mirror of https://github.com/encounter/SDL.git
evdev: Use SDL_bool for boolean types
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@ -68,12 +68,12 @@ typedef struct SDL_evdevlist_item
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int fd;
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/* TODO: use this for every device, not just touchscreen */
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int out_of_sync;
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SDL_bool out_of_sync;
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/* TODO: expand on this to have data for every possible class (mouse,
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keyboard, touchpad, etc.). Also there's probably some things in here we
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can pull out to the SDL_evdevlist_item i.e. name */
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int is_touchscreen;
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SDL_bool is_touchscreen;
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struct {
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char* name;
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@ -470,11 +470,11 @@ SDL_EVDEV_Poll(void)
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}
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if (item->out_of_sync)
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item->out_of_sync = 0;
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item->out_of_sync = SDL_FALSE;
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break;
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case SYN_DROPPED:
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if (item->is_touchscreen)
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item->out_of_sync = 1;
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item->out_of_sync = SDL_TRUE;
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SDL_EVDEV_sync_device(item);
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break;
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default:
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@ -789,7 +789,7 @@ SDL_EVDEV_device_added(const char *dev_path, int udev_class)
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}
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if (udev_class & SDL_UDEV_DEVICE_TOUCHSCREEN) {
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item->is_touchscreen = 1;
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item->is_touchscreen = SDL_TRUE;
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if ((ret = SDL_EVDEV_init_touchscreen(item)) < 0) {
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close(item->fd);
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