithBytes:identitytx length:sizeof(identitytx) options:0];
data.mtlbufidentitytransform = mtlbufidentitytransform;
data.mtlbufidentitytransform.label = @"SDL_RenderCopy identity transform";
float halfpixeltransform[16] = {
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.5f, 0.5f, 0.0f, 1.0f,
};
float clearverts[6] = {0.0f, 0.0f, 0.0f, 2.0f, 2.0f, 0.0f};
MTLResourceOptions constantsopts = 0;
#ifdef __MACOSX__
constantsopts |= MTLResourceStorageModeManaged;
#endif
id<MTLBuffer> mtlbufconstants = [data.mtldevice newBufferWithLength:CONSTANTS_LENGTH options:constantsopts];
data.mtlbufconstants = mtlbufconstants;
data.mtlbufconstants.label = @"SDL constant data";
char *constantdata = [data.mtlbufconstants contents];
SDL_memcpy(constantdata + CONSTANTS_OFFSET_IDENTITY, identitytransform, sizeof(identitytransform));
SDL_memcpy(constantdata + CONSTANTS_OFFSET_HALF_PIXEL_TRANSFORM, halfpixeltransform, sizeof(halfpixeltransform));
SDL_memcpy(constantdata + CONSTANTS_OFFSET_CLEAR_VERTS, clearverts, sizeof(clearverts));
#ifdef __MACOSX__
[data.mtlbufconstants didModifyRange:NSMakeRange(0, CONSTANTS_LENGTH)];
#endif
// !!! FIXME: force more clears here so all the drawables are sane to start, and our static buffers are definitely flushed.
@ -516,8 +550,7 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
[samplerdesc release];
[mtlsamplernearest release];
[mtlsamplerlinear release];
[mtlbufclearverts release];
[mtlbufidentitytransform release];
[mtlbufconstants release];
[view release];
[data release];
#ifdef __MACOSX__
@ -608,11 +641,14 @@ METAL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
MTLTextureDescriptor *mtltexdesc = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:mtlpixfmt
width:(NSUInteger)texture->w height:(NSUInteger)texture->h mipmapped:NO];
/* Not available in iOS 8. */
if ([mtltexdesc respondsToSelector:@selector(usage)]) {
if (texture->access == SDL_TEXTUREACCESS_TARGET) {
mtltexdesc.usage = MTLTextureUsageShaderRead | MTLTextureUsageRenderTarget;
} else {
mtltexdesc.usage = MTLTextureUsageShaderRead;
}
}
//mtltexdesc.resourceOptions = MTLResourceCPUCacheModeDefaultCache | MTLResourceStorageModeManaged;
//mtltexdesc.storageMode = MTLStorageModeManaged;
@ -796,7 +832,8 @@ METAL_RenderClear(SDL_Renderer * renderer)
METAL_SetOrthographicProjection(renderer, 1, 1);
[data.mtlcmdencoder setViewport:viewport];
[data.mtlcmdencoder setRenderPipelineState:ChoosePipelineState(data, data.mtlpipelineprims, SDL_BLENDMODE_NONE)];
[data.mtlcmdencoder setVertexBuffer:data.mtlbufclearverts offset:0 atIndex:0];
[data.mtlcmdencoder setVertexBuffer:data.mtlbufconstants offset:CONSTANTS_OFFSET_CLEAR_VERTS atIndex:0];
[data.mtlcmdencoder setVertexBuffer:data.mtlbufconstants offset:CONSTANTS_OFFSET_IDENTITY atIndex:3];
[data.mtlcmdencoder setFragmentBytes:color length:sizeof(color) atIndex:0];
[data.mtlcmdencoder drawPrimitives:MTLPrimitiveTypeTriangle vertexStart:0 vertexCount:3];
@ -813,24 +850,11 @@ METAL_RenderClear(SDL_Renderer * renderer)
return 0;
}}
// adjust pixel center for x and y coordinates
static inline float
adjustx(const float val)
{
return (val + 0.5f);
}
static inline float
adjusty(const float val)
{
return (val + 0.5f);
}
// normalize a value from 0.0f to len into 0.0f to 1.0f.
static inline float
normtex(const float _val, const float len)
{
const float val = (_val < 0.0f) ? 0.0f : (_val > len) ? len : _val;
return ((val + 0.5f) / len);
return _val / len;
}
static int
@ -840,11 +864,6 @@ DrawVerts(SDL_Renderer * renderer, const SDL_FPoint * points, int count,
METAL_ActivateRenderer(renderer);
const size_t vertlen = (sizeof (float) * 2) * count;
float *verts = SDL_malloc(vertlen);
if (!verts) {
return SDL_OutOfMemory();
}
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
// !!! FIXME: render color should live in a dedicated uniform buffer.
