Windows: let threads be named in the debugger.

We now only raise the magic exception that names the thread when
IsDebuggerPresent() returns true. In such a case, Visual Studio will
catch the exception, set the thread name, and let the debugged process
continue normally. If the debugger isn't running, we don't raise an exception
at all.

Setting the name is a debugger trick; if the debugger isn't running, the name
won't be set if attached later in any case, so this doesn't lose functionality.

This lets this code work without assembly code, on win32 and win64, and
across various compilers.

The only "gotcha" is that if you have something attached that looks like a
debugger but doesn't respect this magic exception trick, the process will
likely crash, but that's probably a deficiency of the attached program.

Fixes Bugzilla #2089.
This commit is contained in:
Ryan C. Gordon 2016-02-21 17:05:25 -05:00
parent 32c70cc546
commit 9fd4d4dd39
1 changed files with 5 additions and 36 deletions

View File

@ -145,9 +145,6 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
return 0;
}
#if 0 /* !!! FIXME: revisit this later. See https://bugzilla.libsdl.org/show_bug.cgi?id=2089 */
#ifdef _MSC_VER
#pragma warning(disable : 4733)
#pragma pack(push,8)
typedef struct tagTHREADNAME_INFO
{
@ -158,48 +155,20 @@ typedef struct tagTHREADNAME_INFO
} THREADNAME_INFO;
#pragma pack(pop)
static EXCEPTION_DISPOSITION
ignore_exception(void *a, void *b, void *c, void *d)
{
return ExceptionContinueExecution;
}
#endif
#endif
void
SDL_SYS_SetupThread(const char *name)
{
if (name != NULL) {
#if 0 /* !!! FIXME: revisit this later. See https://bugzilla.libsdl.org/show_bug.cgi?id=2089 */
#if (defined(_MSC_VER) && defined(_M_IX86))
/* This magic tells the debugger to name a thread if it's listening.
The inline asm sets up SEH (__try/__except) without C runtime
support. See Microsoft Systems Journal, January 1997:
http://www.microsoft.com/msj/0197/exception/exception.aspx */
INT_PTR handler = (INT_PTR) ignore_exception;
if ((name != NULL) && IsDebuggerPresent()) {
/* This magic tells the debugger to name a thread if it's listening. */
THREADNAME_INFO inf;
SDL_zero(inf);
inf.dwType = 0x1000;
inf.szName = name;
inf.dwThreadID = (DWORD) -1;
inf.dwFlags = 0;
__asm { /* set up SEH */
push handler
push fs:[0]
mov fs:[0],esp
}
/* The program itself should ignore this bogus exception. */
RaiseException(0x406D1388, 0, sizeof(inf)/sizeof(DWORD), (DWORD*)&inf);
__asm { /* tear down SEH. */
mov eax,[esp]
mov fs:[0], eax
add esp, 8
}
#endif
#endif
/* The debugger catches this, renames the thread, continues on. */
RaiseException(0x406D1388, 0, sizeof(inf) / sizeof(ULONG), (const ULONG_PTR*) &inf);
}
}