mirror of https://github.com/encounter/SDL.git
Also send DPI change when expected resize.
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@ -1538,6 +1538,16 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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/* This DPI change is coming from an explicit SetWindowPos call within SDL.
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/* This DPI change is coming from an explicit SetWindowPos call within SDL.
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Assume all call sites are calculating the DPI-aware frame correctly, so
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Assume all call sites are calculating the DPI-aware frame correctly, so
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we don't need to do any further adjustment. */
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we don't need to do any further adjustment. */
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if (data->videodata->dpi_scaling_enabled) {
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/* Update the cached DPI value for this window */
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data->scaling_dpi = newDPI;
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/* Send a SDL_WINDOWEVENT_SIZE_CHANGED saying that the client size (in dpi-scaled points) is unchanged.
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Renderers need to get this to know that the framebuffer size changed. */
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SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SIZE_CHANGED, data->window->w, data->window->h);
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}
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#ifdef HIGHDPI_DEBUG
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#ifdef HIGHDPI_DEBUG
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SDL_Log("WM_DPICHANGED: Doing nothing, assuming window is already sized correctly");
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SDL_Log("WM_DPICHANGED: Doing nothing, assuming window is already sized correctly");
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#endif
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#endif
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