@ -853,16 +872,10 @@ DrawVerts(SDL_Renderer * renderer, const SDL_FPoint * points, int count,
[data.mtlcmdencoder setRenderPipelineState:ChoosePipelineState(data, data.mtlpipelineprims, renderer->blendMode)];
[data.mtlcmdencoder setFragmentBytes:color length:sizeof(color) atIndex:0];
float *ptr = verts;
for (int i = 0; i < count; i++, points++) {
*ptr = adjustx(points->x); ptr++;
*ptr = adjusty(points->y); ptr++;
}
[data.mtlcmdencoder setVertexBytes:verts length:vertlen atIndex:0];
[data.mtlcmdencoder setVertexBytes:points length:vertlen atIndex:0];
[data.mtlcmdencoder setVertexBuffer:data.mtlbufconstants offset:CONSTANTS_OFFSET_HALF_PIXEL_TRANSFORM atIndex:3];
[data.mtlcmdencoder drawPrimitives:primtype vertexStart:0 vertexCount:count];
SDL_free(verts);
return 0;
}}
@ -889,15 +902,16 @@ METAL_RenderFillRects(SDL_Renderer * renderer, const SDL_FRect * rects, int coun
[data.mtlcmdencoder setRenderPipelineState:ChoosePipelineState(data, data.mtlpipelineprims, renderer->blendMode)];
[data.mtlcmdencoder setFragmentBytes:color length:sizeof(color) atIndex:0];
[data.mtlcmdencoder setVertexBuffer:data.mtlbufconstants offset:CONSTANTS_OFFSET_IDENTITY atIndex:3];
for (int i = 0; i < count; i++, rects++) {
if ((rects->w <= 0.0f) || (rects->h <= 0.0f)) continue;
const float verts[] = {
adjustx(rects->x), adjusty(rects->y + rects->h),
adjustx(rects->x), adjusty(rects->y),
adjustx(rects->x + rects->w), adjusty(rects->y + rects->h),
adjustx(rects->x + rects->w), adjusty(rects->y)
rects->x, rects->y + rects->h,
rects->x, rects->y,
rects->x + rects->w, rects->y + rects->h,
rects->x + rects->w, rects->y
};
[data.mtlcmdencoder setVertexBytes:verts length:sizeof(verts) atIndex:0];
@ -918,10 +932,10 @@ METAL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
const float texh = (float) texturedata.mtltexture.height;
const float xy[] = {
adjustx(dstrect->x), adjusty(dstrect->y + dstrect->h),
adjustx(dstrect->x), adjusty(dstrect->y),
adjustx(dstrect->x + dstrect->w), adjusty(dstrect->y + dstrect->h),
adjustx(dstrect->x + dstrect->w), adjusty(dstrect->y)
dstrect->x, dstrect->y + dstrect->h,
dstrect->x, dstrect->y,
dstrect->x + dstrect->w, dstrect->y + dstrect->h,
dstrect->x + dstrect->w, dstrect->y
};
const float uv[] = {
@ -942,7 +956,7 @@ METAL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
[data.mtlcmdencoder setRenderPipelineState:ChoosePipelineState(data, data.mtlpipelinecopy, texture->blendMode)];
[data.mtlcmdencoder setVertexBytes:xy length:sizeof(xy) atIndex:0];
[data.mtlcmdencoder setVertexBytes:uv length:sizeof(uv) atIndex:1];
[data.mtlcmdencoder setVertexBuffer:data.mtlbufidentitytransform offset:0 atIndex:3];
[data.mtlcmdencoder setVertexBuffer:data.mtlbufconstants offset:CONSTANTS_OFFSET_IDENTITY atIndex:3];
[data.mtlcmdencoder setFragmentBytes:color length:sizeof(color) atIndex:0];
[data.mtlcmdencoder setFragmentTexture:texturedata.mtltexture atIndex:0];
[data.mtlcmdencoder setFragmentSamplerState:texturedata.mtlsampler atIndex:0];
@ -988,10 +1002,10 @@ METAL_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
};
const float xy[] = {
adjustx(-center->x), adjusty(dstrect->h - center->y),
adjustx(-center->x), adjusty(-center->y),
adjustx(dstrect->w - center->x), adjusty(dstrect->h - center->y),
adjustx(dstrect->w - center->x), adjusty(-center->y)
-center->x, dstrect->h - center->y,
-center->x, -center->y,
dstrect->w - center->x, dstrect->h - center->y,
dstrect->w - center->x, -center->y
};
{

View File

@ -11,10 +11,11 @@ struct SolidVertexOutput
vertex SolidVertexOutput SDL_Solid_vertex(const device float2 *position [[buffer(0)]],
