Skip PS4/PS5 probe message if we already know it's a supported controller

This commit is contained in:
Sam Lantinga 2022-09-22 23:54:26 -07:00
parent fa2063fb44
commit 899a1e7cba
2 changed files with 12 additions and 2 deletions

View File

@ -181,13 +181,18 @@ HIDAPI_DriverPS4_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name,
Uint8 data[USB_PACKET_LENGTH];
int size;
if (type == SDL_CONTROLLER_TYPE_PS4) {
return SDL_TRUE;
}
if (device && SONY_THIRDPARTY_VENDOR(device->vendor_id) &&
(size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdCapabilities, data, sizeof(data))) == 48 &&
data[2] == 0x27) {
/* Supported third party controller */
return SDL_TRUE;
}
return (type == SDL_CONTROLLER_TYPE_PS4) ? SDL_TRUE : SDL_FALSE;
return SDL_FALSE;
}
static void

View File

@ -263,13 +263,18 @@ HIDAPI_DriverPS5_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name,
Uint8 data[USB_PACKET_LENGTH];
int size;
if (type == SDL_CONTROLLER_TYPE_PS5) {
return SDL_TRUE;
}
if (device && SONY_THIRDPARTY_VENDOR(device->vendor_id) &&
(size = ReadFeatureReport(device->dev, k_EPS5FeatureReportIdCapabilities, data, sizeof(data))) == 48 &&
data[2] == 0x28) {
/* Supported third party controller */
return SDL_TRUE;
}
return (type == SDL_CONTROLLER_TYPE_PS5) ? SDL_TRUE : SDL_FALSE;
return SDL_FALSE;
}
static void