constant float4x4 &projection [[buffer(2)]],
constant float4x4 &transform [[buffer(3)]],
uint vid [[vertex_id]])
{
SolidVertexOutput v;
v.position = projection * float4(position[vid], 0.0f, 1.0f);
v.position = (projection * transform) * float4(position[vid], 0.0f, 1.0f);
v.pointSize = 0.5f;
return v;
}

View File

@ -1,18 +1,18 @@
const unsigned char sdl_metallib[] = {
0x4d, 0x54, 0x4c, 0x42, 0x01, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x7e, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9e, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe2, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x3e, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5e, 0x02, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x7e, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00,
0x7e, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x2a, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00,
0x4e, 0x41, 0x4d, 0x45, 0x11, 0x00, 0x53, 0x44, 0x4c, 0x5f, 0x53, 0x6f,
0x6c, 0x69, 0x64, 0x5f, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x00, 0x54,
0x59, 0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00,
0x56, 0xbd, 0x9e, 0x17, 0x77, 0x37, 0x78, 0x33, 0x07, 0x9f, 0x02, 0x02,
0x04, 0x68, 0x63, 0xb9, 0x8f, 0x78, 0xca, 0x31, 0x0b, 0xe4, 0xef, 0x9b,
0xd0, 0xea, 0x69, 0xe7, 0x3f, 0x36, 0xa7, 0x8f, 0x4f, 0x46, 0x46, 0x54,
0x8b, 0x14, 0x42, 0xbe, 0x78, 0xc4, 0x9a, 0x59, 0xce, 0x4f, 0x56, 0xae,
0x54, 0xae, 0xa3, 0x24, 0x08, 0x0b, 0xf0, 0x1b, 0x18, 0xf3, 0xa2, 0x38,
0x3e, 0x60, 0x42, 0x76, 0x12, 0x20, 0xe3, 0xb1, 0x4f, 0x46, 0x46, 0x54,
0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x01, 0x00, 0x08, 0x00,
@ -24,7 +24,7 @@ const unsigned char sdl_metallib[] = {
0x63, 0xdb, 0xe3, 0xe6, 0xce, 0x52, 0x97, 0x34, 0x82, 0xf0, 0x46, 0x70,
0xaa, 0xa9, 0x31, 0x51, 0x3c, 0xe8, 0x39, 0x4f, 0x46, 0x46, 0x54, 0x18,
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x50, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x01, 0x00, 0x08, 0x00, 0x01,
0x00, 0x01, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x7a, 0x00, 0x00, 0x00, 0x4e,
0x41, 0x4d, 0x45, 0x13, 0x00, 0x53, 0x44, 0x4c, 0x5f, 0x53, 0x6f, 0x6c,
@ -34,7 +34,7 @@ const unsigned char sdl_metallib[] = {
0xde, 0x84, 0x6e, 0x3c, 0x9a, 0xdd, 0x55, 0x90, 0x43, 0xa6, 0xdd, 0xbb,
0xd6, 0xeb, 0xea, 0x81, 0x62, 0xf6, 0x50, 0x04, 0x95, 0x4f, 0x46, 0x46,
0x54, 0x18, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x15, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x16, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x01, 0x00, 0x08,
0x00, 0x01, 0x00, 0x01, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x79, 0x00, 0x00,
0x00, 0x4e, 0x41, 0x4d, 0x45, 0x12, 0x00, 0x53, 0x44, 0x4c, 0x5f, 0x43,
@ -44,7 +44,7 @@ const unsigned char sdl_metallib[] = {
0x38, 0xad, 0x07, 0xe7, 0x70, 0xdf, 0xde, 0x83, 0x74, 0x96, 0x26, 0x6e,
0x35, 0x7b, 0xc9, 0xc5, 0x46, 0x08, 0x51, 0xb4, 0x13, 0xa8, 0x4f, 0x46,
0x46, 0x54, 0x18, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1e, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, 0x1f, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x01, 0x00,
0x08, 0x00, 0x01, 0x00, 0x01, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x04, 0x00,
0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x04, 0x00, 0x00, 0x00, 0x45, 0x4e,
@ -53,8 +53,8 @@ const unsigned char sdl_metallib[] = {
0x44, 0x54, 0x04, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x04, 0x00,
0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x04, 0x00, 0x00, 0x00, 0x45, 0x4e,
0x44, 0x54, 0xde, 0xc0, 0x17, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00,
0x00, 0x00, 0x18, 0x0a, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x42, 0x43,
0xc0, 0xde, 0x21, 0x0c, 0x00, 0x00, 0x83, 0x02, 0x00, 0x00, 0x0b, 0x82,
0x00, 0x00, 0x38, 0x0b, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x42, 0x43,
0xc0, 0xde, 0x21, 0x0c, 0x00, 0x00, 0xcb, 0x02, 0x00, 0x00, 0x0b, 0x82,
0x20, 0x00, 0x02, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x07, 0x81,
0x23, 0x91, 0x41, 0xc8, 0x04, 0x49, 0x06, 0x10, 0x32, 0x39, 0x92, 0x01,
0x84, 0x0c, 0x25, 0x05, 0x08, 0x19, 0x1e, 0x04, 0x8b, 0x62, 0x80, 0x14,
@ -62,163 +62,167 @@ const unsigned char sdl_metallib[] = {
0x18, 0x49, 0x0a, 0x32, 0x44, 0x24, 0x48, 0x0a, 0x90, 0x21, 0x23, 0xc4,
0x52, 0x80, 0x0c, 0x19, 0x21, 0x72, 0x24, 0x07, 0xc8, 0x48, 0x11, 0x62,
0xa8, 0xa0, 0xa8, 0x40, 0xc6, 0xf0, 0x01, 0x00, 0x00, 0x00, 0x51, 0x18,
0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x1b, 0x8c, 0x20, 0x00, 0x16, 0xa0,
0xda, 0x60, 0x08, 0x02, 0xb0, 0x00, 0xd5, 0x06, 0x72, 0x19, 0xfe, 0xff,
0xff, 0xff, 0x7f, 0x00, 0x24, 0xa0, 0x22, 0xc6, 0xe1, 0x1d, 0xe4, 0x41,
0x1e, 0xca, 0x61, 0x1c, 0xe8, 0x81, 0x1d, 0xf2, 0xa1, 0x0d, 0xe4, 0xe1,
0x1d, 0xea, 0xc1, 0x1d, 0xc8, 0xa1, 0x1c, 0xc8, 0xa1, 0x0d, 0xc8, 0x21,
0x1d, 0xec, 0x21, 0x1d, 0xc8, 0xa1, 0x1c, 0xda, 0x60, 0x1e, 0xe2, 0x41,
0x1e, 0xe8, 0xa1, 0x0d, 0xcc, 0x01, 0x1e, 0xda, 0xa0, 0x1d, 0xc2, 0x81,
0x1e, 0xd0, 0x01, 0x30, 0x87, 0x70, 0x60, 0x87, 0x79, 0x28, 0x07, 0x80,
0x20, 0x87, 0x74, 0x98, 0x87, 0x70, 0x10, 0x07, 0x76, 0x28, 0x87, 0x36,
0xa0, 0x87, 0x70, 0x48, 0x07, 0x76, 0x68, 0x83, 0x71, 0x08, 0x07, 0x76,
0x60, 0x87, 0x79, 0x00, 0xcc, 0x21, 0x1c, 0xd8, 0x61, 0x1e, 0xca, 0x01,
0x20, 0xd8, 0xa1, 0x1c, 0xe6, 0x61, 0x1e, 0xda, 0x00, 0x1e, 0xe4, 0xa1,
0x1c, 0xc6, 0x21, 0x1d, 0xe6, 0xa1, 0x1c, 0xda, 0xc0, 0x1c, 0xe0, 0xa1,
0x1d, 0xc2, 0x81, 0x1c, 0x00, 0x7a, 0x90, 0x87, 0x7a, 0x28, 0x07, 0x80,
0x70, 0x87, 0x77, 0x68, 0x03, 0x73, 0x90, 0x87, 0x70, 0x68, 0x87, 0x72,
0x68, 0x03, 0x78, 0x78, 0x87, 0x74, 0x70, 0x07, 0x7a, 0x28, 0x07, 0x79,
0x68, 0x83, 0x72, 0x60, 0x87, 0x74, 0x68, 0x07, 0x80, 0x1e, 0xe4, 0xa1,
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0xe5, 0xd0, 0x06, 0xe6, 0x00, 0x0f, 0xed, 0x10, 0x0e, 0xe4, 0x00, 0xd0,
0x83, 0x3c, 0xd4, 0x43, 0x39, 0x00, 0x84, 0x3b, 0xbc, 0x43, 0x1b, 0x98,
0x83, 0x3c, 0x84, 0x43, 0x3b, 0x94, 0x43, 0x1b, 0xc0, 0xc3, 0x3b, 0xa4,
0x83, 0x3b, 0xd0, 0x43, 0x39, 0xc8, 0x43, 0x1b, 0x94, 0x03, 0x3b, 0xa4,
0x43, 0x3b, 0x00, 0xf4, 0x20, 0x0f, 0xf5, 0x50, 0x0e, 0xc0, 0xe0, 0x0e,
0xef, 0xd0, 0x06, 0xe6, 0x20, 0x0f, 0xe1, 0xd0, 0x0e, 0xe5, 0xd0, 0x06,
0xf0, 0xf0, 0x0e, 0xe9, 0xe0, 0x0e, 0xf4, 0x50, 0x0e, 0xf2, 0xd0, 0x06,
0xe5, 0xc0, 0x0e, 0xe9, 0xd0, 0x0e, 0x6d, 0xe0, 0x0e, 0xef, 0xe0, 0x0e,
0x6d, 0xc0, 0x0e, 0xe5, 0x10, 0x0e, 0xe6, 0x00, 0x10, 0xee, 0xf0, 0x0e,
0x6d, 0x90, 0x0e, 0xee, 0x60, 0x0e, 0xf3, 0xd0, 0x06, 0xe6, 0x00, 0x0f,
0x6d, 0xd0, 0x0e, 0xe1, 0x40, 0x0f, 0xe8, 0x00, 0xd0, 0x83, 0x3c, 0xd4,
0x43, 0x39, 0x00, 0x84, 0x3b, 0xbc, 0x43, 0x1b, 0xa8, 0x43, 0x3d, 0xb4,
0x03, 0x3c, 0xb4, 0x01, 0x3d, 0x84, 0x83, 0x38, 0xb0, 0x43, 0x39, 0xcc,
0x03, 0x60, 0x0e, 0xe1, 0xc0, 0x0e, 0xf3, 0x50, 0x0e, 0x00, 0xe1, 0x0e,
0xef, 0xd0, 0x06, 0xee, 0x10, 0x0e, 0xee, 0x30, 0x0f, 0x6d, 0x60, 0x0e,
0xf0, 0xd0, 0x06, 0xed, 0x10, 0x0e, 0xf4, 0x80, 0x0e, 0x00, 0x3d, 0xc8,
0x43, 0x3d, 0x94, 0x03, 0x40, 0xb8, 0xc3, 0x3b, 0xb4, 0xc1, 0x3c, 0xa4,
0xc3, 0x39, 0xb8, 0x43, 0x39, 0x90, 0x43, 0x1b, 0xe8, 0x43, 0x39, 0xc8,
0xc3, 0x3b, 0xcc, 0x43, 0x1b, 0x98, 0x03, 0x3c, 0xb4, 0x41, 0x3b, 0x84,
0x03, 0x3d, 0xa0, 0x03, 0x60, 0x0e, 0xe1, 0xc0, 0x0e, 0xf3, 0x50, 0x0e,
0x00, 0x31, 0x0f, 0xf4, 0x10, 0x0e, 0xe3, 0xb0, 0x0e, 0x6d, 0x00, 0x0f,
0xf2, 0xf0, 0x0e, 0xf4, 0x50, 0x0e, 0xe3, 0x40, 0x0f, 0xef, 0x20, 0x0f,
0x6d, 0x20, 0x0e, 0xf5, 0x60, 0x0e, 0xe6, 0x50, 0x0e, 0xf2, 0xd0, 0x06,
0xf3, 0x90, 0x0e, 0xfa, 0x50, 0x0e, 0x00, 0x1e, 0x00, 0x04, 0x3d, 0x84,
0x83, 0x3c, 0x9c, 0x43, 0x39, 0xd0, 0x43, 0x1b, 0x98, 0x43, 0x39, 0x84,
0x03, 0x3d, 0xd4, 0x83, 0x3c, 0x94, 0xc3, 0x3c, 0x00, 0x6d, 0x60, 0x0e,
0xf0, 0x10, 0x07, 0x76, 0x00, 0x10, 0xf5, 0xe0, 0x0e, 0xf3, 0x10, 0x0e,
0xe6, 0x50, 0x0e, 0x6d, 0x60, 0x0e, 0xf0, 0xd0, 0x06, 0xed, 0x10, 0x0e,
0xf4, 0x80, 0x0e, 0x00, 0x3d, 0xc8, 0x43, 0x3d, 0x94, 0x03, 0x40, 0xd4,
0xc3, 0x3c, 0x94, 0x43, 0x1b, 0xcc, 0xc3, 0x3b, 0x98, 0x03, 0x3d, 0xb4,
0x81, 0x39, 0xb0, 0xc3, 0x3b, 0x84, 0x03, 0x3d, 0x00, 0xe6, 0x10, 0x0e,
0xec, 0x30, 0x0f, 0xe5, 0x00, 0x00, 0x49, 0x18, 0x00, 0x00, 0x02, 0x00,
0x00, 0x00, 0x13, 0x88, 0x40, 0x18, 0x08, 0x00, 0x00, 0x00, 0x89, 0x20,
0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x32, 0x22, 0x48, 0x09, 0x20, 0x64,
0x85, 0x04, 0x93, 0x22, 0xa4, 0x84, 0x04, 0x93, 0x22, 0xe3, 0x84, 0xa1,
0x90, 0x14, 0x12, 0x4c, 0x8a, 0x8c, 0x0b, 0x84, 0xa4, 0x4c, 0x10, 0x50,
0x33, 0x00, 0xc3, 0x08, 0x04, 0x70, 0x9f, 0x34, 0x45, 0x94, 0x30, 0xf9,
0xac, 0xb3, 0x20, 0xc3, 0x4b, 0x44, 0x13, 0x71, 0xa1, 0xd4, 0xf4, 0x50,
0x93, 0xff, 0x00, 0x82, 0x42, 0x0c, 0x58, 0x08, 0x60, 0x18, 0x41, 0x00,
0x06, 0x11, 0x86, 0x20, 0x09, 0xc2, 0x4c, 0xd3, 0x38, 0xb0, 0x43, 0x38,
0xcc, 0xc3, 0x3c, 0xb8, 0x41, 0x3b, 0x94, 0x03, 0x3d, 0x84, 0x03, 0x3b,
0xe8, 0x81, 0x1e, 0xb4, 0x43, 0x38, 0xd0, 0x83, 0x3c, 0xa4, 0x03, 0x3e,
0xa0, 0xa0, 0x0c, 0x22, 0x18, 0xc2, 0x1c, 0x01, 0x18, 0x94, 0x42, 0x90,
0x73, 0x10, 0xa5, 0x81, 0x00, 0x32, 0x73, 0x04, 0xa0, 0x30, 0x88, 0x10,
0x08, 0x53, 0x00, 0x23, 0x00, 0xc3, 0x08, 0x04, 0x32, 0x47, 0x10, 0x50,
0x00, 0x00, 0x13, 0xa8, 0x70, 0x48, 0x07, 0x79, 0xb0, 0x03, 0x3a, 0x68,
0x83, 0x70, 0x80, 0x07, 0x78, 0x60, 0x87, 0x72, 0x68, 0x83, 0x74, 0x78,
0x87, 0x79, 0xc8, 0x03, 0x37, 0x80, 0x03, 0x37, 0x80, 0x83, 0x0d, 0xef,
0x51, 0x0e, 0x6d, 0x00, 0x0f, 0x7a, 0x60, 0x07, 0x74, 0xa0, 0x07, 0x76,
0x40, 0x07, 0x7a, 0x60, 0x07, 0x74, 0xd0, 0x06, 0xe9, 0x10, 0x07, 0x7a,
0x80, 0x07, 0x7a, 0x80, 0x07, 0x6d, 0x90, 0x0e, 0x78, 0xa0, 0x07, 0x78,
0xa0, 0x07, 0x78, 0xd0, 0x06, 0xe9, 0x10, 0x07, 0x76, 0xa0, 0x07, 0x71,
0x60, 0x07, 0x7a, 0x10, 0x07, 0x76, 0xd0, 0x06, 0xe9, 0x30, 0x07, 0x72,
0xa0, 0x07, 0x73, 0x20, 0x07, 0x7a, 0x30, 0x07, 0x72, 0xd0, 0x06, 0xe9,
0x60, 0x07, 0x74, 0xa0, 0x07, 0x76, 0x40, 0x07, 0x7a, 0x60, 0x07, 0x74,
0xd0, 0x06, 0xe6, 0x30, 0x07, 0x72, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x7a,
0x30, 0x07, 0x72, 0xd0, 0x06, 0xe6, 0x60, 0x07, 0x74, 0xa0, 0x07, 0x76,
0x40, 0x07, 0x7a, 0x60, 0x07, 0x74, 0xd0, 0x06, 0xe6, 0x80, 0x07, 0x70,
0xa0, 0x07, 0x71, 0x20, 0x07, 0x78, 0xa0, 0x07, 0x71, 0x20, 0x07, 0x78,
0xd0, 0x06, 0xf6, 0x10, 0x07, 0x76, 0xa0, 0x07, 0x71, 0x60, 0x07, 0x7a,
0x10, 0x07, 0x76, 0xd0, 0x06, 0xf6, 0x20, 0x07, 0x74, 0xa0, 0x07, 0x73,
0x20, 0x07, 0x7a, 0x30, 0x07, 0x72, 0xd0, 0x06, 0xf6, 0x30, 0x07, 0x72,
0xa0, 0x07, 0x73, 0x20, 0x07, 0x7a, 0x30, 0x07, 0x72, 0xd0, 0x06, 0xf6,
0x40, 0x07, 0x78, 0xa0, 0x07, 0x76, 0x40, 0x07, 0x7a, 0x60, 0x07, 0x74,
0xd0, 0x06, 0xf6, 0x60, 0x07, 0x74, 0xa0, 0x07, 0x76, 0x40, 0x07, 0x7a,
0x60, 0x07, 0x74, 0xd0, 0x06, 0xf6, 0x90, 0x07, 0x76, 0xa0, 0x07, 0x71,
0x20, 0x07, 0x78, 0xa0, 0x07, 0x71, 0x20, 0x07, 0x78, 0xd0, 0x06, 0xf6,
0x10, 0x07, 0x72, 0x80, 0x07, 0x7a, 0x10, 0x07, 0x72, 0x80, 0x07, 0x7a,
0x10, 0x07, 0x72, 0x80, 0x07, 0x6d, 0x60, 0x0f, 0x71, 0x90, 0x07, 0x72,
0xa0, 0x07, 0x72, 0x50, 0x07, 0x76, 0xa0, 0x07, 0x72, 0x50, 0x07, 0x76,
0xd0, 0x06, 0xf6, 0x20, 0x07, 0x75, 0x60, 0x07, 0x7a, 0x20, 0x07, 0x75,
0x60, 0x07, 0x7a, 0x20, 0x07, 0x75, 0x60, 0x07, 0x6d, 0x60, 0x0f, 0x75,
0x10, 0x07, 0x72, 0xa0, 0x07, 0x75, 0x10, 0x07, 0x72, 0xa0, 0x07, 0x75,
0x10, 0x07, 0x72, 0xd0, 0x06, 0xf6, 0x10, 0x07, 0x70, 0x20, 0x07, 0x74,
0xa0, 0x07, 0x71, 0x00, 0x07, 0x72, 0x40, 0x07, 0x7a, 0x10, 0x07, 0x70,
0x20, 0x07, 0x74, 0xd0, 0x06, 0xe6, 0x80, 0x07, 0x70, 0xa0, 0x07, 0x71,
0x20, 0x07, 0x78, 0xa0, 0x07, 0x71, 0x20, 0x07, 0x78, 0xd0, 0x06, 0xee,
0x80, 0x07, 0x7a, 0x10, 0x07, 0x76, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x43,
0x18, 0x05, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x2c, 0x10,
0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x32, 0x1e, 0x98, 0x10, 0x19, 0x11,
0x4c, 0x90, 0x8c, 0x09, 0x26, 0x47, 0xc6, 0x04, 0x43, 0x42, 0x25, 0x30,
0x02, 0x50, 0x80, 0x01, 0x05, 0x51, 0x04, 0x05, 0x52, 0x06, 0xd4, 0x46,
0x00, 0x00, 0x79, 0x18, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x1a, 0x03,
0x4c, 0x10, 0xd7, 0x20, 0x08, 0x0e, 0x8e, 0xad, 0x0c, 0x84, 0x89, 0xc9,
0xaa, 0x09, 0xc4, 0xae, 0x4c, 0x6e, 0x2e, 0xed, 0xcd, 0x0d, 0x04, 0x07,
0x46, 0xc6, 0x25, 0x06, 0x04, 0xa5, 0xad, 0x8c, 0x2e, 0x8c, 0xcd, 0xac,
0xac, 0x05, 0x07, 0x46, 0xc6, 0x25, 0xc6, 0x65, 0x86, 0x26, 0x65, 0x88,
0xb0, 0x00, 0x43, 0x0c, 0x24, 0x40, 0x08, 0x44, 0x60, 0xd1, 0x54, 0x46,
0x17, 0xc6, 0x36, 0x04, 0x59, 0x06, 0x24, 0x40, 0x02, 0x44, 0xe0, 0x16,
0x96, 0x26, 0xe7, 0x32, 0xf6, 0xd6, 0x06, 0x97, 0xc6, 0x56, 0xe6, 0x42,
0x56, 0xe6, 0xf6, 0x26, 0xd7, 0x36, 0xf7, 0x45, 0x96, 0x36, 0x17, 0x26,
0xc6, 0x56, 0x36, 0x44, 0x58, 0x0a, 0x72, 0x61, 0x69, 0x72, 0x2e, 0x63,
0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x2e, 0x66, 0x61, 0x73, 0x74, 0x5f,
0x6d, 0x61, 0x74, 0x68, 0x5f, 0x65, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x43,
0x84, 0xe5, 0x20, 0x19, 0x84, 0xa5, 0xc9, 0xb9, 0x8c, 0xbd, 0xb5, 0xc1,
0xa5, 0xb1, 0x95, 0xb9, 0x98, 0xc9, 0x85, 0xb5, 0x95, 0x89, 0xd5, 0x99,
0x99, 0x95, 0xc9, 0x7d, 0x99, 0x95, 0xd1, 0x8d, 0xa1, 0x7d, 0x95, 0xb9,
0x85, 0x89, 0xb1, 0x95, 0x0d, 0x11, 0x96, 0x84, 0x61, 0x10, 0x96, 0x26,
0xe7, 0x32, 0xf6, 0xd6, 0x06, 0x97, 0xc6, 0x56, 0xe6, 0xe2, 0x16, 0x46,
0x97, 0x66, 0x57, 0xf6, 0x45, 0xf6, 0x56, 0x27, 0xc6, 0x56, 0xf6, 0x45,
0x96, 0x36, 0x17, 0x26, 0xc6, 0x56, 0x36, 0x44, 0x58, 0x16, 0x32, 0x61,
0x69, 0x72, 0x2e, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x8c,
0xc2, 0xd2, 0xe4, 0x5c, 0xc2, 0xe4, 0xce, 0xbe, 0xe8, 0xf2, 0xe0, 0xca,
0xbe, 0xdc, 0xc2, 0xda, 0xca, 0x68, 0x98, 0xb1, 0xbd, 0x85, 0xd1, 0xd1,
0x90, 0x09, 0x4b, 0x93, 0x73, 0x09, 0x93, 0x3b, 0xfb, 0x72, 0x0b, 0x6b,
0x2b, 0x23, 0x02, 0xf7, 0x36, 0x97, 0x46, 0x97, 0xf6, 0xe6, 0x36, 0x44,
0x59, 0x9a, 0xc5, 0x59, 0x9e, 0x05, 0x5a, 0x22, 0x3a, 0x61, 0x69, 0x72,
0x2e, 0x70, 0x6f, 0x69, 0x6e, 0x74, 0x5f, 0x73, 0x69, 0x7a, 0x65, 0x2c,
0xcc, 0xd8, 0xde, 0xc2, 0xe8, 0x98, 0xc0, 0xbd, 0xa5, 0xb9, 0xd1, 0x4d,
0xa5, 0xe9, 0x95, 0x0d, 0x51, 0x96, 0x69, 0x71, 0x16, 0x6a, 0x81, 0x96,
0x6a, 0x08, 0xb1, 0x48, 0x8b, 0x45, 0x25, 0x2c, 0x4d, 0xce, 0x45, 0xac,
0xce, 0xcc, 0xac, 0x4c, 0x8e, 0x52, 0x58, 0x9a, 0x9c, 0x0b, 0xdb, 0xdb,
0x58, 0x18, 0x5d, 0xda, 0x9b, 0xdb, 0x57, 0x9a, 0x1b, 0x59, 0x19, 0x1e,
0x91, 0xb0, 0x34, 0x39, 0x17, 0xb9, 0xb2, 0x30, 0x32, 0x46, 0x61, 0x69,
0x72, 0x2e, 0x61, 0x72, 0x67, 0x5f, 0x74, 0x79, 0x70, 0x65, 0x5f, 0x73,
0x69, 0x7a, 0x65, 0xbc, 0xc2, 0xd2, 0xe4, 0x5c, 0xc2, 0xe4, 0xce, 0xbe,
0xe8, 0xf2, 0xe0, 0xca, 0xbe, 0xc2, 0xd8, 0xd2, 0xce, 0xdc, 0xbe, 0xe6,
0xd2, 0xf4, 0xca, 0x68, 0x98, 0xb1, 0xbd, 0x85, 0xd1, 0xc9, 0x0c, 0xe1,
0x10, 0x61, 0xc1, 0x96, 0x0c, 0x11, 0x90, 0x60, 0xd1, 0x96, 0x0d, 0x21,
0x16, 0x0e, 0x21, 0x16, 0x67, 0xe9, 0x16, 0x68, 0x89, 0xf8, 0x84, 0xa5,
0xc9, 0xb9, 0x88, 0xd5, 0x99, 0x99, 0x95, 0xc9, 0x7d, 0xcd, 0xa5, 0xe9,
0x95, 0x11, 0x31, 0x63, 0x7b, 0x0b, 0xa3, 0xa3, 0xc1, 0xa3, 0xa1, 0x02,
0x27, 0xf7, 0xa6, 0x56, 0x36, 0x46, 0x97, 0xf6, 0xe6, 0x36, 0x04, 0x0c,
0x90, 0x60, 0xc1, 0x96, 0x0f, 0x19, 0x96, 0x0c, 0x29, 0x90, 0x60, 0xd1,
0x96, 0x0d, 0x19, 0x16, 0x0e, 0x31, 0x16, 0x67, 0x01, 0x83, 0x05, 0x5a,
0xc2, 0x80, 0x09, 0x9d, 0x5c, 0x98, 0xdb, 0x9c, 0xd9, 0x9b, 0x5c, 0xdb,
0x10, 0x30, 0x40, 0x8a, 0x05, 0x5b, 0x3e, 0x64, 0x58, 0x32, 0xe4, 0x40,
0x82, 0x45, 0x5b, 0x36, 0x64, 0x58, 0x38, 0xc4, 0x58, 0x9c, 0x05, 0x0c,
0x16, 0x68, 0x19, 0x03, 0x36, 0x61, 0x69, 0x72, 0x2e, 0x76, 0x65, 0x72,
0x74, 0x65, 0x78, 0x5f, 0x69, 0x64, 0x24, 0xea, 0xd2, 0xdc, 0xe8, 0x38,
0xd8, 0xa5, 0x91, 0x0d, 0x61, 0x90, 0x63, 0x29, 0x83, 0xc5, 0x59, 0xcc,
0x60, 0x81, 0x96, 0x33, 0x18, 0x82, 0x2c, 0xde, 0x22, 0x06, 0x0b, 0x19,
0x2c, 0x68, 0x30, 0xc4, 0x50, 0x80, 0xe5, 0x5a, 0xd2, 0x80, 0xcf, 0x5b,
0x9b, 0x5b, 0x1a, 0xdc, 0x1b, 0x5d, 0x99, 0x1b, 0x1d, 0xc8, 0x18, 0x5a,
0x98, 0x1c, 0x9f, 0xa9, 0xb4, 0x36, 0x38, 0xb6, 0x32, 0x90, 0xa1, 0x95,
0x15, 0x10, 0x2a, 0xa1, 0xa0, 0xa0, 0x21, 0xc2, 0xc2, 0x06, 0x43, 0x8c,
0x65, 0x0d, 0x96, 0x36, 0x68, 0x90, 0x21, 0xc6, 0xe2, 0x06, 0x8b, 0x1b,
0x34, 0xc8, 0x08, 0x85, 0x1d, 0xd8, 0xc1, 0x1e, 0xda, 0xc1, 0x0d, 0xd2,
0x81, 0x1c, 0xca, 0xc1, 0x1d, 0xe8, 0x61, 0x4a, 0x10, 0x8c, 0x58, 0xc2,
0x21, 0x1d, 0xe4, 0xc1, 0x0d, 0xec, 0xa1, 0x1c, 0xe4, 0x61, 0x1e, 0xd2,
0xe1, 0x1d, 0xdc, 0x61, 0x4a, 0x20, 0x8c, 0xa0, 0xc2, 0x21, 0x1d, 0xe4,
0xc1, 0x0d, 0xd8, 0x21, 0x1c, 0xdc, 0xe1, 0x1c, 0xea, 0x21, 0x1c, 0xce,
0xa1, 0x1c, 0x7e, 0xc1, 0x1e, 0xca, 0x41, 0x1e, 0xe6, 0x21, 0x1d, 0xde,
0xc1, 0x1d, 0xa6, 0x04, 0xc4, 0x88, 0x29, 0x1c, 0xd2, 0x41, 0x1e, 0xdc,
0x60, 0x1c, 0xde, 0xa1, 0x1d, 0xe0, 0x21, 0x1d, 0xd8, 0xa1, 0x1c, 0x7e,
0xe1, 0x1d, 0xe0, 0x81, 0x1e, 0xd2, 0xe1, 0x1d, 0xdc, 0x61, 0x1e, 0xa6,
0x10, 0x06, 0xa2, 0x30, 0x23, 0x94, 0x70, 0x48, 0x07, 0x79, 0x70, 0x03,
0x7b, 0x28, 0x07, 0x79, 0xa0, 0x87, 0x72, 0xc0, 0x87, 0x29, 0x81, 0x1a,
0x00, 0x00, 0x79, 0x18, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x33, 0x08,
0x80, 0x1c, 0xc4, 0xe1, 0x1c, 0x66, 0x14, 0x01, 0x3d, 0x88, 0x43, 0x38,
0x84, 0xc3, 0x8c, 0x42, 0x80, 0x07, 0x79, 0x78, 0x07, 0x73, 0x98, 0x71,
@ -252,23 +256,43 @@ const unsigned char sdl_metallib[] = {
0x37, 0x60, 0x87, 0x77, 0x78, 0x07, 0x78, 0x98, 0x51, 0x4c, 0xf4, 0x90,
0x0f, 0xf0, 0x50, 0x0e, 0x00, 0x00, 0x71, 0x20, 0x00, 0x00, 0x04, 0x00,
0x00, 0x00, 0x06, 0x00, 0xb1, 0x5d, 0xf9, 0xb3, 0xce, 0x82, 0x0c, 0x7f,
0x45, 0x44, 0x13, 0x71, 0x01, 0x00, 0x61, 0x20, 0x00, 0x00, 0x2f, 0x00,
0x00, 0x00, 0x13, 0x04, 0x43, 0x2c, 0x10, 0x00, 0x00, 0x00, 0x0b, 0x00,
0x00, 0x00, 0xd4, 0xe6, 0x20, 0x84, 0xe0, 0x79, 0x46, 0x00, 0x08, 0x15,
0x42, 0x19, 0xcc, 0x00, 0xd0, 0x98, 0x01, 0x20, 0x31, 0x03, 0x40, 0x61,
0x06, 0x80, 0xc0, 0x18, 0x01, 0x08, 0x82, 0x20, 0xfc, 0x8d, 0x11, 0x80,
0x20, 0x08, 0xe2, 0xdf, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc7, 0xb0,
0x18, 0x4f, 0x78, 0x02, 0x0a, 0xc8, 0x20, 0x43, 0x90, 0x38, 0x73, 0x0c,
0x41, 0x51, 0xcd, 0x31, 0x04, 0x47, 0x33, 0xc8, 0x10, 0x28, 0xd0, 0x78,
0x04, 0x65, 0x6d, 0x16, 0x05, 0xc5, 0x86, 0x40, 0x3e, 0xb3, 0x04, 0xc1,
0x40, 0x05, 0xe2, 0x07, 0x40, 0x15, 0x0c, 0x54, 0x04, 0x04, 0x10, 0x05,
0x63, 0x08, 0x87, 0x30, 0xc7, 0x10, 0x05, 0x61, 0x30, 0xc8, 0x10, 0x48,
0xd8, 0x15, 0x4c, 0xc6, 0x23, 0xba, 0x8f, 0x0c, 0x02, 0x0a, 0x8a, 0x05,
0x84, 0x7c, 0x2c, 0x40, 0xe0, 0x63, 0x4a, 0x1a, 0xc0, 0x60, 0xb8, 0x21,
0xf0, 0xc0, 0x60, 0x96, 0x41, 0x08, 0x82, 0xd9, 0x86, 0x6d, 0x00, 0x66,
0x1b, 0x02, 0x2d, 0xc8, 0x20, 0x20, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00,
0x00, 0x00, 0x5b, 0x06, 0x21, 0x68, 0x83, 0x2d, 0x03, 0x12, 0xb4, 0xc1,
0x96, 0x41, 0x0a, 0xda, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x45, 0x44, 0x13, 0x71, 0x01, 0x00, 0x61, 0x20, 0x00, 0x00, 0x6b, 0x00,
0x00, 0x00, 0x13, 0x04, 0x47, 0x2c, 0x10, 0x00, 0x00, 0x00, 0x0c, 0x00,
0x00, 0x00, 0x14, 0xe7, 0x20, 0x84, 0x40, 0x92, 0x46, 0x00, 0xa8, 0x95,
0x41, 0x11, 0x94, 0x00, 0xa1, 0x19, 0x80, 0x42, 0xa0, 0x31, 0x03, 0x40,
0x62, 0x06, 0x80, 0xc2, 0x0c, 0x00, 0x81, 0x31, 0x02, 0x10, 0x04, 0x41,
0xf8, 0x1b, 0x23, 0x00, 0x41, 0x10, 0xc4, 0xbf, 0x11, 0x00, 0x00, 0x00,
0x00, 0x00, 0x33, 0x11, 0x0c, 0x12, 0x14, 0x33, 0x11, 0x0c, 0x12, 0x14,
0xe3, 0x11, 0x12, 0xa5, 0x51, 0x14, 0x94, 0x59, 0x82, 0x60, 0xa0, 0x02,
0xc1, 0x03, 0xe0, 0x0c, 0x86, 0x0b, 0x9a, 0x8c, 0x47, 0x54, 0x98, 0x17,
0x50, 0x50, 0x06, 0x19, 0x02, 0x86, 0xb2, 0xc0, 0x90, 0xcf, 0x2c, 0x81,
0x30, 0x50, 0x81, 0x98, 0x42, 0x50, 0x09, 0x03, 0x15, 0x01, 0x11, 0x44,
0xc2, 0x18, 0x42, 0x21, 0xcc, 0x31, 0x44, 0x41, 0x19, 0x0c, 0x32, 0x04,
0x92, 0x76, 0x45, 0x93, 0xf1, 0x08, 0x30, 0x10, 0x03, 0x34, 0x08, 0x28,
0x28, 0x16, 0x10, 0xf2, 0xb1, 0x00, 0x81, 0x8f, 0x29, 0x6d, 0x00, 0x83,
0xe1, 0x86, 0x80, 0x03, 0x83, 0x59, 0x86, 0x41, 0x08, 0xc6, 0x23, 0x2c,
0x34, 0x70, 0x83, 0x68, 0x30, 0x22, 0x20, 0x0a, 0xc0, 0x26, 0x38, 0x80,
0xc1, 0x70, 0x43, 0xf0, 0x81, 0xc1, 0x2c, 0x03, 0x11, 0x04, 0xe3, 0x11,
0xd9, 0x1a, 0xc4, 0xc1, 0x1a, 0x50, 0x50, 0xc6, 0x23, 0xb6, 0x36, 0x98,
0x03, 0x32, 0xa0, 0xa0, 0x8c, 0x47, 0x74, 0x6f, 0x50, 0x07, 0x67, 0x40,
0x41, 0x19, 0x8f, 0xf8, 0xe2, 0xe0, 0x0e, 0xd4, 0x80, 0x82, 0x32, 0x1e,
0x01, 0x06, 0x73, 0x90, 0x07, 0x73, 0x30, 0x18, 0x11, 0x20, 0x05, 0x30,
0x1e, 0x11, 0x06, 0x74, 0xa0, 0x07, 0x6b, 0x30, 0x18, 0x11, 0x1c, 0x05,
0x30, 0x1e, 0x21, 0x06, 0x75, 0xb0, 0x07, 0x6d, 0x30, 0x18, 0x11, 0x18,
0x05, 0x30, 0x1e, 0x31, 0x06, 0x76, 0xc0, 0x07, 0x6f, 0x30, 0x18, 0x11,
0x14, 0x05, 0x70, 0x73, 0xd0, 0x62, 0x3c, 0xe1, 0x0e, 0x02, 0x0a, 0xc8,
0x20, 0x43, 0xe0, 0x06, 0x75, 0x30, 0xc7, 0x10, 0xa8, 0x81, 0x1f, 0xcc,
0x31, 0x04, 0x6c, 0xd0, 0x07, 0x83, 0x0c, 0xc1, 0x1b, 0xdc, 0x81, 0x05,
0x92, 0x7c, 0x66, 0x09, 0x8a, 0x81, 0x0a, 0x84, 0x25, 0x88, 0xaa, 0x18,
0xa8, 0x08, 0x08, 0x22, 0x2a, 0xc6, 0x10, 0x0a, 0x61, 0x8e, 0x81, 0x0e,
0x02, 0x54, 0x18, 0x64, 0x08, 0xea, 0xa0, 0x0f, 0xae, 0x68, 0x32, 0x1e,
0x21, 0x07, 0xa5, 0xb0, 0x0a, 0x01, 0x05, 0xc5, 0x02, 0x42, 0x3e, 0x16,
0x20, 0xf0, 0x31, 0x05, 0x16, 0x60, 0x30, 0xdc, 0x10, 0xfc, 0x01, 0x18,
0xcc, 0x32, 0x18, 0x45, 0x30, 0xdb, 0xe0, 0x07, 0x03, 0x30, 0xdb, 0x10,
0xf4, 0x41, 0x90, 0x41, 0x40, 0x0c, 0x08, 0x00, 0x00, 0x00, 0x5b, 0x86,
0x21, 0x78, 0x83, 0x2d, 0x03, 0x12, 0xbc, 0xc1, 0x96, 0x61, 0x0a, 0xde,
0x60, 0xcb, 0xa0, 0x05, 0x6f, 0xb0, 0x65, 0x80, 0x83, 0xe0, 0x0d, 0xb6,
0x0c, 0x7e, 0x10, 0xbc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xde, 0xc0, 0x17, 0x0b, 0x00, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x88, 0x0b, 0x00, 0x00, 0xff, 0xff,
0xff, 0xff, 0x42, 0x43, 0xc0, 0xde, 0x21, 0x0c, 0x00, 0x00, 0xdf, 0x02,
@ -928,4 +952,4 @@ const unsigned char sdl_metallib[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
const unsigned int sdl_metallib_len = 11134;
const unsigned int sdl_metallib_len = 11422;

File diff suppressed because it is too large Load Diff